Player Matchup

Athena
Athena
 
Athena
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GodNetinh0
Zeus
Level 88
God Stats
8W - 6L
1,638 SR
Queue Stats
70W - 71L
1,486 Elo+
Solo
Hel
Hel
K1llerSpark
Hel
Level 100
God Stats
9W - 11L
1,479 SR
Queue Stats
597W - 631L
1,487 Elo+
Solo
Skadi
Skadi
SixteenSwishers
Skadi
Level 124
God Stats
5W - 7L
1,369 SR
Queue Stats
50W - 43L
1,479 Elo+
Solo
Artemis
Artemis
SupremeAlah22
Artemis
Level 67
God Stats
178W - 177L
1,512 SR
Queue Stats
270W - 298L
1,467 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,484 Elo+

VS

Team Averages
Level 124
1,540 SR
1,447 Elo+
Nike
Nike
GebsStrongArm
Nike
Level 117
God Stats
0W - 4L
1,500 SR
Queue Stats
381W - 401L
1,439 Elo+
Solo
Terra
Terra
JackHunnky
Terra
Level 126
God Stats
1W - 3L
1,358 SR
Queue Stats
23W - 21L
1,485 Elo+
Solo
Charybdis
Charybdis
TinaFierce
Charybdis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 211L
1,402 Elo+
Solo
Vulcan
Vulcan
davidmiranda
Vulcan
Level 134
God Stats
1W - 1L
1,773 SR
Queue Stats
110W - 100L
1,479 Elo+
Solo
Serqet
Serqet
xXZEREFXx
Serqet
Level 149
God Stats
4W - 5L
1,571 SR
Queue Stats
113W - 122L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 6
6,528
502
4,431
11,722
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 1 / 2
7,818
601
11,537
5,779
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 1 / 2
7,620
586
6,663
7,290
3,121
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 3 / 5
7,441
572
6,375
7,805
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
12
2 / 1 / 2
6,849
527
6,265
5,918
1,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,015
463
4,250
9,853
5,667
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
9
2 / 4 / 3
6,333
487
3,878
12,973
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
TinaFierce
Charybdis
9
0 / 2 / 1
5,230
402
3,554
9,209
2,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
10
1 / 4 / 3
5,971
459
6,113
7,503
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
xXZEREFXx
Serqet
13
3 / 3 / 4
7,211
555
5,452
8,332
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
15
Kills
7
7
Deaths
15
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
6
3
L
1
2
1
0.75
W
6
1
2
7
L
Terra
2
4
3
0.88
W
3
1
2
4
W
4
3
5
2.17
W
Artemis
2
1
2
3
L
Charybdis
TinaFierce
Charybdis
0
2
1
0.25
L
Vulcan
1
4
3
0.63
L
Serqet
xXZEREFXx
Serqet
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,271
Damage
23,247
38,514
Taken
47,870
15,436
Mitigated
22,482
13,527
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,431
1,399
432
4,602
11,722
6,286
260
3,434
7,672
23,369
0
L
4,250
744
0
2,560
9,853
5,667
348
4,783
5,070
0
27,099
W
11,537
1,090
0
768
5,779
1,793
102
2,162
3,370
56,623
0
L
Terra
3,878
430
1,004
2,421
12,973
9,012
0
6,762
6,211
10,579
0
W
6,663
621
878
4,026
7,290
3,121
514
1,449
5,763
37,120
0
W
6,375
3,571
428
762
7,805
2,489
1,050
1,393
5,789
0
41,987
W
Artemis
6,265
2,976
0
1,631
5,918
1,747
160
1,070
4,802
0
43,406
L
Charybdis
TinaFierce
Charybdis
3,554
1,418
249
3,167
9,209
2,350
0
2,573
6,636
0
28,952
L
Vulcan
6,113
1,577
0
1,323
7,503
2,383
0
4,512
2,991
32,648
0
L
Serqet
xXZEREFXx
Serqet
5,452
780
0
1,131
8,332
3,070
0
4,001
4,331
0
39,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,256
Gold Earned
30,760
381
Minions Killed
265
0
Camps Cleared
0
1,185,234
Distance Traveled
1,235,950
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,528
502
36
3
0
237,749
4
L
Nike
6,015
463
61
5
0
251,644
1
W
Zeus
7,818
601
105
8
0
248,186
0
L
Terra
6,333
487
18
1
0
231,839
4
W
Hel
7,620
586
86
7
0
235,498
2
W
Skadi
7,441
572
70
5
0
233,613
4
W
Artemis
6,849
527
84
6
0
230,188
0
L
Charybdis
5,230
402
50
4
0
232,436
4
L
Vulcan
5,971
459
54
4
0
230,255
4
L
Serqet
7,211
555
82
6
0
289,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role