Player Matchup

Loki
Loki
Borpieboi
Loki
Level 4
God Stats
2W - 4L
1,494 SR
Queue Stats
7W - 11L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Jdog5j5
Cernunnos
Level 27
God Stats
71W - 56L
1,844 SR
Queue Stats
153W - 150L
1,472 Elo+
Solo
Cupid
Cupid
Youtube-Lamb
Cupid
Level 21
God Stats
1W - 4L
1,547 SR
Queue Stats
74W - 87L
1,407 Elo+
Solo
Arachne
Arachne
bippyboppy5
Arachne
Level 18
God Stats
14W - 17L
1,619 SR
Queue Stats
64W - 76L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
quad___713TD
Sun Wukong
Level 20
God Stats
2W - 3L
1,401 SR
Queue Stats
20W - 25L
1,633 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,509 Elo+

VS

Team Averages
Level 31
1,539 SR
1,540 Elo+
Ares
Ares
SweetFleets612
Ares
Level 6
God Stats
1W - 1L
1,206 SR
Queue Stats
2W - 3L
1,284 Elo+
Party 2
Geb
Geb
Taytrel
Geb
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,703 Elo+
Party 1
Charybdis
Charybdis
kooda29873
Charybdis
Level 118
God Stats
9W - 3L
1,744 SR
Queue Stats
587W - 531L
1,522 Elo+
Party 1
Yemoja
Yemoja
s8forlife82
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,716 Elo+
Party 1
Gilgamesh
Gilgamesh
xAtomicHonkx
Gilgamesh
Level 12
God Stats
1W - 0L
1,745 SR
Queue Stats
7W - 8L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 11 / 3
7,819
372
4,609
16,501
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Jdog5j5
Cernunnos
16
3 / 2 / 0
10,456
498
13,485
11,245
4,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 7 / 2
9,257
441
11,518
16,984
5,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
bippyboppy5
Arachne
13
2 / 13 / 3
8,708
415
13,136
20,691
6,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
quad___713TD
Sun Wukong
11
0 / 11 / 1
7,870
375
5,910
19,617
10,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
10,109
481
2,903
11,064
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
18
11 / 1 / 10
11,856
565
16,996
17,673
10,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
kooda29873
Charybdis
20
7 / 1 / 8
12,370
589
10,485
18,677
8,256
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
17
5 / 1 / 5
10,937
521
8,309
17,225
10,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
xAtomicHonkx
Gilgamesh
19
16 / 0 / 7
12,350
588
22,455
20,544
12,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
6
Kills
43
44
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Loki
0
11
3
0.14
L
Cernunnos
Jdog5j5
Cernunnos
3
2
0
1.5
W
4
3
9
2.83
W
Geb
11
1
10
16
L
1
7
2
0.29
L
Arachne
bippyboppy5
Arachne
2
13
3
0.27
W
Charybdis
kooda29873
Charybdis
7
1
8
11
L
Sun Wukong
quad___713TD
Sun Wukong
0
11
1
0.05
W
Yemoja
5
1
5
7.5
W
Gilgamesh
xAtomicHonkx
Gilgamesh
16
0
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,658
Damage
61,148
85,038
Taken
85,183
30,747
Mitigated
52,636
13,723
Healing
44,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,609
335
0
2,078
16,501
4,297
0
2,953
13,548
0
34,936
L
Cernunnos
Jdog5j5
Cernunnos
13,485
6,008
0
1,644
11,245
4,063
0
3,341
7,904
0
60,871
W
2,903
418
0
1,222
11,064
11,494
664
10
11,054
20,533
0
W
Geb
16,996
1,707
0
5,193
17,673
10,241
41
0
17,673
79,019
0
L
11,518
5,018
384
4,578
16,984
5,402
310
6,555
10,429
0
62,802
L
Arachne
bippyboppy5
Arachne
13,136
8,662
0
2,447
20,691
6,692
0
8,620
12,071
0
39,778
W
Charybdis
kooda29873
Charybdis
10,485
5,793
0
11,542
18,677
8,256
6,018
91
18,586
0
91,831
L
Sun Wukong
quad___713TD
Sun Wukong
5,910
1,274
0
2,592
19,617
10,293
874
6,739
12,878
675
42,592
W
Yemoja
8,309
2,824
2,666
8,911
17,225
10,618
2,443
53
17,172
74,494
0
W
Gilgamesh
xAtomicHonkx
Gilgamesh
22,455
9,634
0
14,945
20,544
12,027
768
345
20,199
0
95,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
57,622
403
Minions Killed
593
0
Camps Cleared
0
1,851,218
Distance Traveled
1,990,138
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,819
372
48
2
0
389,764
0
L
Cernunnos
10,456
498
111
5
0
400,289
10
W
Ares
10,109
481
15
1
0
381,659
0
W
Geb
11,856
565
119
6
0
462,175
0
L
Cupid
9,257
441
134
6
0
319,164
6
L
Arachne
8,708
415
50
2
0
390,214
1
W
Charybdis
12,370
589
170
8
0
347,934
0
L
Sun Wukong
7,870
375
60
3
0
351,787
1
W
Yemoja
10,937
521
135
6
0
364,203
0
W
Gilgamesh
12,350
588
154
7
0
434,167
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role