Player Matchup

Sylvanus
Sylvanus
HiRez_Ah_Puch
Sylvanus
Level 17
God Stats
2W - 3L
1,380 SR
Queue Stats
27W - 23L
1,561 Elo+
Solo
Neith
Neith
HillNation2K18
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,654 Elo+
Solo
Apollo
Apollo
LOCO X HUNT3R
Apollo
Level 22
God Stats
2W - 2L
1,511 SR
Queue Stats
46W - 39L
1,562 Elo+
Solo
Ymir
Ymir
default1q
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,506 Elo+
Solo
Fafnir
Fafnir
fusingtiger23
Fafnir
Level 28
God Stats
5W - 3L
1,859 SR
Queue Stats
96W - 99L
1,519 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,561 Elo+

VS

Team Averages
Level 44
1,456 SR
1,580 Elo+
Chaac
Chaac
Belmont8718
Chaac
Level 11
God Stats
7W - 2L
1,433 SR
Queue Stats
99W - 90L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
KuzenboCommander
Kuzenbo
Level 29
God Stats
149W - 137L
1,582 SR
Queue Stats
176W - 160L
1,571 Elo+
Solo
Ravana
Ravana
NebulousBison8
Ravana
Level 28
God Stats
1W - 1L
1,287 SR
Queue Stats
73W - 47L
1,629 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
felipeZerooh
Morgan Le Fay
Level 28
God Stats
4W - 2L
1,549 SR
Queue Stats
104W - 97L
1,552 Elo+
Solo
Neith
Neith
monkeyface1100
Neith
Level 126
God Stats
4W - 3L
1,426 SR
Queue Stats
447W - 446L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HiRez_Ah_Puch
Sylvanus
9
3 / 3 / 3
6,100
469
6,990
10,297
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

10
3 / 2 / 4
6,440
495
6,083
5,599
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 1
6,518
501
4,054
7,839
2,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
6
1 / 8 / 2
5,216
401
1,239
9,342
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
6,126
471
3,460
13,122
11,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,439
649
8,046
8,152
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 8
7,143
549
5,235
9,896
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
12 / 2 / 3
9,122
702
10,266
8,326
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
felipeZerooh
Morgan Le Fay
10
1 / 3 / 10
6,694
515
7,181
6,448
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 2
8,144
626
4,077
6,238
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
18
18
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Sylvanus
HiRez_Ah_Puch
Sylvanus
3
3
3
1.5
L
3
2
4
2.5
W
2
1
8
6
L
0
3
1
0.17
W
12
2
3
6.75
L
Ymir
1
8
2
0.25
W
Morgan Le Fay
felipeZerooh
Morgan Le Fay
1
3
10
2
L
0
2
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,826
Damage
34,805
46,199
Taken
39,060
23,697
Mitigated
20,921
15,279
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,046
2,748
0
3,799
8,152
4,342
694
2,429
5,173
0
56,190
L
Sylvanus
HiRez_Ah_Puch
Sylvanus
6,990
1,683
1,091
4,582
10,297
3,392
76
4,719
5,578
19,585
0
L
6,083
3,241
0
972
5,599
1,518
0
2,839
2,760
0
24,867
W
5,235
2,218
0
1,885
9,896
9,344
559
2,763
7,133
24,937
0
L
4,054
1,982
0
2,604
7,839
2,010
0
567
7,272
0
43,051
W
10,266
2,998
0
4,172
8,326
3,434
0
2,426
5,863
0
62,335
L
Ymir
1,239
559
0
276
9,342
5,665
0
3,511
5,831
6,277
0
W
Morgan Le Fay
felipeZerooh
Morgan Le Fay
7,181
901
0
1,567
6,448
1,915
944
3,438
2,964
26,291
0
L
3,460
1,045
0
5,754
13,122
11,112
0
780
12,342
30,368
0
W
4,077
1,393
0
2,827
6,238
1,886
2,739
0
6,238
0
56,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
39,542
250
Minions Killed
420
0
Camps Cleared
0
944,648
Distance Traveled
1,292,208
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,439
649
124
10
0
276,903
0
L
Sylvanus
6,100
469
43
3
0
180,102
1
L
Neith
6,440
495
42
3
0
188,638
1
W
Kuzenbo
7,143
549
46
4
0
264,139
5
L
Apollo
6,518
501
94
7
0
221,758
2
W
Ravana
9,122
702
101
8
0
274,753
5
L
Ymir
5,216
401
9
1
0
143,880
2
W
Morgan Le Fay
6,694
515
42
3
0
242,526
0
L
Fafnir
6,126
471
62
5
0
210,270
2
W
Neith
8,144
626
107
8
0
233,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role