Player Matchup

Ymir
Ymir
VerdimVerdoso
Ymir
Level 24
God Stats
33W - 74L
1,293 SR
Queue Stats
42W - 116L
1,173 Elo+
Party 1
Ah Puch
Ah Puch
psicomona28
Ah Puch
Level 98
God Stats
8W - 11L
1,499 SR
Queue Stats
46W - 136L
1,173 Elo+
Party 1
Rama
Rama
xXCurioXx
Rama
Level 126
God Stats
6W - 11L
1,349 SR
Queue Stats
49W - 137L
1,175 Elo+
Party 1
Team Averages
Level 83
1,381 SR
1,173 Elo+

VS

Team Averages
Level 69
1,380 SR
1,371 Elo+
Thoth
Thoth
JoeyCes
Thoth
Level 25
God Stats
2W - 7L
1,225 SR
Queue Stats
11W - 31L
1,175 Elo+
Party 2
Achilles
Achilles
MythicMeister
Achilles
Level 156
God Stats
22W - 9L
1,826 SR
Queue Stats
800W - 529L
1,790 Elo+
Solo
Cernunnos
Cernunnos
decanio227
Cernunnos
Level 26
God Stats
1W - 3L
1,090 SR
Queue Stats
8W - 26L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
7,539
628
1,517
17,909
10,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
psicomona28
Ah Puch
12
3 / 2 / 5
8,224
685
12,328
6,485
1,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
11
4 / 4 / 4
8,086
674
4,525
9,218
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JoeyCes
Thoth
12
1 / 2 / 6
8,388
699
13,594
6,343
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
MythicMeister
Achilles
14
9 / 1 / 1
10,230
853
9,000
8,922
10,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
decanio227
Cernunnos
10
0 / 5 / 3
7,274
606
6,013
9,968
2,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
8
Kills
10
10
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
JoeyCes
Thoth
1
2
6
2
W
Achilles
MythicMeister
Achilles
9
1
1
9.5
L
1
4
5
0.88
W
Cernunnos
decanio227
Cernunnos
0
5
3
0.3
L
Ah Puch
psicomona28
Ah Puch
3
2
5
2.75
L
Rama
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,370
Damage
28,607
33,612
Taken
25,233
14,832
Mitigated
15,196
8,541
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
JoeyCes
Thoth
13,594
329
189
1,009
6,343
1,917
0
4,527
1,816
31,846
0
W
Achilles
MythicMeister
Achilles
9,000
1,530
60
1,683
8,922
10,377
518
3,430
5,492
0
31,290
L
1,517
144
0
4,765
17,909
10,370
0
6,402
10,829
11,773
0
W
Cernunnos
decanio227
Cernunnos
6,013
2,144
0
788
9,968
2,902
540
6,988
2,980
0
20,157
L
Ah Puch
psicomona28
Ah Puch
12,328
0
0
1,045
6,485
1,430
0
3,313
2,916
36,069
0
L
Rama
4,525
3,148
0
2,731
9,218
3,032
54
2,960
5,983
0
18,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,849
Gold Earned
25,892
127
Minions Killed
137
4
Camps Cleared
7
616,021
Distance Traveled
618,457
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,388
699
51
4
1
195,282
0
W
Achilles
10,230
853
48
4
6
247,850
3
L
Ymir
7,539
628
22
2
0
210,539
0
W
Cernunnos
7,274
606
38
3
0
175,325
0
L
Ah Puch
8,224
685
60
5
3
225,669
4
L
Rama
8,086
674
45
4
1
179,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role