Player Matchup

Cthulhu
Cthulhu
Ki11aTroN
Cthulhu
Level 26
God Stats
6W - 2L
1,310 SR
Queue Stats
27W - 18L
1,227 Elo+
Party 1
Fafnir
Fafnir
MagicTurtle205
Fafnir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,347 Elo+
Party 1
Chernobog
Chernobog
TRW7133
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,385 Elo+
Party 1
Camazotz
Camazotz
TTV Hound250
Camazotz
Level 17
God Stats
4W - 2L
1,777 SR
Queue Stats
23W - 26L
1,354 Elo+
Party 1
Arachne
Arachne
Wolfrider205
Arachne
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,309 Elo+
Party 1
Team Averages
Level 14
1,517 SR
1,324 Elo+

VS

Team Averages
Level 25
1,622 SR
1,405 Elo+
Bellona
Bellona
BeeSterNSSF13
Bellona
Level 22
God Stats
29W - 28L
1,886 SR
Queue Stats
105W - 114L
1,515 Elo+
Solo
Ymir
Ymir
Guran23
Ymir
Level 17
God Stats
5W - 3L
1,382 SR
Queue Stats
20W - 18L
1,323 Elo+
Solo
Ravana
Ravana
MunPork
Ravana
Level 29
God Stats
5W - 2L
1,751 SR
Queue Stats
72W - 105L
1,331 Elo+
Solo
Nox
Nox
Ruitine
Nox
Level 26
God Stats
8W - 10L
1,561 SR
Queue Stats
62W - 66L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
VisceralCoder
Danzaburou
Level 30
God Stats
16W - 16L
1,528 SR
Queue Stats
101W - 105L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ki11aTroN
Cthulhu
14
5 / 2 / 1
8,831
519
7,051
10,440
9,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 2 / 3
8,038
473
4,544
11,888
11,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
TRW7133
Chernobog
11
0 / 6 / 5
7,020
413
6,314
9,471
2,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
TTV Hound250
Camazotz
15
2 / 1 / 3
9,408
553
5,647
6,887
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
Wolfrider205
Arachne
15
6 / 3 / 2
9,339
549
9,575
13,022
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 7 / 3
7,389
435
6,624
14,805
11,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Guran23
Ymir
11
5 / 1 / 5
7,898
465
4,985
13,178
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
MunPork
Ravana
4
0 / 2 / 0
5,197
306
595
2,654
599
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nox
11
4 / 3 / 2
7,276
428
6,236
6,700
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
VisceralCoder
Danzaburou
11
4 / 3 / 4
7,531
443
9,846
8,584
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
15
Kills
14
14
Deaths
16
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
7
3
0.36
L
Ymir
Guran23
Ymir
5
1
5
7.5
W
Cthulhu
Ki11aTroN
Cthulhu
5
2
1
2.75
W
2
2
3
1.75
L
Ravana
MunPork
Ravana
0
2
0
0
L
Nox
4
3
2
1.67
W
Chernobog
TRW7133
Chernobog
0
6
5
0.42
W
Camazotz
TTV Hound250
Camazotz
2
1
3
3.5
L
Danzaburou
VisceralCoder
Danzaburou
4
3
4
2
W
Arachne
Wolfrider205
Arachne
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,131
Damage
28,286
51,708
Taken
45,921
36,357
Mitigated
29,304
16,410
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,624
3,062
0
3,705
14,805
11,132
38
1,839
12,081
287
39,928
L
Ymir
Guran23
Ymir
4,985
1,586
0
3,128
13,178
11,868
0
2,480
10,473
16,107
0
W
Cthulhu
Ki11aTroN
Cthulhu
7,051
481
0
2,295
10,440
9,123
291
3,714
6,726
40,165
0
W
4,544
1,227
1,726
2,544
11,888
11,904
499
3,407
8,481
15,147
0
L
Ravana
MunPork
Ravana
595
227
0
334
2,654
599
0
0
2,654
0
11,491
L
Nox
6,236
449
0
0
6,700
2,815
113
3,367
3,333
33,350
0
W
Chernobog
TRW7133
Chernobog
6,314
4,018
0
1,193
9,471
2,909
1,066
2,510
6,961
0
34,606
W
Camazotz
TTV Hound250
Camazotz
5,647
398
0
4,105
6,887
6,533
888
162
6,725
0
47,053
L
Danzaburou
VisceralCoder
Danzaburou
9,846
3,770
91
961
8,584
2,890
274
3,704
4,831
0
38,947
W
Arachne
Wolfrider205
Arachne
9,575
6,200
0
4,547
13,022
5,888
40
1,651
11,371
0
76,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,636
Gold Earned
35,291
377
Minions Killed
252
0
Camps Cleared
0
1,629,126
Distance Traveled
1,201,846
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,389
435
70
4
0
298,274
7
L
Ymir
7,898
465
21
1
0
264,294
2
W
Cthulhu
8,831
519
74
4
0
344,211
1
W
Fafnir
8,038
473
14
1
0
313,100
2
L
Ravana
5,197
306
27
2
0
71,897
0
L
Nox
7,276
428
61
4
0
287,013
0
W
Chernobog
7,020
413
78
5
0
288,772
2
W
Camazotz
9,408
553
102
6
0
331,699
2
L
Danzaburou
7,531
443
73
4
0
280,368
2
W
Arachne
9,339
549
109
6
0
351,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role