Player Matchup

Kali
Kali
 
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
FumadictoPro
Khepri
Level 107
God Stats
0W - 1L
1,562 SR
Queue Stats
4W - 10L
1,315 Elo+
Party 2
Charybdis
Charybdis
I Szeth I
Charybdis
Level 160
God Stats
0W - 2L
1,533 SR
Queue Stats
5W - 6L
1,526 Elo+
Party 2
Ra
Ra
iExOd1ha
Ra
Level 105
God Stats
0W - 1L
1,651 SR
Queue Stats
4W - 7L
1,468 Elo+
Party 2
Team Averages
Level 130
1,562 SR
1,452 Elo+

VS

Team Averages
Level 56
1,718 SR
1,737 Elo+
Chang'e
Chang'e
Aenbharr
Chang'e
Level 105
God Stats
17W - 8L
1,825 SR
Queue Stats
73W - 33L
1,689 Elo+
Party 1
Camazotz
Camazotz
Eckedeluxe
Camazotz
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 8L
1,853 Elo+
Party 1
Gilgamesh
Gilgamesh
McLeek
Gilgamesh
Level 36
God Stats
3W - 3L
1,790 SR
Queue Stats
63W - 26L
1,716 Elo+
Party 1
Baron Samedi
Baron Samedi
SecretlyIamAPie
Baron Samedi
Level 57
God Stats
5W - 3L
1,758 SR
Queue Stats
73W - 32L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
2 / 9 / 0
7,830
783
3,696
14,988
4,762
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
13
0 / 7 / 5
7,557
756
3,463
14,712
16,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
I Szeth I
Charybdis
14
2 / 6 / 3
8,766
877
11,188
12,860
4,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 10 / 2
7,798
780
7,357
14,213
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aenbharr
Chang'e
16
8 / 0 / 14
10,553
1,055
17,087
10,849
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Eckedeluxe
Camazotz
15
11 / 3 / 5
10,041
1,004
11,847
9,647
3,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
McLeek
Gilgamesh
16
9 / 2 / 8
10,680
1,068
11,063
15,494
8,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
SecretlyIamAPie
Baron Samedi
15
4 / 1 / 13
9,721
972
11,094
11,252
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
5
Kills
32
32
Deaths
6
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
9
0
0.22
W
Chang'e
Aenbharr
Chang'e
8
0
14
15
W
Camazotz
Eckedeluxe
Camazotz
11
3
5
4.5
L
Khepri
0
7
5
0.36
L
Charybdis
I Szeth I
Charybdis
2
6
3
0.58
W
Gilgamesh
McLeek
Gilgamesh
9
2
8
6.5
W
Baron Samedi
SecretlyIamAPie
Baron Samedi
4
1
13
10.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,704
Damage
51,091
56,773
Taken
47,242
30,333
Mitigated
21,020
2,686
Healing
24,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,696
1,277
0
727
14,988
4,762
0
5,966
8,233
0
10,854
W
Chang'e
Aenbharr
Chang'e
17,087
1,725
3,674
5,536
10,849
4,154
2,669
2,885
7,786
38,449
0
W
Camazotz
Eckedeluxe
Camazotz
11,847
2,819
0
3,957
9,647
3,681
2,629
1,999
7,548
0
29,369
L
Khepri
3,463
416
0
366
14,712
16,434
0
7,076
7,058
11,694
0
L
Charybdis
I Szeth I
Charybdis
11,188
4,483
0
182
12,860
4,900
50
6,670
5,782
0
42,452
W
Gilgamesh
McLeek
Gilgamesh
11,063
2,915
0
5,349
15,494
8,374
1,772
1,773
12,049
0
34,232
W
Baron Samedi
SecretlyIamAPie
Baron Samedi
11,094
1,488
1,458
4,160
11,252
4,811
711
3,881
7,221
28,665
0
L
7,357
287
576
835
14,213
4,237
0
7,252
6,387
25,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,951
Gold Earned
40,995
150
Minions Killed
199
7
Camps Cleared
8
583,463
Distance Traveled
815,369
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,830
783
11
1
1
156,311
0
W
Chang'e
10,553
1,055
65
7
2
221,090
0
W
Camazotz
10,041
1,004
32
3
2
200,328
0
L
Khepri
7,557
756
10
1
0
145,728
0
L
Charybdis
8,766
877
85
9
5
142,924
0
W
Gilgamesh
10,680
1,068
45
5
2
213,730
0
W
Baron Samedi
9,721
972
57
6
2
180,221
1
L
Ra
7,798
780
44
4
1
138,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role