Player Matchup

Izanami
Izanami
Atherion1409
Izanami
Level 17
God Stats
5W - 5L
1,809 SR
Queue Stats
186W - 119L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
CasualTryhardy
Nu Wa
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
219W - 241L
1,580 Elo+
Solo
Ganesha
Ganesha
Okohell
Ganesha
Level 6
God Stats
1W - 1L
1,430 SR
Queue Stats
1W - 4L
1,210 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Standudley
Cu Chulainn
Level 15
God Stats
3W - 3L
1,637 SR
Queue Stats
54W - 48L
1,647 Elo+
Party 2
Fenrir
Fenrir
ТвойКошмарик
Fenrir
Level 6
God Stats
0W - 3L
1,198 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 1
Team Averages
Level 14
1,515 SR
1,458 Elo+

VS

Team Averages
Level 38
1,510 SR
1,489 Elo+
Ra
Ra
 
Ra
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
KhalidMeshall
Nemesis
Level 8
God Stats
1W - 0L
1,453 SR
Queue Stats
2W - 3L
1,324 Elo+
Solo
Ullr
Ullr
OversizeKLK
Ullr
Level 21
God Stats
16W - 10L
1,536 SR
Queue Stats
62W - 47L
1,623 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pedrocos
Cu Chulainn
Level 8
God Stats
6W - 5L
1,264 SR
Queue Stats
59W - 66L
1,289 Elo+
Party 3
Ares
Ares
f69009
Ares
Level 23
God Stats
3W - 0L
1,798 SR
Queue Stats
88W - 54L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atherion1409
Izanami
18
5 / 6 / 2
11,637
554
10,597
13,569
4,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 4 / 6
11,443
545
7,027
9,890
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Okohell
Ganesha
13
0 / 5 / 8
8,595
409
4,151
13,754
11,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Standudley
Cu Chulainn
16
5 / 5 / 4
10,461
498
11,876
15,123
16,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 6 / 1
9,502
452
6,847
16,606
7,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 4 / 6
11,156
531
8,864
12,190
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
15
3 / 5 / 4
9,596
457
2,773
13,334
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 2 / 5
13,286
633
13,727
12,859
5,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Pedrocos
Cu Chulainn
15
0 / 3 / 3
9,483
452
1,329
10,879
5,991
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
f69009
Ares
19
10 / 3 / 12
12,607
600
18,539
20,905
24,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
17
Kills
25
26
Deaths
17
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
4
6
1.5
L
Izanami
Atherion1409
Izanami
5
6
2
1
L
1
4
6
1
W
Nemesis
3
5
4
1
L
Ganesha
Okohell
Ganesha
0
5
8
0.8
W
9
2
5
5.75
W
Cu Chulainn
Pedrocos
Cu Chulainn
0
3
3
0.5
L
Cu Chulainn
Standudley
Cu Chulainn
5
5
4
1.4
W
Ares
f69009
Ares
10
3
12
5.33
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
45,232
68,942
Taken
70,167
44,051
Mitigated
47,001
13,827
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,864
1,169
2,030
5,535
12,190
5,097
884
2,307
9,450
86,992
0
L
Izanami
Atherion1409
Izanami
10,597
6,160
0
3,969
13,569
4,266
2,396
3,296
10,273
0
94,603
L
7,027
1,012
0
933
9,890
3,966
750
4,724
5,166
86,167
0
W
Nemesis
2,773
886
0
2,008
13,334
6,650
627
1,725
11,402
0
57,825
L
Ganesha
Okohell
Ganesha
4,151
359
63
1,042
13,754
11,601
486
7,600
6,154
21,982
0
W
13,727
5,932
0
2,477
12,859
5,141
3,179
2,018
10,545
0
110,613
W
Cu Chulainn
Pedrocos
Cu Chulainn
1,329
335
0
510
10,879
5,991
493
1,216
9,392
1,004
32,002
L
Cu Chulainn
Standudley
Cu Chulainn
11,876
1,369
0
2,910
15,123
16,797
0
6,173
8,950
0
60,280
W
Ares
f69009
Ares
18,539
1,847
66
1,276
20,905
24,122
0
3,381
16,905
69,372
0
L
6,847
2,437
0
4,910
16,606
7,421
468
5,610
10,996
0
59,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,638
Gold Earned
56,128
530
Minions Killed
539
0
Camps Cleared
0
1,934,589
Distance Traveled
2,007,447
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,156
531
155
7
0
404,159
7
L
Izanami
11,637
554
178
8
0
384,458
2
L
Nu Wa
11,443
545
150
7
0
337,354
6
W
Nemesis
9,596
457
62
3
0
442,648
0
L
Ganesha
8,595
409
18
1
0
421,708
3
W
Ullr
13,286
633
186
9
0
410,502
7
W
Cu Chulainn
9,483
452
60
3
0
361,219
3
L
Cu Chulainn
10,461
498
95
5
0
372,080
8
W
Ares
12,607
600
76
4
0
388,919
0
L
Fenrir
9,502
452
89
4
0
418,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role