Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Camaro RS72
Hou Yi
Level 28
God Stats
0W - 2L
1,350 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
NaturalEnemy29
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pepperednuts
Ah Muzen Cab
Level 121
God Stats
1W - 1L
1,384 SR
Queue Stats
4W - 4L
1,540 Elo+
Party 1
Team Averages
Level 101
1,447 SR
1,504 Elo+

VS

Team Averages
Level 109
1,493 SR
1,479 Elo+
Ra
Ra
BAADASSMAAC
Ra
Level 126
God Stats
1W - 0L
1,538 SR
Queue Stats
55W - 51L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Biotekt
Danzaburou
Level 123
God Stats
59W - 80L
1,474 SR
Queue Stats
1,069W - 1,173L
1,426 Elo+
Solo
Athena
Athena
Bryce19
Athena
Level 80
God Stats
4W - 6L
1,390 SR
Queue Stats
190W - 178L
1,494 Elo+
Solo
Mulan
Mulan
LucarioAtomix
Mulan
Level 129
God Stats
28W - 26L
1,554 SR
Queue Stats
313W - 293L
1,488 Elo+
Solo
Poseidon
Poseidon
SPAR7AN 117 44
Poseidon
Level 86
God Stats
5W - 7L
1,507 SR
Queue Stats
132W - 143L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 3 / 2
9,117
760
6,526
8,901
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
 
Nu Wa
13
0 / 3 / 3
7,172
598
7,643
6,054
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
14
0 / 6 / 1
7,201
600
7,055
11,585
4,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
13
1 / 2 / 1
7,469
622
8,207
13,027
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Pepperednuts
Ah Muzen Cab
15
1 / 6 / 3
8,284
690
6,671
11,873
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
8,611
718
5,850
7,665
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Biotekt
Danzaburou
16
3 / 1 / 5
8,973
748
7,238
6,117
2,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Bryce19
Athena
15
1 / 0 / 14
9,475
790
8,596
16,230
19,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 1 / 10
10,124
844
10,117
9,634
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
16
9 / 2 / 3
10,705
892
11,969
7,680
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
5
Kills
20
20
Deaths
5
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
2
1.33
L
Nu Wa
 
Nu Wa
0
3
3
0.5
W
1
1
8
5
W
Danzaburou
Biotekt
Danzaburou
3
1
5
5.5
W
Athena
Bryce19
Athena
1
0
14
8
L
Hou Yi
0
6
1
0.08
W
6
1
10
11
L
Achilles
1
2
1
0.75
L
Ah Muzen Cab
Pepperednuts
Ah Muzen Cab
1
6
3
0.42
W
Poseidon
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,102
Damage
43,770
51,440
Taken
47,326
26,139
Mitigated
37,757
9,221
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,526
2,193
0
1,085
8,901
4,422
0
4,144
4,493
0
19,313
L
Nu Wa
 
Nu Wa
7,643
1,682
0
616
6,054
2,130
73
3,335
2,615
23,961
0
W
5,850
810
2,131
4,020
7,665
3,001
1,170
1,472
6,108
35,241
0
W
Danzaburou
Biotekt
Danzaburou
7,238
2,322
0
1,274
6,117
2,919
3,084
1,447
4,670
0
37,731
W
Athena
Bryce19
Athena
8,596
2,133
0
3,942
16,230
19,522
149
1,827
14,009
17,767
0
L
Hou Yi
7,055
3,569
154
2,814
11,585
4,317
0
5,797
5,469
0
29,339
W
10,117
962
0
1,986
9,634
9,938
132
1,411
7,748
0
27,980
L
Achilles
8,207
2,825
0
2,382
13,027
11,038
0
6,652
6,111
0
17,754
L
Ah Muzen Cab
Pepperednuts
Ah Muzen Cab
6,671
2,977
0
2,170
11,873
4,232
1,289
6,269
5,225
0
31,325
W
Poseidon
11,969
1,451
0
2,117
7,680
2,377
212
1,945
5,654
33,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
47,888
209
Minions Killed
312
7
Camps Cleared
10
939,676
Distance Traveled
1,115,416
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,117
760
24
2
4
225,748
5
L
Nu Wa
7,172
598
33
3
1
128,697
0
W
Ra
8,611
718
80
7
5
208,519
2
W
Danzaburou
8,973
748
89
7
1
216,522
0
W
Athena
9,475
790
25
2
0
247,281
2
L
Hou Yi
7,201
600
59
5
0
168,777
0
W
Mulan
10,124
844
41
3
0
232,725
0
L
Achilles
7,469
622
31
3
1
206,961
4
L
Ah Muzen Cab
8,284
690
62
5
1
209,493
0
W
Poseidon
10,705
892
77
6
4
210,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role