Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KingGreen_
Nu Wa
Level 120
God Stats
10W - 7L
1,484 SR
Queue Stats
332W - 359L
1,461 Elo+
Party 1
Mercury
Mercury
Mask_Assasin555
Mercury
Level 59
God Stats
25W - 30L
1,511 SR
Queue Stats
214W - 219L
1,480 Elo+
Solo
Izanami
Izanami
ROCEMMISQUAD
Izanami
Level 93
God Stats
41W - 36L
1,464 SR
Queue Stats
348W - 368L
1,499 Elo+
Party 1
Vamana
Vamana
Vayzar
Vamana
Level 147
God Stats
6W - 2L
1,640 SR
Queue Stats
275W - 253L
1,487 Elo+
Solo
Team Averages
Level 100
1,520 SR
1,485 Elo+

VS

Team Averages
Level 82
1,489 SR
1,453 Elo+
Sylvanus
Sylvanus
BigShawn9in
Sylvanus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 145L
1,478 Elo+
Party 2
Bellona
Bellona
HazedSloth
Bellona
Level 98
God Stats
4W - 5L
1,445 SR
Queue Stats
559W - 610L
1,438 Elo+
Party 2
Apollo
Apollo
ShepLer421
Apollo
Level 69
God Stats
26W - 27L
1,502 SR
Queue Stats
297W - 318L
1,436 Elo+
Party 2
Thor
Thor
Vexifus
Thor
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,440 Elo+
Solo
Poseidon
Poseidon
cStine999
Poseidon
Level 129
God Stats
1W - 6L
1,500 SR
Queue Stats
175W - 168L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 0 / 8
7,407
529
10,018
11,126
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
12
2 / 2 / 6
7,201
514
8,496
8,104
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 2
8,088
578
4,232
9,698
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ROCEMMISQUAD
Izanami
13
4 / 0 / 3
7,650
546
6,931
8,182
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Vayzar
Vamana
14
5 / 6 / 3
8,874
634
6,250
15,015
10,981
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigShawn9in
Sylvanus
9
0 / 4 / 0
5,861
419
4,458
13,307
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
HazedSloth
Bellona
13
7 / 3 / 0
8,174
584
10,591
11,548
9,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
ShepLer421
Apollo
11
0 / 4 / 1
6,522
466
5,659
10,332
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Vexifus
Thor
9
1 / 5 / 1
5,864
419
3,475
9,604
2,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
cStine999
Poseidon
11
1 / 3 / 0
6,656
475
6,837
7,109
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
9
9
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
8
8
L
Sylvanus
BigShawn9in
Sylvanus
0
4
0
0
L
Bellona
HazedSloth
Bellona
7
3
0
2.33
W
Nu Wa
2
2
6
2.5
W
4
1
2
5
W
Izanami
ROCEMMISQUAD
Izanami
4
0
3
5.5
L
Apollo
ShepLer421
Apollo
0
4
1
0.13
W
Vamana
Vayzar
Vamana
5
6
3
1.08
L
Thor
Vexifus
Thor
1
5
1
0.3
L
Poseidon
cStine999
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,927
Damage
31,020
52,125
Taken
51,900
31,053
Mitigated
25,275
11,481
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,018
1,064
372
2,387
11,126
10,887
534
2,442
8,601
25,672
0
L
Sylvanus
BigShawn9in
Sylvanus
4,458
1,204
937
3,625
13,307
8,011
39
5,678
7,178
15,360
0
L
Bellona
HazedSloth
Bellona
10,591
3,474
0
3,061
11,548
9,196
821
2,179
9,277
0
49,062
W
Nu Wa
8,496
1,730
225
903
8,104
2,920
2,141
3,868
3,824
41,968
0
W
4,232
2,111
0
500
9,698
3,814
132
2,180
7,370
0
44,129
W
Izanami
ROCEMMISQUAD
Izanami
6,931
4,699
0
3,683
8,182
2,451
642
1,543
6,591
0
58,051
L
Apollo
ShepLer421
Apollo
5,659
2,540
0
1,633
10,332
2,998
1,174
3,064
6,787
0
43,971
W
Vamana
Vayzar
Vamana
6,250
2,246
0
3,411
15,015
10,981
784
529
14,444
6,610
37,677
L
Thor
Vexifus
Thor
3,475
1,082
423
1,909
9,604
2,836
0
3,684
5,786
0
21,796
L
Poseidon
cStine999
Poseidon
6,837
499
270
1,854
7,109
2,234
0
4,367
2,567
44,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,220
Gold Earned
33,077
385
Minions Killed
324
0
Camps Cleared
0
1,378,124
Distance Traveled
1,254,549
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,407
529
50
4
0
278,172
1
L
Sylvanus
5,861
419
21
2
0
219,613
2
L
Bellona
8,174
584
94
7
0
272,923
0
W
Nu Wa
7,201
514
60
4
0
251,084
0
W
Mercury
8,088
578
75
5
0
340,643
0
W
Izanami
7,650
546
105
8
0
254,108
1
L
Apollo
6,522
466
79
6
0
268,408
3
W
Vamana
8,874
634
95
7
0
254,117
0
L
Thor
5,864
419
36
3
0
241,182
1
L
Poseidon
6,656
475
94
7
0
252,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role