Player Matchup

Merlin
Merlin
Kiwi5347
Merlin
Level 47
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 2
Nemesis
Nemesis
Rianzinhou
Nemesis
Level 85
God Stats
0W - 1L
1,507 SR
Queue Stats
108W - 122L
1,372 Elo+
Solo
Cthulhu
Cthulhu
Weastman
Cthulhu
Level 62
God Stats
0W - 3L
1,470 SR
Queue Stats
21W - 23L
1,366 Elo+
Party 2
Team Averages
Level 65
1,421 SR
1,347 Elo+

VS

Team Averages
Level 56
1,426 SR
1,325 Elo+
Athena
Athena
Emerson__1990
Athena
Level 45
God Stats
22W - 40L
1,316 SR
Queue Stats
309W - 463L
1,346 Elo+
Party 1
Izanami
Izanami
Tipsy_Jokerr
Izanami
Level 62
God Stats
7W - 3L
1,515 SR
Queue Stats
117W - 134L
1,329 Elo+
Solo
Ymir
Ymir
Yokai_ink
Ymir
Level 62
God Stats
80W - 101L
1,447 SR
Queue Stats
98W - 138L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kiwi5347
Merlin
10
1 / 3 / 2
8,526
609
9,856
8,946
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Rianzinhou
Nemesis
12
1 / 6 / 2
8,376
598
5,980
15,201
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Weastman
Cthulhu
11
4 / 7 / 3
9,358
668
13,090
22,035
15,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 12
9,514
680
4,210
11,089
6,798
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Tipsy_Jokerr
Izanami
16
11 / 4 / 5
11,734
838
25,481
12,944
4,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
3 / 0 / 12
9,915
708
8,156
12,033
11,249
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
16
16
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
Merlin
Kiwi5347
Merlin
1
3
2
0.67
L
Nemesis
Rianzinhou
Nemesis
1
6
2
0.33
W
Izanami
Tipsy_Jokerr
Izanami
11
4
5
3.38
L
Cthulhu
Weastman
Cthulhu
4
7
3
0.79
W
Ymir
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,926
Damage
37,847
46,182
Taken
36,066
25,683
Mitigated
22,613
5,194
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,210
936
1,613
2,267
11,089
6,798
251
6,964
4,125
10,652
0
L
Merlin
Kiwi5347
Merlin
9,856
316
0
1,155
8,946
3,746
29
2,261
6,685
23,636
0
L
Nemesis
Rianzinhou
Nemesis
5,980
1,488
0
1,149
15,201
6,227
31
4,492
10,709
0
26,960
W
Izanami
Tipsy_Jokerr
Izanami
25,481
18,438
408
4,164
12,944
4,566
1,933
8,343
4,601
0
78,033
L
Cthulhu
Weastman
Cthulhu
13,090
1,425
749
2,141
22,035
15,710
210
6,060
15,975
27,812
0
W
Ymir
8,156
655
581
1,857
12,033
11,249
199
7,915
4,118
22,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
31,163
99
Minions Killed
150
5
Camps Cleared
9
715,510
Distance Traveled
803,151
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,514
680
10
1
0
270,598
1
L
Merlin
8,526
609
32
2
0
191,362
0
L
Nemesis
8,376
598
41
3
4
272,939
3
W
Izanami
11,734
838
116
8
7
249,333
2
L
Cthulhu
9,358
668
26
2
1
251,209
1
W
Ymir
9,915
708
24
2
2
283,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role