Player Matchup

Geb
Geb
BrooklynLovez
Geb
Level 73
God Stats
13W - 13L
1,501 SR
Queue Stats
28W - 22L
1,528 Elo+
Party 1
Cupid
Cupid
CrimsonFirebreak
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
SpeakThalia
Mercury
Level 126
God Stats
4W - 4L
1,559 SR
Queue Stats
218W - 295L
1,472 Elo+
Party 1
Tiamat
Tiamat
StinkyMonkey26
Tiamat
Level 106
God Stats
17W - 16L
1,533 SR
Queue Stats
381W - 310L
1,507 Elo+
Party 1
Vamana
Vamana
ice_is_back_4r
Vamana
Level 126
God Stats
3W - 6L
1,447 SR
Queue Stats
139W - 185L
1,479 Elo+
Party 1
Team Averages
Level 88
1,508 SR
1,497 Elo+

VS

Team Averages
Level 54
1,462 SR
1,396 Elo+
Izanami
Izanami
Killem_XD6565
Izanami
Level 84
God Stats
1W - 5L
1,368 SR
Queue Stats
271W - 338L
1,408 Elo+
Party 3
Athena
Athena
Poppcorn113395
Athena
Level 62
God Stats
2W - 4L
1,542 SR
Queue Stats
225W - 213L
1,430 Elo+
Party 2
Bellona
Bellona
Priior1391
Bellona
Level 27
God Stats
18W - 10L
1,594 SR
Queue Stats
100W - 96L
1,411 Elo+
Party 2
Kali
Kali
SHADOWREAPER237
Kali
Level 83
God Stats
6W - 11L
1,422 SR
Queue Stats
214W - 264L
1,409 Elo+
Party 3
Tiamat
Tiamat
Stay_Dxrk
Tiamat
Level 16
God Stats
1W - 1L
1,384 SR
Queue Stats
6W - 11L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 10
8,322
490
4,186
11,931
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
14 / 1 / 3
10,680
628
12,738
9,182
2,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
SpeakThalia
Mercury
16
1 / 2 / 10
9,155
539
4,654
8,794
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
12 / 0 / 1
10,161
598
15,832
12,633
9,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 2
9,568
563
10,485
17,327
11,033
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 9 / 3
8,364
492
6,454
11,542
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 4 / 5
8,512
501
4,961
17,383
19,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Priior1391
Bellona
15
5 / 2 / 0
9,072
534
11,664
12,816
18,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 6 / 0
7,448
438
5,841
13,724
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Stay_Dxrk
Tiamat
11
0 / 9 / 0
6,421
378
3,886
14,819
6,783
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
30
Kills
10
10
Deaths
30
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
W
14
1
3
15.5
L
Izanami
1
9
3
0.28
L
1
4
5
0.88
L
Bellona
Priior1391
Bellona
5
2
0
2.5
L
3
6
0
0.5
W
Mercury
SpeakThalia
Mercury
1
2
10
3
L
Tiamat
Stay_Dxrk
Tiamat
0
9
0
0
W
12
0
1
12.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,895
Damage
32,806
59,867
Taken
70,284
38,235
Mitigated
53,525
25,692
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,186
1,316
93
1,784
11,931
10,682
150
2,177
9,754
17,344
0
W
12,738
7,232
290
5,733
9,182
2,887
0
723
8,459
0
70,580
L
Izanami
6,454
4,118
264
814
11,542
3,368
474
520
11,022
0
60,334
L
4,961
1,432
0
4,213
17,383
19,416
178
4,936
12,447
33,331
0
L
Bellona
Priior1391
Bellona
11,664
4,858
0
4,053
12,816
18,295
0
1,550
11,266
0
56,753
L
5,841
2,339
0
2,516
13,724
5,663
90
5,127
8,597
0
38,284
W
Mercury
SpeakThalia
Mercury
4,654
1,964
0
1,698
8,794
4,279
0
616
8,178
0
66,031
L
Tiamat
Stay_Dxrk
Tiamat
3,886
726
0
2,916
14,819
6,783
255
8,324
6,495
23,311
0
W
15,832
2,181
0
9,134
12,633
9,354
8
3,536
9,097
65,517
0
W
10,485
5,999
283
6,677
17,327
11,033
95
1,867
15,460
0
67,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,886
Gold Earned
39,817
526
Minions Killed
395
0
Camps Cleared
0
1,703,647
Distance Traveled
1,524,549
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,322
490
26
2
0
326,611
1
W
Cupid
10,680
628
125
7
0
300,094
6
L
Izanami
8,364
492
101
6
0
271,813
3
L
Athena
8,512
501
67
4
0
351,742
6
L
Bellona
9,072
534
120
7
0
291,832
2
L
Kali
7,448
438
72
4
0
328,802
2
W
Mercury
9,155
539
114
7
0
399,430
1
L
Tiamat
6,421
378
35
2
0
280,360
0
W
Tiamat
10,161
598
117
7
0
351,033
7
W
Vamana
9,568
563
144
8
0
326,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role