Player Matchup

Olorun
Olorun
Alvaw0w
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
Ez Fluir
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Solo
Thanatos
Thanatos
MusashiParthenos
Thanatos
Level 69
God Stats
1W - 2L
1,448 SR
Queue Stats
17W - 17L
1,470 Elo+
Party 1
Awilix
Awilix
SubliminxI
Awilix
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 44L
1,475 Elo+
Solo
Persephone
Persephone
isaiah1gx
Persephone
Level 49
God Stats
5W - 1L
1,517 SR
Queue Stats
123W - 131L
1,472 Elo+
Solo
Team Averages
Level 43
1,493 SR
1,434 Elo+

VS

Team Averages
Level 50
1,658 SR
1,667 Elo+
Odin
Odin
Ariantaris
Odin
Level 64
God Stats
1W - 1L
1,293 SR
Queue Stats
39W - 18L
1,716 Elo+
Party 2
Scylla
Scylla
Boogie_Man2000
Scylla
Level 38
God Stats
16W - 8L
1,843 SR
Queue Stats
82W - 93L
1,466 Elo+
Solo
Nemesis
Nemesis
Hipeople21
Nemesis
Level 84
God Stats
5W - 5L
1,504 SR
Queue Stats
200W - 127L
1,717 Elo+
Party 2
Kukulkan
Kukulkan
Xlotl
Kukulkan
Level 46
God Stats
3W - 0L
1,789 SR
Queue Stats
35W - 12L
1,689 Elo+
Party 2
Guan Yu
Guan Yu
ZACKandATTACK
Guan Yu
Level 20
God Stats
30W - 2L
1,860 SR
Queue Stats
86W - 29L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alvaw0w
Olorun
15
1 / 11 / 1
8,567
857
11,493
18,048
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Ez Fluir
Heimdallr
14
0 / 10 / 2
8,453
845
7,978
16,396
4,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 12 / 2
9,374
937
4,624
18,883
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
SubliminxI
Awilix
15
1 / 7 / 2
8,870
887
5,107
16,454
5,104
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
isaiah1gx
Persephone
15
0 / 4 / 1
8,947
895
17,855
14,655
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

38

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 19
12,334
1,233
20,285
10,004
9,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 2 / 14
9,197
920
3,788
7,842
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Hipeople21
Nemesis
17
14 / 2 / 16
11,486
1,149
20,112
13,591
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Xlotl
Kukulkan
19
7 / 0 / 24
12,210
1,221
20,101
7,753
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
18
9 / 0 / 17
10,699
1,070
11,716
13,724
15,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
135
4
Kills
45
44
Deaths
4
8
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Olorun
Alvaw0w
Olorun
1
11
1
0.14
W
14
0
19
23.5
W
1
2
14
4
L
Heimdallr
Ez Fluir
Heimdallr
0
10
2
0.1
W
Nemesis
Hipeople21
Nemesis
14
2
16
11
L
2
12
2
0.25
L
Awilix
SubliminxI
Awilix
1
7
2
0.29
W
Kukulkan
Xlotl
Kukulkan
7
0
24
19
W
Guan Yu
9
0
17
17.5
L
Persephone
isaiah1gx
Persephone
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,057
Damage
76,002
84,436
Taken
52,914
25,036
Mitigated
37,467
7,883
Healing
16,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Alvaw0w
Olorun
11,493
4,321
489
2,719
18,048
5,669
0
5,311
12,250
27,427
0
W
20,285
5,375
0
1,327
10,004
9,921
0
6,535
3,469
0
28,616
W
3,788
481
0
62
7,842
2,479
0
3,799
4,043
13,429
0
L
Heimdallr
Ez Fluir
Heimdallr
7,978
3,219
0
0
16,396
4,761
0
4,511
11,546
0
27,610
W
Nemesis
Hipeople21
Nemesis
20,112
10,750
0
3,453
13,591
6,372
0
6,299
7,292
0
27,734
L
4,624
1,292
0
3,866
18,883
5,356
0
6,609
11,908
0
23,653
L
Awilix
SubliminxI
Awilix
5,107
1,566
0
108
16,454
5,104
0
3,626
12,310
0
15,669
W
Kukulkan
Xlotl
Kukulkan
20,101
1,306
0
763
7,753
2,705
0
5,083
2,670
47,693
0
W
Guan Yu
11,716
1,228
4,596
6,584
13,724
15,990
0
7,632
5,938
0
26,907
L
Persephone
isaiah1gx
Persephone
17,855
503
0
701
14,655
4,146
0
3,832
10,580
46,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,211
Gold Earned
55,926
166
Minions Killed
168
8
Camps Cleared
6
817,627
Distance Traveled
1,060,594
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,567
857
30
3
1
141,561
0
W
Odin
12,334
1,233
28
3
1
228,070
0
W
Scylla
9,197
920
22
2
1
173,875
1
L
Heimdallr
8,453
845
35
4
2
148,236
0
W
Nemesis
11,486
1,149
16
2
3
219,932
2
L
Thanatos
9,374
937
38
4
1
177,199
0
L
Awilix
8,870
887
14
1
2
163,021
0
W
Kukulkan
12,210
1,221
73
7
0
209,298
0
W
Guan Yu
10,699
1,070
29
3
1
229,419
8
L
Persephone
8,947
895
49
5
2
187,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role