Player Matchup

Awilix
Awilix
KingPough
Awilix
Level 156
God Stats
9W - 3L
1,851 SR
Queue Stats
121W - 107L
1,664 Elo+
Party 3
Artio
Artio
OddAndOnlyOG
Artio
Level 40
God Stats
16W - 2L
1,892 SR
Queue Stats
157W - 109L
1,622 Elo+
Party 3
Jing Wei
Jing Wei
Prisstene
Jing Wei
Level 158
God Stats
21W - 9L
1,687 SR
Queue Stats
217W - 166L
1,660 Elo+
Party 3
Sun Wukong
Sun Wukong
SlushierSea
Sun Wukong
Level 107
God Stats
3W - 2L
1,504 SR
Queue Stats
239W - 238L
1,568 Elo+
Party 3
Ra
Ra
SoberMuch
Ra
Level 127
God Stats
53W - 39L
1,658 SR
Queue Stats
805W - 763L
1,581 Elo+
Party 3
Team Averages
Level 118
1,718 SR
1,619 Elo+

VS

Team Averages
Level 73
1,499 SR
1,531 Elo+
Arachne
Arachne
 
Arachne
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BladDragon2402
Artemis
Level 28
God Stats
1W - 5L
1,214 SR
Queue Stats
64W - 81L
1,458 Elo+
Party 1
The Morrigan
The Morrigan
Envys
The Morrigan
Level 129
God Stats
39W - 29L
1,617 SR
Queue Stats
410W - 378L
1,556 Elo+
Party 2
Vamana
Vamana
iCosmologist
Vamana
Level 158
God Stats
1W - 2L
1,434 SR
Queue Stats
195W - 190L
1,548 Elo+
Party 1
Chang'e
Chang'e
jterrons26
Chang'e
Level 28
God Stats
1W - 1L
1,728 SR
Queue Stats
51W - 33L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KingPough
Awilix
15
11 / 3 / 2
9,155
654
8,997
9,888
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
2 / 2 / 5
6,332
452
1,932
9,166
7,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Prisstene
Jing Wei
15
4 / 0 / 3
8,848
632
8,899
8,694
3,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
SlushierSea
Sun Wukong
12
0 / 2 / 1
7,070
505
3,120
6,015
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 0 / 6
7,921
566
7,761
5,352
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 4 / 1
6,331
452
4,895
12,129
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 0
5,786
413
1,888
7,408
1,514
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Envys
The Morrigan
12
1 / 7 / 1
7,187
513
4,623
6,678
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
13
3 / 1 / 1
8,117
580
5,719
10,958
10,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
jterrons26
Chang'e
12
2 / 3 / 1
7,398
528
5,938
9,398
7,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
7
7
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
1
0.38
L
0
4
0
0
L
The Morrigan
Envys
The Morrigan
1
7
1
0.21
W
Awilix
KingPough
Awilix
11
3
2
4
W
2
2
5
2.25
W
Jing Wei
Prisstene
Jing Wei
4
0
3
5.5
W
Sun Wukong
SlushierSea
Sun Wukong
0
2
1
0.25
W
2
0
6
5
L
Vamana
3
1
1
3.5
L
Chang'e
jterrons26
Chang'e
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,709
Damage
23,063
39,115
Taken
46,571
21,544
Mitigated
23,944
15,299
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,895
4,233
0
4,790
12,129
3,340
0
3,864
8,063
0
29,536
L
1,888
700
0
1,383
7,408
1,514
882
180
7,228
0
25,346
L
The Morrigan
Envys
The Morrigan
4,623
1,258
0
986
6,678
1,753
0
1,220
5,055
39,562
1,514
W
Awilix
KingPough
Awilix
8,997
3,306
0
3,122
9,888
3,824
418
3,766
6,122
0
60,052
W
1,932
363
138
1,565
9,166
7,985
112
2,340
6,826
10,701
0
W
Jing Wei
Prisstene
Jing Wei
8,899
7,817
0
4,674
8,694
3,411
716
1,604
7,090
0
69,769
W
Sun Wukong
SlushierSea
Sun Wukong
3,120
1,157
0
1,664
6,015
4,252
0
0
6,015
0
40,642
W
7,761
1,290
825
3,311
5,352
2,072
1,002
1,789
3,563
59,335
0
L
Vamana
5,719
1,960
0
3,324
10,958
10,035
782
1,286
9,610
452
53,159
L
Chang'e
jterrons26
Chang'e
5,938
273
244
3,952
9,398
7,302
0
2,637
6,617
39,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,326
Gold Earned
34,819
486
Minions Killed
364
0
Camps Cleared
0
1,518,275
Distance Traveled
1,403,264
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,331
452
64
5
0
300,110
2
L
Artemis
5,786
413
48
3
0
253,375
0
L
The Morrigan
7,187
513
63
5
0
260,405
2
W
Awilix
9,155
654
113
8
0
322,707
4
W
Artio
6,332
452
15
1
0
303,389
4
W
Jing Wei
8,848
632
136
10
0
288,382
5
W
Sun Wukong
7,070
505
96
7
0
284,387
0
W
Ra
7,921
566
126
9
0
319,410
4
L
Vamana
8,117
580
121
9
0
306,245
0
L
Chang'e
7,398
528
68
5
0
283,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role