Player Matchup

Thanatos
Thanatos
Chillum94
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,429 Elo+
Solo
Izanami
Izanami
KSowm
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,521 Elo+
Solo
Loki
Loki
alfhdi_
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hamza_prt
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 13L
1,143 Elo+
Solo
Yemoja
Yemoja
valimarashen
Yemoja
Level 28
God Stats
7W - 6L
1,646 SR
Queue Stats
251W - 250L
1,473 Elo+
Solo
Team Averages
Level 19
1,487 SR
1,413 Elo+

VS

Team Averages
Level 25
1,658 SR
1,376 Elo+
Yemoja
Yemoja
Captain_AMCooke
Yemoja
Level 23
God Stats
4W - 5L
1,652 SR
Queue Stats
5W - 15L
1,088 Elo+
Solo
Bakasura
Bakasura
TheLordinvoker
Bakasura
Level 30
God Stats
16W - 9L
1,579 SR
Queue Stats
77W - 88L
1,372 Elo+
Party 1
Neith
Neith
ToxiiCReese_
Neith
Level 17
God Stats
9W - 1L
1,741 SR
Queue Stats
190W - 138L
1,689 Elo+
Solo
Bellona
Bellona
lord-sleth
Bellona
Level 18
God Stats
17W - 12L
1,474 SR
Queue Stats
25W - 20L
1,339 Elo+
Party 1
Nox
Nox
vampyrii
Nox
Level 37
God Stats
3W - 0L
1,842 SR
Queue Stats
107W - 112L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chillum94
Thanatos
11
1 / 2 / 0
5,799
483
3,271
7,404
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
KSowm
Izanami
10
3 / 3 / 1
5,916
493
7,875
9,595
2,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
alfhdi_
Loki
2
1 / 4 / 0
4,279
357
1,366
2,382
584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
hamza_prt
Morgan Le Fay
7
0 / 3 / 0
4,673
389
3,338
5,158
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
9
1 / 1 / 3
5,871
489
2,961
7,094
2,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,927
494
2,179
7,175
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
10
3 / 3 / 1
6,524
544
1,399
6,049
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 0 / 0
7,103
592
9,301
5,742
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
lord-sleth
Bellona
9
1 / 0 / 2
6,164
514
2,884
5,626
3,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 4
7,028
586
4,622
5,301
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
Thanatos
Chillum94
Thanatos
1
2
0
0.5
L
Izanami
KSowm
Izanami
3
3
1
1.17
W
Bakasura
3
3
1
1.17
W
4
0
0
4
L
Loki
alfhdi_
Loki
1
4
0
0.25
L
Morgan Le Fay
hamza_prt
Morgan Le Fay
0
3
0
0
W
Bellona
lord-sleth
Bellona
1
0
2
2
L
Yemoja
1
1
3
2.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,811
Damage
20,385
31,633
Taken
29,893
10,345
Mitigated
13,917
12,755
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,179
811
446
736
7,175
3,951
21
1,634
5,541
7,087
0
L
Thanatos
Chillum94
Thanatos
3,271
715
0
5,332
7,404
3,003
0
1,612
5,792
0
36,335
L
Izanami
KSowm
Izanami
7,875
6,168
0
2,313
9,595
2,716
0
2,326
7,269
0
48,687
W
Bakasura
1,399
854
0
1,619
6,049
2,368
462
0
6,049
0
27,549
W
9,301
4,102
0
2,231
5,742
1,904
2,877
1,289
4,453
0
54,672
L
Loki
alfhdi_
Loki
1,366
695
0
142
2,382
584
0
591
1,740
0
3,361
L
Morgan Le Fay
hamza_prt
Morgan Le Fay
3,338
454
0
103
5,158
1,531
206
1,602
3,556
12,699
0
W
Bellona
lord-sleth
Bellona
2,884
376
431
250
5,626
3,383
152
2,546
3,080
3,378
15,785
L
Yemoja
2,961
582
2,409
2,456
7,094
2,511
0
1,162
5,932
14,006
0
W
4,622
1,016
0
1,236
5,301
2,311
1,113
830
4,471
28,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,538
Gold Earned
32,746
193
Minions Killed
250
0
Camps Cleared
0
847,479
Distance Traveled
1,010,602
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,927
494
12
1
0
168,341
5
L
Thanatos
5,799
483
75
6
0
204,184
0
L
Izanami
5,916
493
84
7
0
191,362
1
W
Bakasura
6,524
544
56
5
0
227,601
0
W
Neith
7,103
592
101
8
0
210,323
1
L
Loki
4,279
357
4
0
0
84,655
0
L
Morgan Le Fay
4,673
389
14
1
0
171,005
0
W
Bellona
6,164
514
35
3
0
210,715
0
L
Yemoja
5,871
489
16
1
0
196,273
1
W
Nox
7,028
586
46
4
0
193,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role