Player Matchup

Ares
Ares
Frostee223
Ares
Level 90
God Stats
2W - 0L
1,504 SR
Queue Stats
193W - 191L
1,496 Elo+
Solo
Ravana
Ravana
LIFT DZ NTZ
Ravana
Level 160
God Stats
5W - 8L
1,420 SR
Queue Stats
907W - 902L
1,465 Elo+
Solo
Chiron
Chiron
MrPandastic1
Chiron
Level 119
God Stats
86W - 84L
1,502 SR
Queue Stats
1,423W - 1,406L
1,495 Elo+
Solo
Tiamat
Tiamat
capnedu
Tiamat
Level 116
God Stats
6W - 8L
1,476 SR
Queue Stats
354W - 322L
1,514 Elo+
Party 1
Mulan
Mulan
ol MARINE lo
Mulan
Level 79
God Stats
45W - 26L
1,588 SR
Queue Stats
330W - 307L
1,472 Elo+
Party 1
Team Averages
Level 113
1,498 SR
1,489 Elo+

VS

Team Averages
Level 107
1,490 SR
1,502 Elo+
Cerberus
Cerberus
AnonymousNun
Cerberus
Level 126
God Stats
0W - 3L
1,266 SR
Queue Stats
170W - 169L
1,490 Elo+
Solo
Pele
Pele
BacaniCat
Pele
Level 105
God Stats
8W - 11L
1,425 SR
Queue Stats
231W - 262L
1,504 Elo+
Solo
Neith
Neith
BupkisB
Neith
Level 105
God Stats
15W - 20L
1,520 SR
Queue Stats
249W - 221L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
GamingAsparagus
Sun Wukong
Level 116
God Stats
32W - 15L
1,673 SR
Queue Stats
143W - 128L
1,541 Elo+
Solo
Chang'e
Chang'e
LockCaroleUp
Chang'e
Level 85
God Stats
29W - 23L
1,566 SR
Queue Stats
379W - 351L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 16
15,088
503
16,540
36,569
39,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
20
11 / 7 / 10
16,285
543
21,770
22,409
10,969
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
20
20 / 4 / 10
21,009
700
39,217
28,559
10,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
capnedu
Tiamat
20
5 / 8 / 13
15,385
513
23,727
26,058
23,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 5 / 17
14,648
488
25,621
34,907
33,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnonymousNun
Cerberus
20
8 / 7 / 14
15,199
507
29,047
38,810
46,016
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
20
5 / 7 / 5
15,029
501
12,969
27,377
14,289
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
BupkisB
Neith
20
2 / 15 / 7
14,312
477
19,272
26,414
10,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
GamingAsparagus
Sun Wukong
20
7 / 5 / 6
15,734
524
23,655
40,256
40,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
LockCaroleUp
Chang'e
20
7 / 10 / 8
15,435
515
25,688
30,902
12,710
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
69
44
Kills
29
29
Deaths
44
66
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AnonymousNun
Cerberus
8
7
14
2.14
L
Pele
5
7
5
1.07
L
Neith
BupkisB
Neith
2
15
7
0.37
W
6
5
16
2.8
L
Sun Wukong
GamingAsparagus
Sun Wukong
7
5
6
2
W
Ravana
11
7
10
2.29
L
Chang'e
LockCaroleUp
Chang'e
7
10
8
1.1
W
Chiron
20
4
10
6.25
W
Tiamat
capnedu
Tiamat
5
8
13
1.44
W
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,875
Damage
110,631
148,502
Taken
163,759
117,741
Mitigated
124,263
46,166
Healing
59,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AnonymousNun
Cerberus
29,047
1,163
0
13,335
38,810
46,016
0
13,101
25,245
70,693
0
L
Pele
12,969
2,978
0
10,070
27,377
14,289
2,542
7,377
19,806
0
116,834
L
Neith
BupkisB
Neith
19,272
8,588
0
4,484
26,414
10,821
992
5,181
21,123
0
105,230
W
16,540
1,726
0
6,503
36,569
39,179
848
16,879
19,210
57,942
0
L
Sun Wukong
GamingAsparagus
Sun Wukong
23,655
3,883
0
11,204
40,256
40,427
2,362
12,889
25,725
16,914
95,160
W
Ravana
21,770
5,805
0
2,898
22,409
10,969
0
9,114
13,130
0
135,649
L
Chang'e
LockCaroleUp
Chang'e
25,688
1,869
6,156
13,804
30,902
12,710
0
9,783
20,759
123,025
0
W
Chiron
39,217
22,300
888
11,803
28,559
10,390
5,985
7,749
20,792
0
195,753
W
Tiamat
capnedu
Tiamat
23,727
1,865
726
8,936
26,058
23,256
971
11,910
13,803
100,826
0
W
25,621
2,042
0
14,412
34,907
33,947
471
11,944
20,555
27,661
78,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,415
Gold Earned
75,709
757
Minions Killed
727
0
Camps Cleared
0
2,632,057
Distance Traveled
2,613,084
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,199
507
74
2
0
531,002
10
L
Pele
15,029
501
147
5
0
534,989
5
L
Neith
14,312
477
154
5
0
471,193
1
W
Ares
15,088
503
51
2
0
509,314
7
L
Sun Wukong
15,734
524
172
6
0
556,052
3
W
Ravana
16,285
543
165
6
0
507,015
2
L
Chang'e
15,435
515
180
6
0
519,848
3
W
Chiron
21,009
700
233
8
0
565,150
6
W
Tiamat
15,385
513
147
5
0
508,478
13
W
Mulan
14,648
488
161
5
0
542,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role