Player Matchup

Olorun
Olorun
 
Olorun
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Cummins-atw6700
Ne Zha
Level 108
God Stats
17W - 8L
1,583 SR
Queue Stats
91W - 83L
1,565 Elo+
Solo
Horus
Horus
EinckeY
Horus
Level 119
God Stats
4W - 4L
1,504 SR
Queue Stats
77W - 73L
1,463 Elo+
Party 2
Cerberus
Cerberus
Jahare
Cerberus
Level 97
God Stats
11W - 10L
1,609 SR
Queue Stats
330W - 294L
1,509 Elo+
Solo
Medusa
Medusa
Samoochi
Medusa
Level 160
God Stats
15W - 13L
1,503 SR
Queue Stats
334W - 352L
1,568 Elo+
Solo
Team Averages
Level 123
1,540 SR
1,521 Elo+

VS

Team Averages
Level 124
1,590 SR
1,466 Elo+
Geb
Geb
GEBTHYLAND
Geb
Level 104
God Stats
10W - 11L
1,564 SR
Queue Stats
423W - 429L
1,506 Elo+
Solo
Olorun
Olorun
HoffaCityTV
Olorun
Level 125
God Stats
2W - 3L
1,491 SR
Queue Stats
180W - 174L
1,467 Elo+
Party 1
Mulan
Mulan
LegoBoi96
Mulan
Level 143
God Stats
9W - 7L
1,716 SR
Queue Stats
725W - 682L
1,433 Elo+
Party 1
Fenrir
Fenrir
SeveralLizards
Fenrir
Level 126
God Stats
20W - 20L
1,561 SR
Queue Stats
466W - 442L
1,482 Elo+
Party 1
Hel
Hel
thfacu1232
Hel
Level 122
God Stats
9W - 11L
1,619 SR
Queue Stats
185W - 182L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
7 / 3 / 3
6,656
555
10,127
8,627
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 5
6,400
533
3,529
6,423
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
EinckeY
Horus
10
1 / 0 / 11
6,555
546
5,553
12,240
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Jahare
Cerberus
13
4 / 0 / 0
7,520
627
5,784
8,055
3,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
Samoochi
Medusa
12
6 / 3 / 3
7,154
596
9,121
7,708
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,814
485
4,547
9,924
3,442
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
9
1 / 5 / 2
5,775
481
3,840
8,536
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
LegoBoi96
Mulan
8
1 / 5 / 1
5,105
425
5,151
12,472
5,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 2 / 2
6,271
523
5,678
8,015
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 2
6,459
538
5,113
9,466
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
7
7
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
3
3
2.83
W
2
1
5
4.5
W
Horus
EinckeY
Horus
1
0
11
6.5
L
0
4
2
0.25
L
Olorun
1
5
2
0.4
W
Cerberus
Jahare
Cerberus
4
0
0
4
L
Mulan
LegoBoi96
Mulan
1
5
1
0.3
W
Medusa
Samoochi
Medusa
6
3
3
2.5
L
3
2
2
2
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,114
Damage
24,329
43,053
Taken
48,413
23,315
Mitigated
15,917
21,132
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,127
6,920
1,237
3,351
8,627
3,706
1,568
2,771
5,742
42,146
0
W
3,529
804
0
2,188
6,423
2,375
0
1,259
5,112
0
29,754
W
Horus
EinckeY
Horus
5,553
2,482
1,599
5,847
12,240
10,819
206
3,728
8,284
0
11,442
L
4,547
514
0
1,587
9,924
3,442
0
5,952
3,972
26,157
0
L
Olorun
3,840
2,533
596
2,224
8,536
1,659
0
3,460
5,076
25,010
0
W
Cerberus
Jahare
Cerberus
5,784
1,016
0
4,801
8,055
3,320
140
2,808
5,033
43,288
0
L
Mulan
LegoBoi96
Mulan
5,151
911
300
2,700
12,472
5,844
0
3,714
8,758
0
15,467
W
Medusa
Samoochi
Medusa
9,121
3,652
0
2,109
7,708
3,095
1,022
2,156
5,382
0
41,632
L
5,678
1,659
0
3,169
8,015
2,079
0
1,379
6,636
0
29,258
L
5,113
667
982
3,687
9,466
2,893
0
1,406
8,060
29,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
29,424
322
Minions Killed
235
0
Camps Cleared
0
1,127,047
Distance Traveled
1,120,703
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,656
555
61
5
0
193,448
0
W
Ne Zha
6,400
533
67
6
0
255,695
0
W
Horus
6,555
546
14
1
0
236,807
1
L
Geb
5,814
485
59
5
0
246,428
2
L
Olorun
5,775
481
34
3
0
187,696
2
W
Cerberus
7,520
627
113
9
0
214,544
2
L
Mulan
5,105
425
22
2
0
210,021
3
W
Medusa
7,154
596
67
6
0
226,553
0
L
Fenrir
6,271
523
58
5
0
250,296
2
L
Hel
6,459
538
62
5
0
226,262
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role