Player Matchup

Hachiman
Hachiman
ByMathZzz
Hachiman
Level 129
God Stats
0W - 1L
1,319 SR
Queue Stats
52W - 40L
1,555 Elo+
Party 1
Nike
Nike
IChazyI
Nike
Level 123
God Stats
3W - 4L
1,652 SR
Queue Stats
242W - 216L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
Thiestxx
Kukulkan
Level 26
God Stats
12W - 8L
1,689 SR
Queue Stats
26W - 22L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
oxkor
Cthulhu
Level 154
God Stats
0W - 3L
1,213 SR
Queue Stats
224W - 213L
1,515 Elo+
Party 1
Mercury
Mercury
washuM
Mercury
Level 159
God Stats
1W - 4L
1,070 SR
Queue Stats
236W - 220L
1,548 Elo+
Party 1
Team Averages
Level 118
1,389 SR
1,542 Elo+

VS

Team Averages
Level 74
1,670 SR
1,519 Elo+
Susano
Susano
EMPR X Wolf
Susano
Level 128
God Stats
19W - 11L
1,599 SR
Queue Stats
126W - 93L
1,589 Elo+
Party 2
Cerberus
Cerberus
EYES0LATI0NPAIN
Cerberus
Level 61
God Stats
9W - 5L
1,689 SR
Queue Stats
126W - 107L
1,439 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GuadalupeHolmes
Morgan Le Fay
Level 27
God Stats
14W - 6L
1,657 SR
Queue Stats
44W - 28L
1,511 Elo+
Party 2
Aphrodite
Aphrodite
Vampirahh
Aphrodite
Level 49
God Stats
26W - 25L
1,598 SR
Queue Stats
41W - 39L
1,559 Elo+
Solo
Terra
Terra
fluffyboisx
Terra
Level 107
God Stats
3W - 0L
1,805 SR
Queue Stats
175W - 136L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ByMathZzz
Hachiman
20
5 / 5 / 14
14,669
1,048
27,273
23,579
7,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
IChazyI
Nike
20
4 / 6 / 15
14,032
1,002
20,445
31,008
33,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Thiestxx
Kukulkan
20
6 / 8 / 11
13,785
985
30,209
20,435
6,328
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
oxkor
Cthulhu
20
7 / 5 / 16
15,522
1,109
25,135
28,556
40,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
washuM
Mercury
20
7 / 15 / 9
14,290
1,021
21,312
27,937
9,049
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
21 / 9 / 12
18,373
1,312
42,402
25,117
12,579
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
20
6 / 10 / 17
13,525
966
20,579
29,438
13,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
GuadalupeHolmes
Morgan Le Fay
20
5 / 4 / 15
13,644
975
19,996
21,702
9,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Vampirahh
Aphrodite
20
5 / 3 / 20
14,453
1,032
19,466
22,403
11,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 3 / 32
15,234
1,088
21,256
38,059
43,768
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
135
29
Kills
39
39
Deaths
29
65
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ByMathZzz
Hachiman
5
5
14
2.4
W
Susano
21
9
12
3
W
Cerberus
6
10
17
1.45
W
Morgan Le Fay
GuadalupeHolmes
Morgan Le Fay
5
4
15
3.13
L
Nike
IChazyI
Nike
4
6
15
1.92
L
Kukulkan
Thiestxx
Kukulkan
6
8
11
1.44
W
Aphrodite
Vampirahh
Aphrodite
5
3
20
5
W
2
3
32
6
L
Cthulhu
oxkor
Cthulhu
7
5
16
3
L
Mercury
washuM
Mercury
7
15
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,374
Damage
123,699
131,515
Taken
136,719
97,256
Mitigated
91,591
9,565
Healing
46,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ByMathZzz
Hachiman
27,273
18,222
0
3,012
23,579
7,630
0
16,716
6,863
0
62,543
W
Susano
42,402
10,703
0
107
25,117
12,579
0
9,595
15,024
0
77,314
W
Cerberus
20,579
762
0
3,965
29,438
13,993
0
13,680
15,032
37,121
0
W
Morgan Le Fay
GuadalupeHolmes
Morgan Le Fay
19,996
4,011
1,082
2,516
21,702
9,357
0
7,026
14,244
31,934
0
L
Nike
IChazyI
Nike
20,445
3,000
0
1,734
31,008
33,997
0
21,819
9,189
0
34,794
L
Kukulkan
Thiestxx
Kukulkan
30,209
842
469
1,069
20,435
6,328
0
13,094
7,341
55,113
0
W
Aphrodite
Vampirahh
Aphrodite
19,466
714
11,913
12,283
22,403
11,894
0
9,690
12,322
59,727
0
W
21,256
2,863
4,296
10,019
38,059
43,768
0
15,353
22,219
35,037
0
L
Cthulhu
oxkor
Cthulhu
25,135
1,480
690
2,591
28,556
40,252
0
18,046
10,510
49,790
0
L
Mercury
washuM
Mercury
21,312
11,800
0
0
27,937
9,049
0
11,622
16,315
0
38,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,298
Gold Earned
75,229
257
Minions Killed
292
9
Camps Cleared
7
1,336,462
Distance Traveled
1,405,634
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,669
1,048
96
7
3
252,003
0
W
Susano
18,373
1,312
83
6
5
287,732
0
W
Cerberus
13,525
966
63
5
0
249,128
0
W
Morgan Le Fay
13,644
975
26
2
1
261,443
0
L
Nike
14,032
1,002
27
2
0
280,939
0
L
Kukulkan
13,785
985
61
4
0
247,812
0
W
Aphrodite
14,453
1,032
97
7
0
289,359
0
W
Terra
15,234
1,088
23
2
1
317,972
1
L
Cthulhu
15,522
1,109
44
3
1
283,537
0
L
Mercury
14,290
1,021
29
2
5
272,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role