Player Matchup

Ra
Ra
Alonsovasher0711
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Di3goSGY
Neith
Level 12
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Oax1_vicente207
Bellona
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 9L
1,685 Elo+
Party 1
Team Averages
Level 33
1,498 SR
1,562 Elo+

VS

Team Averages
Level 101
1,542 SR
1,541 Elo+
Tyr
Tyr
 
Tyr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ElbaGinon
Nox
Level 148
God Stats
19W - 10L
1,626 SR
Queue Stats
142W - 96L
1,624 Elo+
Solo
Medusa
Medusa
Wolfein-AND
Medusa
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 0
7,614
508
4,305
17,013
5,675
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Di3goSGY
Neith
10
0 / 12 / 0
7,937
529
5,194
12,831
4,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 7 / 0
8,347
556
8,631
16,500
14,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
13 / 0 / 14
12,298
820
16,799
14,923
18,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
18 / 1 / 10
12,195
813
20,145
12,150
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
8
1 / 0 / 9
8,532
569
2,148
2,114
620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
65
1
Kills
32
32
Deaths
1
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
13
0
14
20
L
0
13
0
0
L
Neith
Di3goSGY
Neith
0
12
0
0
W
18
1
10
23
L
1
7
0
0.14
W
Medusa
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,130
Damage
39,092
46,344
Taken
29,187
24,084
Mitigated
23,709
4,010
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,799
2,023
0
7,060
14,923
18,087
168
5,664
8,532
0
48,270
L
4,305
1,897
90
684
17,013
5,675
0
9,586
7,427
15,692
0
L
Neith
Di3goSGY
Neith
5,194
1,912
0
448
12,831
4,271
274
5,261
7,570
0
26,110
W
20,145
2,036
65
3,310
12,150
5,002
2,056
2,373
9,348
55,920
0
L
8,631
920
77
2,711
16,500
14,138
0
5,667
10,833
6,592
13,138
W
Medusa
2,148
1,384
0
0
2,114
620
231
343
1,691
0
7,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,898
Gold Earned
33,025
101
Minions Killed
165
2
Camps Cleared
11
586,406
Distance Traveled
677,216
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,298
820
69
5
7
301,619
2
L
Ra
7,614
508
31
2
1
177,299
1
L
Neith
7,937
529
53
4
0
190,078
1
W
Nox
12,195
813
82
5
3
288,135
2
L
Bellona
8,347
556
17
1
1
219,029
4
W
Medusa
8,532
569
14
1
1
87,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role