Player Matchup

Agni
Agni
ErBa-MediSoN_94
Agni
Level 129
God Stats
8W - 5L
1,600 SR
Queue Stats
423W - 423L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cortex095
Tsukuyomi
Level 96
God Stats
4W - 2L
1,535 SR
Queue Stats
169W - 159L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
miki10656
Sylvanus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 39L
1,712 Elo+
Party 1
Team Averages
Level 115
1,545 SR
1,559 Elo+

VS

Team Averages
Level 142
1,387 SR
1,487 Elo+
Janus
Janus
Guess vvhat
Janus
Level 108
God Stats
0W - 1L
1,133 SR
Queue Stats
18W - 28L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
Millo San
Kumbhakarna
Level 160
God Stats
34W - 28L
1,566 SR
Queue Stats
125W - 109L
1,474 Elo+
Solo
Cupid
Cupid
xl ZrK lx
Cupid
Level 158
God Stats
6W - 10L
1,462 SR
Queue Stats
1,179W - 1,252L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 9
12,804
711
18,659
16,590
6,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
cortex095
Tsukuyomi
16
6 / 6 / 11
12,994
722
12,827
17,363
8,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
miki10656
Sylvanus
17
8 / 1 / 9
14,232
791
13,156
21,519
34,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 2
12,982
721
15,657
15,105
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Millo San
Kumbhakarna
13
0 / 6 / 9
10,542
586
8,318
19,564
21,711
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
xl ZrK lx
Cupid
14
4 / 9 / 7
11,370
632
14,514
20,113
6,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
20
Kills
13
15
Deaths
20
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
8
9
1.31
L
9
5
2
2
L
Kumbhakarna
Millo San
Kumbhakarna
0
6
9
0.75
W
Tsukuyomi
cortex095
Tsukuyomi
6
6
11
1.92
W
Sylvanus
miki10656
Sylvanus
8
1
9
12.5
L
Cupid
xl ZrK lx
Cupid
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,642
Damage
38,489
55,472
Taken
54,782
49,210
Mitigated
33,011
23,114
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,659
620
92
2,955
16,590
6,627
351
7,217
9,129
63,831
0
L
15,657
490
81
2,756
15,105
4,887
576
10,766
4,339
36,430
0
L
Kumbhakarna
Millo San
Kumbhakarna
8,318
702
0
1,186
19,564
21,711
70
7,717
11,847
21,210
0
W
Tsukuyomi
cortex095
Tsukuyomi
12,827
3,042
527
5,207
17,363
8,147
1,034
7,873
9,237
0
39,004
W
Sylvanus
miki10656
Sylvanus
13,156
1,945
4,282
10,051
21,519
34,436
920
9,196
11,925
33,674
0
L
Cupid
xl ZrK lx
Cupid
14,514
7,762
982
6,106
20,113
6,413
2,234
13,650
6,463
0
43,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,030
Gold Earned
34,894
159
Minions Killed
183
7
Camps Cleared
6
876,142
Distance Traveled
872,375
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,804
711
82
5
3
288,883
2
L
Janus
12,982
721
70
4
3
300,268
0
L
Kumbhakarna
10,542
586
26
1
1
313,880
8
W
Tsukuyomi
12,994
722
47
3
3
313,667
7
W
Sylvanus
14,232
791
30
2
1
273,592
2
L
Cupid
11,370
632
87
5
2
258,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role