Player Matchup

Sobek
Sobek
 
Sobek
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Zen Zoso Solo
Cerberus
Level 128
God Stats
32W - 38L
1,482 SR
Queue Stats
689W - 780L
1,359 Elo+
Solo
Medusa
Medusa
cCHUPACULINn
Medusa
Level 55
God Stats
12W - 18L
1,387 SR
Queue Stats
32W - 54L
1,270 Elo+
Solo
Nu Wa
Nu Wa
ohyoukn0w
Nu Wa
Level 124
God Stats
4W - 3L
1,481 SR
Queue Stats
138W - 120L
1,527 Elo+
Solo
Set
Set
upchief
Set
Level 89
God Stats
8W - 7L
1,390 SR
Queue Stats
179W - 200L
1,354 Elo+
Solo
Team Averages
Level 100
1,448 SR
1,402 Elo+

VS

Team Averages
Level 67
1,405 SR
1,331 Elo+
Danzaburou
Danzaburou
DisciplineGM
Danzaburou
Level 53
God Stats
12W - 22L
1,307 SR
Queue Stats
93W - 134L
1,295 Elo+
Solo
Tyr
Tyr
FRANRAGNARK
Tyr
Level 40
God Stats
14W - 33L
1,305 SR
Queue Stats
33W - 49L
1,390 Elo+
Solo
Cerberus
Cerberus
I x6uNs I
Cerberus
Level 67
God Stats
29W - 19L
1,501 SR
Queue Stats
71W - 64L
1,284 Elo+
Solo
Tiamat
Tiamat
cathat16
Tiamat
Level 64
God Stats
18W - 22L
1,504 SR
Queue Stats
256W - 306L
1,386 Elo+
Solo
Pele
Pele
danielteenwolf17
Pele
Level 112
God Stats
7W - 12L
1,406 SR
Queue Stats
218W - 263L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 0 / 0
5,036
719
3,038
3,553
2,975
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cerberus
Zen Zoso Solo
Cerberus
6
1 / 0 / 0
4,126
589
1,350
2,818
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
7
1 / 1 / 0
4,337
620
3,140
3,097
760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
ohyoukn0w
Nu Wa
9
1 / 0 / 1
5,051
722
3,510
3,208
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Set
7
1 / 1 / 1
4,373
625
687
3,957
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DisciplineGM
Danzaburou
6
0 / 1 / 1
4,092
585
1,442
3,585
1,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 2 / 0
4,179
597
1,429
5,436
2,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
I x6uNs I
Cerberus
6
1 / 1 / 0
3,872
553
1,140
5,787
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
cathat16
Tiamat
7
0 / 2 / 0
3,968
567
2,270
4,837
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,895
414
0
234
64
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
1
2
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
0
2
L
Danzaburou
DisciplineGM
Danzaburou
0
1
1
0.5
L
0
2
0
0
L
Cerberus
I x6uNs I
Cerberus
1
1
0
1
W
Cerberus
Zen Zoso Solo
Cerberus
1
0
0
1
W
Medusa
1
1
0
1
L
Tiamat
cathat16
Tiamat
0
2
0
0
L
0
0
0
0
W
Nu Wa
ohyoukn0w
Nu Wa
1
0
1
1.5
W
Set
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,725
Damage
6,281
16,633
Taken
19,879
6,566
Mitigated
7,884
7,419
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,038
521
0
2,761
3,553
2,975
0
0
3,553
18,188
0
L
Danzaburou
DisciplineGM
Danzaburou
1,442
594
0
1,237
3,585
1,166
0
573
2,984
0
17,744
L
1,429
214
0
1,918
5,436
2,478
0
3,238
2,170
0
18,766
L
Cerberus
I x6uNs I
Cerberus
1,140
70
0
2,200
5,787
2,164
0
1,142
4,617
10,055
0
W
Cerberus
Zen Zoso Solo
Cerberus
1,350
0
0
1,567
2,818
757
327
380
2,438
11,207
0
W
Medusa
3,140
1,388
60
842
3,097
760
791
760
2,337
0
14,953
L
Tiamat
cathat16
Tiamat
2,270
342
0
2,184
4,837
2,012
0
2,371
2,210
18,264
0
L
0
0
0
0
234
64
0
206
0
0
0
W
Nu Wa
ohyoukn0w
Nu Wa
3,510
694
0
1,120
3,208
868
418
1,615
1,385
27,270
0
W
Set
687
429
0
1,069
3,957
1,206
0
395
3,510
0
11,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,923
Gold Earned
19,006
189
Minions Killed
159
0
Camps Cleared
0
696,882
Distance Traveled
541,938
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,036
719
44
6
0
151,131
0
L
Danzaburou
4,092
585
42
6
0
122,228
1
L
Tyr
4,179
597
45
6
0
148,988
3
L
Cerberus
3,872
553
31
4
0
141,726
8
W
Cerberus
4,126
589
26
4
0
136,553
1
W
Medusa
4,337
620
34
5
0
116,824
0
L
Tiamat
3,968
567
41
6
0
128,996
3
L
Pele
2,895
414
0
0
0
0
0
W
Nu Wa
5,051
722
53
8
0
139,750
1
W
Set
4,373
625
32
5
0
152,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role