Player Matchup

Xing Tian
Xing Tian
MvG ShadowBlade
Xing Tian
Level 127
God Stats
5W - 4L
1,521 SR
Queue Stats
112W - 124L
1,355 Elo+
Party 2
Zeus
Zeus
deathNote11
Zeus
Level 13
God Stats
0W - 4L
1,417 SR
Queue Stats
2W - 4L
1,130 Elo+
Party 2
Erlang Shen
Erlang Shen
evanhend
Erlang Shen
Level 146
God Stats
0W - 2L
1,741 SR
Queue Stats
35W - 39L
1,487 Elo+
Party 2
Team Averages
Level 95
1,560 SR
1,324 Elo+

VS

Team Averages
Level 45
1,548 SR
1,480 Elo+
Hercules
Hercules
Cadenrules1217
Hercules
Level 41
God Stats
13W - 10L
1,496 SR
Queue Stats
127W - 110L
1,471 Elo+
Party 1
King Arthur
King Arthur
Je2006sse
King Arthur
Level 26
God Stats
9W - 4L
1,740 SR
Queue Stats
94W - 75L
1,449 Elo+
Party 1
Izanami
Izanami
badmonster-112
Izanami
Level 67
God Stats
3W - 4L
1,407 SR
Queue Stats
144W - 130L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MvG ShadowBlade
Xing Tian
12
1 / 5 / 5
9,030
564
8,055
22,642
28,050
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 9 / 5
9,709
607
9,819
10,984
4,158
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
evanhend
Erlang Shen
13
4 / 5 / 3
9,883
618
14,911
16,654
17,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 1 / 12
11,043
690
13,100
14,953
6,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Je2006sse
King Arthur
15
6 / 1 / 10
11,300
706
12,137
15,630
9,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
9 / 5 / 9
11,889
743
16,594
13,744
4,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
7
Kills
19
19
Deaths
7
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
1
12
10
W
King Arthur
Je2006sse
King Arthur
6
1
10
11
L
Xing Tian
MvG ShadowBlade
Xing Tian
1
5
5
0.7
W
9
5
9
2.7
L
2
9
5
0.5
L
Erlang Shen
evanhend
Erlang Shen
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,785
Damage
41,831
50,280
Taken
44,327
49,650
Mitigated
19,712
7,977
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
13,100
4,659
0
5,236
14,953
6,422
830
5,690
9,263
0
30,800
W
King Arthur
Je2006sse
King Arthur
12,137
3,098
0
5,944
15,630
9,028
184
7,275
8,355
0
26,710
L
Xing Tian
MvG ShadowBlade
Xing Tian
8,055
1,031
0
5,069
22,642
28,050
100
0
21,893
25,560
0
W
16,594
12,372
0
3,754
13,744
4,262
1,980
6,117
7,627
0
43,653
L
9,819
1,059
0
190
10,984
4,158
153
0
10,898
25,199
0
L
Erlang Shen
evanhend
Erlang Shen
14,911
7,402
0
2,718
16,654
17,442
277
245
15,876
0
35,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
34,232
123
Minions Killed
106
5
Camps Cleared
4
836,654
Distance Traveled
876,250
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,043
690
35
2
0
294,801
1
W
King Arthur
11,300
706
33
2
1
305,811
5
L
Xing Tian
9,030
564
27
2
2
304,729
0
W
Izanami
11,889
743
38
2
3
275,638
0
L
Zeus
9,709
607
51
3
0
230,265
0
L
Erlang Shen
9,883
618
45
3
3
301,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role