Player Matchup

Nike
Nike
BattierLime6558
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,725 Elo+
Solo
Sobek
Sobek
BossBadgrs
Sobek
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
Kiredian
Baron Samedi
Level 28
God Stats
3W - 0L
1,803 SR
Queue Stats
66W - 49L
1,554 Elo+
Solo
Osiris
Osiris
Snipsz
Osiris
Level 21
God Stats
1W - 0L
1,165 SR
Queue Stats
25W - 29L
1,475 Elo+
Solo
Apollo
Apollo
pnf420
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 57L
1,644 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,588 Elo+

VS

Team Averages
Level 76
1,577 SR
1,394 Elo+
Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Caio2Kreis
Cu Chulainn
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
He Bo
He Bo
CaioSTelles
He Bo
Level 132
God Stats
0W - 1L
1,910 SR
Queue Stats
18W - 23L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
Caveira M762
Danzaburou
Level 141
God Stats
0W - 2L
1,474 SR
Queue Stats
73W - 68L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JeovaRafaell
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 14
8,704
967
8,889
14,012
10,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
15
5 / 1 / 18
9,148
1,016
8,005
12,329
14,453
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Kiredian
Baron Samedi
16
6 / 3 / 15
9,226
1,025
8,214
11,514
9,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Snipsz
Osiris
13
5 / 2 / 14
8,560
951
8,845
11,614
9,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
pnf420
Apollo
16
6 / 4 / 12
9,422
1,047
9,812
8,684
3,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
5 / 4 / 5
8,796
977
12,804
9,801
4,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Caio2Kreis
Cu Chulainn
12
1 / 5 / 5
7,216
802
4,439
11,294
8,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 6
7,389
821
9,190
7,886
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Caveira M762
Danzaburou
14
3 / 5 / 7
8,580
953
5,776
10,370
3,930
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
JeovaRafaell
Tsukuyomi
11
1 / 6 / 8
7,210
801
7,094
10,137
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
25
Kills
11
13
Deaths
25
73
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
4
5
1.88
W
3
3
14
3.33
W
Sobek
5
1
18
14
L
Cu Chulainn
Caio2Kreis
Cu Chulainn
1
5
5
0.7
L
1
5
6
0.8
L
Danzaburou
Caveira M762
Danzaburou
3
5
7
1.3
L
Tsukuyomi
JeovaRafaell
Tsukuyomi
1
6
8
0.83
W
Baron Samedi
Kiredian
Baron Samedi
6
3
15
4.5
W
Osiris
Snipsz
Osiris
5
2
14
6
W
Apollo
pnf420
Apollo
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,765
Damage
39,303
58,153
Taken
49,488
47,464
Mitigated
25,851
24,841
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,804
7,021
2,447
3,044
9,801
4,554
460
3,184
6,617
27,818
0
W
8,889
1,067
2,254
2,852
14,012
10,661
158
4,560
9,452
0
21,268
W
Sobek
8,005
522
1,207
2,915
12,329
14,453
391
4,420
7,909
15,499
0
L
Cu Chulainn
Caio2Kreis
Cu Chulainn
4,439
406
328
734
11,294
8,577
288
3,637
7,657
3,166
6,558
L
9,190
497
224
1,345
7,886
2,863
0
2,472
5,414
12,198
0
L
Danzaburou
Caveira M762
Danzaburou
5,776
1,324
1,213
2,220
10,370
3,930
667
3,497
6,873
0
10,203
L
Tsukuyomi
JeovaRafaell
Tsukuyomi
7,094
1,831
0
71
10,137
5,927
489
3,429
6,708
0
11,841
W
Baron Samedi
Kiredian
Baron Samedi
8,214
553
6,108
3,334
11,514
9,571
1,006
5,069
6,445
19,061
0
W
Osiris
Snipsz
Osiris
8,845
1,773
1,067
1,603
11,614
9,013
992
6,151
5,463
0
13,516
W
Apollo
pnf420
Apollo
9,812
5,394
2,097
1,404
8,684
3,766
3,181
3,367
5,317
0
23,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,060
Gold Earned
39,191
94
Minions Killed
70
0
Camps Cleared
0
844,749
Distance Traveled
831,933
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,796
977
38
4
0
158,361
0
W
Nike
8,704
967
15
2
0
183,202
0
W
Sobek
9,148
1,016
10
1
0
174,367
0
L
Cu Chulainn
7,216
802
7
1
0
165,267
0
L
He Bo
7,389
821
9
1
0
164,048
0
L
Danzaburou
8,580
953
9
1
0
179,957
0
L
Tsukuyomi
7,210
801
7
1
0
164,300
0
W
Baron Samedi
9,226
1,025
11
1
0
144,601
1
W
Osiris
8,560
951
20
2
0
174,164
0
W
Apollo
9,422
1,047
38
4
0
168,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role