Player Matchup

Danzaburou
Danzaburou
EMUTHEEMU21
Danzaburou
Level 29
God Stats
9W - 10L
1,456 SR
Queue Stats
18W - 25L
1,238 Elo+
Party 2
Fafnir
Fafnir
LegOfLambChops7
Fafnir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Strika500
Izanami
Level 16
God Stats
11W - 7L
1,630 SR
Queue Stats
18W - 29L
1,201 Elo+
Party 2
Thor
Thor
WhizMoly
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,280 Elo+
Party 1
Gilgamesh
Gilgamesh
ernesrug45
Gilgamesh
Level 20
God Stats
9W - 4L
1,639 SR
Queue Stats
77W - 79L
1,242 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,292 Elo+

VS

Team Averages
Level 9
1,407 SR
1,422 Elo+
Gilgamesh
Gilgamesh
ItsMakita
Gilgamesh
Level 28
God Stats
38W - 33L
1,392 SR
Queue Stats
197W - 206L
1,362 Elo+
Solo
Loki
Loki
LittleRippah09
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Ozzakyy
Anubis
Level 14
God Stats
12W - 11L
1,144 SR
Queue Stats
55W - 61L
1,250 Elo+
Solo
Bellona
Bellona
Ricenugget1
Bellona
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
cesa_x27
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EMUTHEEMU21
Danzaburou
11
4 / 0 / 0
6,894
689
3,698
4,594
1,448
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
1 / 0 / 0
4,437
444
420
3,506
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Strika500
Izanami
10
4 / 4 / 1
6,223
622
3,327
5,656
1,422
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thor
7
0 / 2 / 1
4,666
467
707
5,209
1,045
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ernesrug45
Gilgamesh
8
4 / 3 / 4
5,962
596
4,068
5,439
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsMakita
Gilgamesh
11
6 / 3 / 0
6,704
670
4,027
5,771
3,988
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

6
1 / 7 / 0
4,419
442
1,770
5,239
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Ozzakyy
Anubis
8
1 / 1 / 1
5,190
519
1,130
3,808
1,131
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Ricenugget1
Bellona
1
0 / 0 / 0
3,618
362
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
cesa_x27
Neith
6
0 / 4 / 0
4,459
446
1,964
4,695
1,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
13
Kills
8
9
Deaths
15
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EMUTHEEMU21
Danzaburou
4
0
0
4
L
Gilgamesh
ItsMakita
Gilgamesh
6
3
0
2
W
1
0
0
1
L
1
7
0
0.14
L
Anubis
Ozzakyy
Anubis
1
1
1
1.5
L
Bellona
Ricenugget1
Bellona
0
0
0
0
W
Izanami
Strika500
Izanami
4
4
1
1.13
W
Thor
0
2
1
0.25
L
Neith
cesa_x27
Neith
0
4
0
0
W
Gilgamesh
ernesrug45
Gilgamesh
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,220
Damage
8,891
24,404
Taken
19,513
10,461
Mitigated
7,936
3,927
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EMUTHEEMU21
Danzaburou
3,698
1,469
0
1,804
4,594
1,448
1,696
0
4,594
0
36,511
L
Gilgamesh
ItsMakita
Gilgamesh
4,027
1,191
0
437
5,771
3,988
804
0
5,771
3,256
26,713
W
420
171
0
491
3,506
3,043
26
0
3,506
6,592
0
L
1,770
503
0
250
5,239
1,728
169
420
4,819
0
5,697
L
Anubis
Ozzakyy
Anubis
1,130
0
0
1,101
3,808
1,131
223
0
3,808
23,478
0
L
Bellona
Ricenugget1
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Strika500
Izanami
3,327
2,250
48
566
5,656
1,422
739
195
5,340
0
29,824
W
Thor
707
224
0
322
5,209
1,045
532
1,181
4,028
0
12,902
L
Neith
cesa_x27
Neith
1,964
1,044
0
879
4,695
1,089
44
0
4,695
0
11,914
W
Gilgamesh
ernesrug45
Gilgamesh
4,068
1,620
0
696
5,439
3,503
575
277
4,996
0
12,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,182
Gold Earned
24,390
205
Minions Killed
153
0
Camps Cleared
0
941,907
Distance Traveled
709,431
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,894
689
82
8
0
197,181
2
L
Gilgamesh
6,704
670
77
8
0
169,950
0
W
Fafnir
4,437
444
9
1
0
170,255
1
L
Loki
4,419
442
11
1
0
201,855
2
L
Anubis
5,190
519
47
5
0
124,432
0
L
Bellona
3,618
362
0
0
0
25,435
0
W
Izanami
6,223
622
58
6
0
198,204
0
W
Thor
4,666
467
34
3
0
197,665
0
L
Neith
4,459
446
18
2
0
187,759
0
W
Gilgamesh
5,962
596
22
2
0
178,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role