Player Matchup

Aphrodite
Aphrodite
GarzitaJuanpi12
Aphrodite
Level 10
God Stats
4W - 4L
1,910 SR
Queue Stats
6W - 13L
1,413 Elo+
Party 2
Ra
Ra
Kalaveryx
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,640 Elo+
Party 2
Chaac
Chaac
Prelhaf
Chaac
Level 17
God Stats
25W - 26L
1,697 SR
Queue Stats
112W - 128L
1,472 Elo+
Solo
Team Averages
Level 11
1,703 SR
1,508 Elo+

VS

Team Averages
Level 55
1,679 SR
1,515 Elo+
King Arthur
King Arthur
KactusMcJohn
King Arthur
Level 7
God Stats
15W - 5L
1,685 SR
Queue Stats
112W - 90L
1,508 Elo+
Party 1
Nemesis
Nemesis
Mechavelli
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 34L
1,445 Elo+
Solo
Anubis
Anubis
SheogorathLoki
Anubis
Level 149
God Stats
8W - 3L
1,851 SR
Queue Stats
245W - 187L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GarzitaJuanpi12
Aphrodite
13
4 / 9 / 6
10,282
734
8,217
11,816
4,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 11 / 3
8,468
605
3,593
12,702
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Prelhaf
Chaac
13
5 / 6 / 6
10,698
764
11,559
17,369
13,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KactusMcJohn
King Arthur
12
4 / 4 / 14
9,862
704
7,411
11,352
8,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nemesis
Mechavelli
Nemesis
14
6 / 4 / 16
10,765
769
6,677
10,559
3,810
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
16 / 4 / 10
12,099
864
19,250
15,321
8,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
10
Kills
26
26
Deaths
12
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
GarzitaJuanpi12
Aphrodite
4
9
6
0.78
W
King Arthur
KactusMcJohn
King Arthur
4
4
14
2.75
L
1
11
3
0.23
W
Nemesis
Mechavelli
Nemesis
6
4
16
3.5
L
Chaac
Prelhaf
Chaac
5
6
6
1.33
W
16
4
10
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,369
Damage
33,338
41,887
Taken
37,232
21,202
Mitigated
20,573
8,759
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
GarzitaJuanpi12
Aphrodite
8,217
1,266
2,467
1,700
11,816
4,689
48
6,499
5,317
24,399
0
W
King Arthur
KactusMcJohn
King Arthur
7,411
1,084
0
2,456
11,352
8,638
490
3,355
6,226
0
23,787
L
3,593
1,037
0
548
12,702
3,054
0
6,282
6,420
18,166
0
W
Nemesis
Mechavelli
Nemesis
6,677
3,473
0
2,168
10,559
3,810
1,129
4,231
6,122
0
22,085
L
Chaac
Prelhaf
Chaac
11,559
2,663
0
4,044
17,369
13,459
49
7,063
10,306
0
32,346
W
19,250
899
0
8,546
15,321
8,125
967
4,382
10,370
54,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
32,726
102
Minions Killed
139
4
Camps Cleared
7
528,473
Distance Traveled
676,473
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,282
734
39
3
2
168,299
0
W
King Arthur
9,862
704
31
2
2
209,377
1
L
Ra
8,468
605
39
3
2
144,611
0
W
Nemesis
10,765
769
24
2
0
269,889
1
L
Chaac
10,698
764
24
2
0
215,563
0
W
Anubis
12,099
864
84
6
5
197,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role