Player Matchup

Kuzenbo
Kuzenbo
KuzenboCommander
Kuzenbo
Level 29
God Stats
149W - 137L
1,594 SR
Queue Stats
176W - 160L
1,581 Elo+
Solo
Chang'e
Chang'e
MrWalb-
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,658 Elo+
Solo
Bastet
Bastet
NebulousBison8
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 47L
1,641 Elo+
Solo
Odin
Odin
P0NTE_CHINGON_69
Odin
Level 29
God Stats
10W - 8L
1,625 SR
Queue Stats
149W - 115L
1,575 Elo+
Solo
Rama
Rama
lobo695fiestero
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,614 Elo+
Solo
Team Averages
Level 22
1,544 SR
1,614 Elo+

VS

Team Averages
Level 40
1,568 SR
1,596 Elo+
Cu Chulainn
Cu Chulainn
Belmont8718
Cu Chulainn
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 90L
1,559 Elo+
Party 1
Apollo
Apollo
IXSoulCatcherXI
Apollo
Level 21
God Stats
35W - 18L
1,673 SR
Queue Stats
116W - 97L
1,621 Elo+
Party 2
Ymir
Ymir
IXSoulRipperXI
Ymir
Level 22
God Stats
52W - 32L
1,637 SR
Queue Stats
115W - 99L
1,621 Elo+
Party 2
Tiamat
Tiamat
Tsaucony
Tiamat
Level 22
God Stats
9W - 2L
1,704 SR
Queue Stats
85W - 76L
1,644 Elo+
Solo
Neith
Neith
monkeyface1100
Neith
Level 126
God Stats
4W - 3L
1,325 SR
Queue Stats
447W - 446L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,134
513
3,097
6,335
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
MrWalb-
Chang'e
7
1 / 4 / 0
4,939
494
2,448
5,488
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 2
5,755
576
3,014
6,956
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
5,686
569
3,065
6,114
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 2 / 0
4,947
495
2,876
4,914
917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Belmont8718
Cu Chulainn
11
1 / 1 / 0
6,020
602
4,665
5,648
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
4 / 0 / 2
5,686
569
6,815
3,991
948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 3
5,405
541
1,505
6,391
2,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Tsaucony
Tiamat
11
2 / 0 / 3
5,823
582
4,628
3,366
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 2 / 0
6,239
624
2,519
5,948
1,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
12
12
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Belmont8718
Cu Chulainn
1
1
0
1
W
4
0
2
5
W
1
1
3
2.5
L
0
2
2
0.5
L
Chang'e
MrWalb-
Chang'e
1
4
0
0.25
L
1
3
2
0.67
L
1
1
1
1.5
W
Tiamat
Tsaucony
Tiamat
2
0
3
3.5
L
1
2
0
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,500
Damage
20,132
29,807
Taken
25,344
13,789
Mitigated
11,694
9,488
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Belmont8718
Cu Chulainn
4,665
590
0
1,754
5,648
4,293
0
1,124
4,502
6,040
32,145
W
6,815
5,266
0
1,913
3,991
948
1,227
659
3,296
0
31,905
W
1,505
185
1,028
1,758
6,391
2,666
192
1,498
4,853
15,893
0
L
3,097
1,577
0
1,147
6,335
5,917
0
2,252
4,048
18,078
0
L
Chang'e
MrWalb-
Chang'e
2,448
246
598
1,588
5,488
1,520
170
3,002
2,444
20,720
0
L
3,014
1,433
0
2,804
6,956
1,928
0
944
5,968
0
26,692
L
3,065
731
0
1,944
6,114
3,507
12
1,043
4,624
3,931
22,847
W
Tiamat
Tsaucony
Tiamat
4,628
652
0
1,608
3,366
1,924
104
1,737
1,538
33,068
0
L
2,876
2,047
0
1,407
4,914
917
24
41
4,873
0
24,345
W
2,519
854
0
2,957
5,948
1,863
0
1,238
4,648
0
35,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,461
Gold Earned
29,173
246
Minions Killed
315
0
Camps Cleared
0
956,112
Distance Traveled
995,224
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,020
602
81
8
0
201,079
0
W
Apollo
5,686
569
56
6
0
203,214
0
W
Ymir
5,405
541
31
3
0
200,036
2
L
Kuzenbo
5,134
513
33
3
0
191,088
4
L
Chang'e
4,939
494
49
5
0
173,738
2
L
Bastet
5,755
576
64
6
0
205,479
3
L
Odin
5,686
569
61
6
0
209,660
3
W
Tiamat
5,823
582
67
7
0
201,653
4
L
Rama
4,947
495
39
4
0
176,147
2
W
Neith
6,239
624
80
8
0
189,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role