Player Matchup

Chang'e
Chang'e
Basemental
Chang'e
Level 8
God Stats
1W - 2L
1,165 SR
Queue Stats
34W - 45L
1,183 Elo+
Party 2
Loki
Loki
Bombastic4886
Loki
Level 5
God Stats
60W - 67L
1,585 SR
Queue Stats
286W - 312L
1,326 Elo+
Solo
Tiamat
Tiamat
Digi Dan San
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,342 Elo+
Solo
Hel
Hel
OngoingRockchan4
Hel
Level 8
God Stats
29W - 25L
1,175 SR
Queue Stats
50W - 50L
1,102 Elo+
Party 2
Hou Yi
Hou Yi
brettr_89
Hou Yi
Level 28
God Stats
11W - 12L
1,459 SR
Queue Stats
41W - 45L
1,425 Elo+
Solo
Team Averages
Level 15
1,377 SR
1,276 Elo+

VS

Team Averages
Level 13
1,475 SR
1,377 Elo+
Terra
Terra
BlueBrad
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 71L
1,409 Elo+
Solo
Tiamat
Tiamat
Rengheky
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,284 Elo+
Party 1
Ra
Ra
dattto1
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,456 Elo+
Solo
Medusa
Medusa
lollotrol78
Medusa
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Scylla
Scylla
sub2a
Scylla
Level 9
God Stats
1W - 5L
1,376 SR
Queue Stats
5W - 16L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Basemental
Chang'e
20
0 / 13 / 16
12,323
880
4,575
24,736
9,321
20
24 / 7 / 9
18,379
1,313
37,553
22,812
8,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
3 / 3 / 17
13,718
980
14,516
17,450
11,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 7 / 18
13,273
948
8,606
19,132
7,287
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
brettr_89
Hou Yi
20
15 / 6 / 17
17,473
1,248
41,583
26,289
10,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BlueBrad
Terra
20
3 / 3 / 22
15,000
1,071
11,193
29,329
47,874
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Rengheky
Tiamat
20
7 / 12 / 20
14,129
1,009
31,277
27,950
21,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 14 / 16
14,141
1,010
15,955
21,202
9,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
20
12 / 10 / 15
16,527
1,181
29,525
21,061
10,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
sub2a
Scylla
20
5 / 5 / 22
14,343
1,025
15,193
17,187
6,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
131
44
Kills
36
36
Deaths
44
77
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Basemental
Chang'e
0
13
16
0.62
L
Terra
BlueBrad
Terra
3
3
22
4.67
W
24
7
9
4.07
W
Tiamat
3
3
17
3.83
W
2
7
18
1.57
L
Tiamat
Rengheky
Tiamat
7
12
20
1.42
W
Hou Yi
brettr_89
Hou Yi
15
6
17
3.92
L
9
14
16
1.21
L
Medusa
12
10
15
1.95
L
Scylla
sub2a
Scylla
5
5
22
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,833
Damage
103,143
110,419
Taken
116,729
46,452
Mitigated
96,497
13,387
Healing
22,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Basemental
Chang'e
4,575
1,043
953
1,089
24,736
9,321
0
17,233
7,503
12,332
0
L
Terra
BlueBrad
Terra
11,193
2,166
4,540
5,317
29,329
47,874
0
8,784
20,545
31,337
0
W
37,553
9,342
0
50
22,812
8,623
0
14,897
7,915
0
61,793
W
Tiamat
14,516
1,102
154
3,850
17,450
11,102
0
11,803
5,647
54,030
0
W
8,606
2,192
2,588
3,200
19,132
7,287
0
13,089
6,043
19,686
0
L
Tiamat
Rengheky
Tiamat
31,277
3,242
319
6,848
27,950
21,669
0
6,738
21,212
61,437
0
W
Hou Yi
brettr_89
Hou Yi
41,583
30,063
0
1,503
26,289
10,119
0
16,596
9,693
0
69,569
L
15,955
2,903
984
1,229
21,202
9,966
0
3,870
17,332
34,863
0
L
Medusa
29,525
17,827
0
2,004
21,061
10,465
0
5,325
15,736
0
62,255
L
Scylla
sub2a
Scylla
15,193
3,770
0
818
17,187
6,523
0
2,980
14,207
36,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,166
Gold Earned
74,140
246
Minions Killed
267
3
Camps Cleared
8
1,092,188
Distance Traveled
1,200,005
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,323
880
20
1
1
166,267
0
L
Terra
15,000
1,071
53
4
1
295,278
2
W
Loki
18,379
1,313
40
3
1
268,210
2
W
Tiamat
13,718
980
88
6
0
230,022
0
W
Hel
13,273
948
29
2
0
204,703
0
L
Tiamat
14,129
1,009
54
4
1
243,511
0
W
Hou Yi
17,473
1,248
69
5
1
222,986
0
L
Ra
14,141
1,010
46
3
0
196,530
1
L
Medusa
16,527
1,181
64
5
5
236,490
0
L
Scylla
14,343
1,025
50
4
1
228,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role