Player Matchup

Kukulkan
Kukulkan
Ccochran2001
Kukulkan
Level 6
God Stats
6W - 1L
1,836 SR
Queue Stats
7W - 3L
1,391 Elo+
Party 2
Bellona
Bellona
RookieMistakee
Bellona
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 6L
1,312 Elo+
Party 2
Merlin
Merlin
SturmLogan
Merlin
Level 99
God Stats
3W - 0L
1,406 SR
Queue Stats
10W - 9L
1,358 Elo+
Party 2
Fafnir
Fafnir
fire_reaper101
Fafnir
Level 15
God Stats
56W - 38L
1,534 SR
Queue Stats
57W - 41L
1,419 Elo+
Solo
Izanami
Izanami
lipdog27
Izanami
Level 107
God Stats
3W - 2L
1,542 SR
Queue Stats
7W - 4L
1,498 Elo+
Party 2
Team Averages
Level 47
1,563 SR
1,396 Elo+

VS

Team Averages
Level 18
1,426 SR
1,329 Elo+
Olorun
Olorun
BeastiN-On-FoolS
Olorun
Level 7
God Stats
14W - 24L
1,294 SR
Queue Stats
19W - 28L
1,288 Elo+
Party 1
Pele
Pele
DrumMonsterOG
Pele
Level 28
God Stats
5W - 4L
1,511 SR
Queue Stats
112W - 142L
1,385 Elo+
Solo
Agni
Agni
Gabizika1608
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,301 Elo+
Solo
Chaac
Chaac
TacticalSploosh
Chaac
Level 14
God Stats
27W - 27L
1,448 SR
Queue Stats
29W - 31L
1,365 Elo+
Solo
King Arthur
King Arthur
Xlayer420e
King Arthur
Level 25
God Stats
3W - 3L
1,379 SR
Queue Stats
3W - 3L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ccochran2001
Kukulkan
18
4 / 0 / 25
10,929
1,093
14,415
7,307
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 2 / 19
11,697
1,170
12,223
12,746
12,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
SturmLogan
Merlin
19
15 / 0 / 22
12,258
1,226
26,091
10,400
4,351
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 0 / 29
12,120
1,212
10,228
10,673
12,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
lipdog27
Izanami
20
15 / 0 / 27
12,818
1,282
40,681
10,832
4,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 1
9,126
913
10,552
19,086
5,945
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 12 / 0
8,968
897
12,443
23,743
9,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 13 / 1
8,519
852
2,682
17,671
4,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 4 / 1
9,265
927
10,227
20,499
14,106
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Xlayer420e
King Arthur
15
0 / 12 / 2
9,084
908
9,615
31,142
25,415
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
7
52
Kills
2
2
Deaths
52
122
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
Kukulkan
Ccochran2001
Kukulkan
4
0
25
16.5
L
1
12
0
0.08
L
0
13
1
0.04
W
11
2
19
10.25
W
Merlin
SturmLogan
Merlin
15
0
22
26
L
0
4
1
0.13
L
King Arthur
Xlayer420e
King Arthur
0
12
2
0.08
W
7
0
29
21.5
W
Izanami
lipdog27
Izanami
15
0
27
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,638
Damage
45,519
51,958
Taken
112,141
36,972
Mitigated
59,650
16,917
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,552
5,254
825
1,726
19,086
5,945
0
8,971
9,916
29,199
0
W
Kukulkan
Ccochran2001
Kukulkan
14,415
2,872
0
531
7,307
3,225
0
1,128
6,179
26,563
0
L
12,443
3,294
0
3,900
23,743
9,214
0
11,041
12,606
0
23,987
L
2,682
1,030
0
0
17,671
4,970
0
7,591
10,032
9,533
0
W
12,223
6,762
1,547
1,726
12,746
12,436
0
3,536
9,210
0
23,048
W
Merlin
SturmLogan
Merlin
26,091
1,059
274
3,230
10,400
4,351
0
4,120
6,280
41,881
0
L
10,227
774
0
2,575
20,499
14,106
0
9,466
10,700
0
37,066
L
King Arthur
Xlayer420e
King Arthur
9,615
831
221
1,558
31,142
25,415
0
12,734
18,153
0
25,676
W
10,228
5,164
1,001
2,696
10,673
12,381
0
1,888
8,785
18,572
0
W
Izanami
lipdog27
Izanami
40,681
35,598
0
5,912
10,832
4,579
0
2,562
8,270
0
58,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,822
Gold Earned
44,962
162
Minions Killed
164
4
Camps Cleared
3
1,094,262
Distance Traveled
864,013
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,126
913
42
4
1
138,391
0
W
Kukulkan
10,929
1,093
30
3
0
203,654
0
L
Pele
8,968
897
16
2
2
171,179
0
L
Agni
8,519
852
14
1
0
143,035
0
W
Bellona
11,697
1,170
23
2
0
232,128
0
W
Merlin
12,258
1,226
38
4
1
219,275
0
L
Chaac
9,265
927
62
6
0
226,161
0
L
King Arthur
9,084
908
30
3
0
185,247
2
W
Fafnir
12,120
1,212
18
2
0
242,927
0
W
Izanami
12,818
1,282
53
5
3
196,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role