Player Matchup

Medusa
Medusa
ABS0L3M-10-
Medusa
Level 77
God Stats
9W - 5L
1,659 SR
Queue Stats
125W - 188L
1,363 Elo+
Solo
Aphrodite
Aphrodite
MaxShunsui
Aphrodite
Level 126
God Stats
2W - 1L
1,285 SR
Queue Stats
123W - 143L
1,437 Elo+
Solo
Bastet
Bastet
WolfTheZelda
Bastet
Level 67
God Stats
71W - 53L
1,492 SR
Queue Stats
114W - 126L
1,442 Elo+
Party 1
Chaac
Chaac
ZoDeBosS
Chaac
Level 80
God Stats
6W - 4L
1,500 SR
Queue Stats
325W - 335L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
xxNEXTAGExx
Ao Kuang
Level 85
God Stats
16W - 9L
1,600 SR
Queue Stats
399W - 427L
1,413 Elo+
Party 1
Team Averages
Level 87
1,507 SR
1,421 Elo+

VS

Team Averages
Level 83
1,459 SR
1,398 Elo+
Vulcan
Vulcan
DennyTh
Vulcan
Level 131
God Stats
11W - 16L
1,418 SR
Queue Stats
301W - 340L
1,399 Elo+
Solo
Amaterasu
Amaterasu
GuilhermeKoba
Amaterasu
Level 93
God Stats
62W - 36L
1,561 SR
Queue Stats
493W - 572L
1,395 Elo+
Solo
Anubis
Anubis
gabrielEkoda
Anubis
Level 69
God Stats
2W - 1L
1,552 SR
Queue Stats
32W - 48L
1,375 Elo+
Party 2
Camazotz
Camazotz
marcomx1322
Camazotz
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,420 Elo+
Party 2
Neith
Neith
pinkypurplecat
Neith
Level 68
God Stats
1W - 2L
1,265 SR
Queue Stats
40W - 53L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 4 / 8
12,224
453
9,976
14,210
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
MaxShunsui
Aphrodite
10
0 / 5 / 0
8,546
317
400
7,970
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
19
2 / 7 / 4
12,086
448
8,482
20,828
7,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
ZoDeBosS
Chaac
20
4 / 4 / 8
14,036
520
21,377
30,784
40,163
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
xxNEXTAGExx
Ao Kuang
20
8 / 4 / 6
14,181
525
15,104
22,697
8,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DennyTh
Vulcan
20
6 / 5 / 4
15,010
556
17,053
16,388
7,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
GuilhermeKoba
Amaterasu
20
5 / 4 / 7
14,713
545
15,487
24,478
31,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
20
4 / 4 / 12
13,705
508
16,823
14,068
6,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
marcomx1322
Camazotz
20
5 / 3 / 6
14,105
522
11,063
22,859
13,632
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 2 / 8
14,506
537
11,400
11,807
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
61
18
Kills
24
24
Deaths
18
26
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
4
8
2
W
Vulcan
DennyTh
Vulcan
6
5
4
1.6
W
Amaterasu
GuilhermeKoba
Amaterasu
5
4
7
2.13
L
Aphrodite
MaxShunsui
Aphrodite
0
5
0
0
L
Bastet
2
7
4
0.57
L
Chaac
ZoDeBosS
Chaac
4
4
8
2
W
Anubis
4
4
12
2.5
W
Camazotz
marcomx1322
Camazotz
5
3
6
2.67
W
4
2
8
4
L
Ao Kuang
xxNEXTAGExx
Ao Kuang
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,339
Damage
71,826
96,489
Taken
89,600
65,853
Mitigated
64,671
30,050
Healing
37,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,976
4,060
165
3,146
14,210
4,077
1,145
4,844
9,364
0
55,984
W
Vulcan
DennyTh
Vulcan
17,053
3,690
250
5,801
16,388
7,395
0
3,565
12,823
114,693
0
W
Amaterasu
GuilhermeKoba
Amaterasu
15,487
4,442
0
5,666
24,478
31,734
972
7,861
16,617
15,844
77,468
L
Aphrodite
MaxShunsui
Aphrodite
400
59
538
2,614
7,970
5,781
297
2,853
5,083
17,818
0
L
Bastet
8,482
2,662
0
3,724
20,828
7,102
185
10,518
10,026
0
80,444
L
Chaac
ZoDeBosS
Chaac
21,377
2,525
0
11,847
30,784
40,163
0
8,470
22,206
22,261
73,533
W
Anubis
16,823
414
0
7,202
14,068
6,819
257
2,484
11,584
105,725
0
W
Camazotz
marcomx1322
Camazotz
11,063
3,237
140
14,641
22,859
13,632
4,356
4,785
18,074
0
127,528
W
11,400
3,264
0
3,478
11,807
5,091
3,616
2,447
9,360
0
90,647
L
Ao Kuang
xxNEXTAGExx
Ao Kuang
15,104
4,215
0
8,016
22,697
8,730
0
9,286
13,237
102,676
14,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,073
Gold Earned
72,039
568
Minions Killed
793
0
Camps Cleared
0
2,263,242
Distance Traveled
2,573,014
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,224
453
82
3
0
482,503
0
W
Vulcan
15,010
556
179
7
0
503,796
7
W
Amaterasu
14,713
545
149
6
0
556,877
3
L
Aphrodite
8,546
317
44
2
0
190,489
3
L
Bastet
12,086
448
127
5
0
515,357
3
L
Chaac
14,036
520
163
6
0
530,163
8
W
Anubis
13,705
508
139
5
0
451,344
4
W
Camazotz
14,105
522
152
6
0
560,724
5
W
Neith
14,506
537
174
6
0
500,273
3
L
Ao Kuang
14,181
525
152
6
0
544,730
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role