Player Matchup

Bakasura
Bakasura
EndNeoliberalism
Bakasura
Level 146
God Stats
7W - 14L
1,339 SR
Queue Stats
162W - 223L
1,390 Elo+
Party 3
Ganesha
Ganesha
TTVOneUpGod
Ganesha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,410 Elo+
Party 3
Geb
Geb
ThatRapPanda
Geb
Level 104
God Stats
4W - 3L
1,430 SR
Queue Stats
288W - 282L
1,469 Elo+
Solo
Artemis
Artemis
iKeish-_-
Artemis
Level 101
God Stats
10W - 17L
1,559 SR
Queue Stats
30W - 55L
1,404 Elo+
Party 3
Chang'e
Chang'e
sLaPy-
Chang'e
Level 106
God Stats
1W - 3L
1,487 SR
Queue Stats
58W - 105L
1,370 Elo+
Party 3
Team Averages
Level 112
1,463 SR
1,409 Elo+

VS

Team Averages
Level 116
1,548 SR
1,483 Elo+
Skadi
Skadi
CAZZ4000
Skadi
Level 128
God Stats
15W - 10L
1,659 SR
Queue Stats
349W - 369L
1,566 Elo+
Party 1
Ares
Ares
Gleckenstien
Ares
Level 124
God Stats
1W - 2L
1,364 SR
Queue Stats
34W - 35L
1,522 Elo+
Party 2
Ne Zha
Ne Zha
PhiloBeddoe25
Ne Zha
Level 146
God Stats
9W - 2L
1,728 SR
Queue Stats
108W - 108L
1,385 Elo+
Party 1
Artio
Artio
ShepyShep
Artio
Level 85
God Stats
14W - 11L
1,439 SR
Queue Stats
119W - 145L
1,400 Elo+
Party 2
Thoth
Thoth
Trusler9XXX
Thoth
Level 97
God Stats
4W - 5L
1,547 SR
Queue Stats
211W - 199L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,666
515
4,146
8,124
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TTVOneUpGod
Ganesha
7
0 / 6 / 1
4,411
401
3,000
9,290
3,402
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
5,027
457
2,160
7,106
3,956
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
iKeish-_-
Artemis
7
1 / 4 / 0
4,805
437
2,051
4,625
1,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
sLaPy-
Chang'e
8
0 / 4 / 2
4,919
447
2,075
6,815
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CAZZ4000
Skadi
12
8 / 0 / 3
7,337
667
8,512
5,224
1,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
4 / 1 / 4
6,001
546
2,634
5,599
3,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
4 / 1 / 2
6,116
556
4,718
8,152
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
ShepyShep
Artio
10
2 / 0 / 1
5,619
511
3,478
6,354
3,743
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 0 / 4
5,959
542
3,939
3,731
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
18
18
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
CAZZ4000
Skadi
8
0
3
9.5
L
1
2
0
0.5
W
4
1
4
6
W
4
1
2
5
W
Artio
ShepyShep
Artio
2
0
1
2.5
L
Ganesha
TTVOneUpGod
Ganesha
0
6
1
0.08
L
0
2
0
0
W
0
0
4
2
L
Artemis
iKeish-_-
Artemis
1
4
0
0.25
L
Chang'e
sLaPy-
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,432
Damage
23,281
35,960
Taken
29,060
12,924
Mitigated
11,841
8,289
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CAZZ4000
Skadi
8,512
4,218
0
2,382
5,224
1,458
876
2,141
3,072
0
47,218
L
4,146
2,565
0
2,651
8,124
2,913
0
1,468
6,596
0
28,030
W
2,634
615
0
1,321
5,599
3,166
145
1,481
4,107
13,080
0
W
4,718
1,163
0
2,467
8,152
2,490
0
541
7,352
0
33,755
W
Artio
ShepyShep
Artio
3,478
562
85
3,136
6,354
3,743
0
2,128
4,071
15,400
0
L
Ganesha
TTVOneUpGod
Ganesha
3,000
287
139
1,059
9,290
3,402
0
1,823
7,421
14,240
0
L
2,160
1,106
0
1,604
7,106
3,956
0
3,162
3,944
18,545
0
W
3,939
89
0
282
3,731
984
652
944
2,537
34,817
0
L
Artemis
iKeish-_-
Artemis
2,051
455
67
383
4,625
1,020
0
576
4,049
0
16,139
L
Chang'e
sLaPy-
Chang'e
2,075
133
149
2,237
6,815
1,633
0
2,622
3,899
18,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,828
Gold Earned
31,032
188
Minions Killed
258
0
Camps Cleared
0
970,062
Distance Traveled
1,033,917
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,337
667
90
8
0
203,767
4
L
Bakasura
5,666
515
66
6
0
233,045
0
W
Ares
6,001
546
18
2
0
193,456
1
W
Ne Zha
6,116
556
66
6
0
222,008
0
W
Artio
5,619
511
23
2
0
187,101
3
L
Ganesha
4,411
401
3
0
0
198,854
0
L
Geb
5,027
457
40
4
0
168,620
0
W
Thoth
5,959
542
61
6
0
227,585
3
L
Artemis
4,805
437
42
4
0
170,601
1
L
Chang'e
4,919
447
37
3
0
198,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role