Player Matchup

Achilles
Achilles
BrunoDX1
Achilles
Level 125
God Stats
15W - 12L
1,509 SR
Queue Stats
553W - 570L
1,498 Elo+
Party 1
Merlin
Merlin
HakaiRyooku
Merlin
Level 112
God Stats
3W - 5L
1,412 SR
Queue Stats
326W - 338L
1,531 Elo+
Party 1
Hercules
Hercules
SunWukonguei
Hercules
Level 123
God Stats
25W - 26L
1,476 SR
Queue Stats
663W - 675L
1,468 Elo+
Solo
Charybdis
Charybdis
SynovialStone_GW
Charybdis
Level 103
God Stats
4W - 4L
1,416 SR
Queue Stats
392W - 399L
1,470 Elo+
Solo
Bacchus
Bacchus
ygorXplayer20
Bacchus
Level 81
God Stats
22W - 33L
1,268 SR
Queue Stats
362W - 398L
1,513 Elo+
Party 1
Team Averages
Level 109
1,416 SR
1,496 Elo+

VS

Team Averages
Level 65
1,540 SR
1,489 Elo+
Guan Yu
Guan Yu
Decaptadow
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Susano
Susano
DoNyGoRdO
Susano
Level 104
God Stats
1W - 3L
1,305 SR
Queue Stats
86W - 77L
1,542 Elo+
Party 2
Discordia
Discordia
Liust
Discordia
Level 46
God Stats
4W - 4L
1,729 SR
Queue Stats
317W - 301L
1,449 Elo+
Solo
Neith
Neith
SoaWar
Neith
Level 125
God Stats
10W - 12L
1,646 SR
Queue Stats
53W - 53L
1,522 Elo+
Party 2
Ares
Ares
ositocomunista
Ares
Level 36
God Stats
2W - 4L
1,518 SR
Queue Stats
105W - 115L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrunoDX1
Achilles
10
4 / 2 / 3
6,086
609
3,373
6,853
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
10
3 / 3 / 0
5,903
590
4,475
5,139
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SunWukonguei
Hercules
12
4 / 0 / 1
6,856
686
4,877
5,444
3,408
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
10
1 / 0 / 0
5,648
565
3,386
5,145
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
8
0 / 1 / 3
5,232
523
1,351
5,873
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Decaptadow
Guan Yu
6
0 / 4 / 1
4,358
436
1,337
5,565
3,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
DoNyGoRdO
Susano
9
3 / 3 / 2
5,696
570
3,008
7,219
1,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Liust
Discordia
10
2 / 2 / 1
5,367
537
2,617
5,158
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SoaWar
Neith
9
0 / 1 / 2
4,999
500
4,884
2,919
733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 2 / 1
4,849
485
2,532
8,474
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
12
Kills
6
6
Deaths
12
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
BrunoDX1
Achilles
4
2
3
2.75
L
Guan Yu
Decaptadow
Guan Yu
0
4
1
0.13
L
Susano
DoNyGoRdO
Susano
3
3
2
1.33
W
Merlin
3
3
0
1
L
Discordia
Liust
Discordia
2
2
1
1.25
L
Neith
SoaWar
Neith
0
1
2
1
W
Hercules
SunWukonguei
Hercules
4
0
1
4.5
W
Charybdis
1
0
0
1
L
1
2
1
0.75
W
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,462
Damage
14,378
28,454
Taken
29,335
12,152
Mitigated
11,040
10,150
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BrunoDX1
Achilles
3,373
1,426
0
2,060
6,853
2,922
0
1,407
5,446
0
28,404
L
Guan Yu
Decaptadow
Guan Yu
1,337
314
50
1,172
5,565
3,284
0
0
5,565
0
12,452
L
Susano
DoNyGoRdO
Susano
3,008
795
0
1,630
7,219
1,948
0
150
7,069
0
25,640
W
Merlin
4,475
165
0
975
5,139
1,520
254
1,425
3,714
33,137
0
L
Discordia
Liust
Discordia
2,617
259
0
1,302
5,158
1,416
0
2,290
2,654
26,574
0
L
Neith
SoaWar
Neith
4,884
2,708
0
961
2,919
733
0
716
2,129
0
28,789
W
Hercules
SunWukonguei
Hercules
4,877
1,809
0
2,591
5,444
3,408
0
720
4,724
0
36,820
W
Charybdis
3,386
1,758
0
2,782
5,145
1,277
0
298
4,847
0
36,140
L
2,532
529
0
2,729
8,474
3,659
0
2,290
6,092
9,867
0
W
Bacchus
1,351
139
0
1,742
5,873
3,025
0
1,299
4,574
10,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
25,269
305
Minions Killed
203
0
Camps Cleared
0
1,009,852
Distance Traveled
937,400
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,086
609
60
6
0
211,210
0
L
Guan Yu
4,358
436
27
3
0
168,385
2
L
Susano
5,696
570
50
5
0
203,870
1
W
Merlin
5,903
590
66
7
0
184,939
1
L
Discordia
5,367
537
50
5
0
183,324
7
L
Neith
4,999
500
65
7
0
186,873
5
W
Hercules
6,856
686
82
8
0
223,605
3
W
Charybdis
5,648
565
75
8
0
189,100
4
L
Ares
4,849
485
11
1
0
194,948
2
W
Bacchus
5,232
523
22
2
0
200,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role