Player Matchup

Pele
Pele
LuckyHits89889
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,466 Elo+
Party 2
Poseidon
Poseidon
MisterBalik
Poseidon
Level 15
God Stats
8W - 4L
1,690 SR
Queue Stats
141W - 149L
1,446 Elo+
Solo
Janus
Janus
Ozone371
Janus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ares
Ares
SadJerry4
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,610 Elo+
Party 2
Ullr
Ullr
neuda4nikSMITE
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 13
1,538 SR
1,504 Elo+

VS

Team Averages
Level 17
1,523 SR
1,500 Elo+
Mercury
Mercury
Geraldinex
Mercury
Level 29
God Stats
4W - 4L
1,216 SR
Queue Stats
128W - 90L
1,583 Elo+
Solo
Kukulkan
Kukulkan
MaYkah
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,487 Elo+
Solo
Neith
Neith
OP3D
Neith
Level 20
God Stats
43W - 32L
1,607 SR
Queue Stats
45W - 37L
1,530 Elo+
Party 3
Anubis
Anubis
lAlligatorl
Anubis
Level 6
God Stats
5W - 3L
1,715 SR
Queue Stats
10W - 8L
1,413 Elo+
Solo
Artio
Artio
smygmusic123
Artio
Level 27
God Stats
33W - 24L
1,576 SR
Queue Stats
66W - 59L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,311
539
1,949
4,372
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
MisterBalik
Poseidon
5
0 / 1 / 0
3,995
499
507
2,440
519
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
Ozone371
Janus
6
0 / 3 / 0
3,996
500
1,778
3,326
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
5
0 / 3 / 0
3,751
469
1,445
4,587
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 4 / 1
3,934
492
1,247
4,460
871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Geraldinex
Mercury
11
5 / 1 / 1
6,274
784
3,451
5,526
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
MaYkah
Kukulkan
7
0 / 1 / 2
4,569
571
1,049
2,205
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
OP3D
Neith
10
7 / 0 / 2
5,710
714
4,968
3,728
1,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
8
1 / 1 / 1
5,115
639
2,289
3,720
1,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 0 / 4
4,672
584
930
3,509
1,902

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
14
14
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
Geraldinex
Mercury
5
1
1
5.5
L
1
3
0
0.33
W
Kukulkan
MaYkah
Kukulkan
0
1
2
1
L
Poseidon
MisterBalik
Poseidon
0
1
0
0
W
Neith
OP3D
Neith
7
0
2
8
L
Janus
Ozone371
Janus
0
3
0
0
L
Ares
0
3
0
0
W
Anubis
1
1
1
1.5
L
0
4
1
0.13
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,926
Damage
12,687
19,185
Taken
18,688
5,512
Mitigated
6,964
3,326
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Geraldinex
Mercury
3,451
1,475
0
702
5,526
1,868
0
273
5,213
0
36,021
L
1,949
633
0
1,314
4,372
1,377
0
835
3,537
0
19,741
W
Kukulkan
MaYkah
Kukulkan
1,049
203
0
0
2,205
532
474
400
1,731
11,799
0
L
Poseidon
MisterBalik
Poseidon
507
103
0
693
2,440
519
0
1,535
905
12,077
0
W
Neith
OP3D
Neith
4,968
2,548
0
2,033
3,728
1,073
432
1,030
2,666
0
28,875
L
Janus
Ozone371
Janus
1,778
129
0
220
3,326
681
155
990
2,094
14,088
0
L
Ares
1,445
131
0
349
4,587
2,064
0
279
4,308
2,961
0
W
Anubis
2,289
294
0
1,684
3,720
1,589
560
507
3,213
22,211
0
L
1,247
753
0
750
4,460
871
0
387
4,073
0
8,093
W
930
189
0
1,148
3,509
1,902
194
1,328
2,135
8,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,987
Gold Earned
26,340
131
Minions Killed
213
0
Camps Cleared
0
623,876
Distance Traveled
706,891
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,274
784
74
9
0
185,889
1
L
Pele
4,311
539
42
5
0
155,495
0
W
Kukulkan
4,569
571
25
3
0
103,303
0
L
Poseidon
3,995
499
37
5
0
64,297
0
W
Neith
5,710
714
43
5
0
140,040
0
L
Janus
3,996
500
30
4
0
145,728
2
L
Ares
3,751
469
8
1
0
144,986
2
W
Anubis
5,115
639
51
6
0
116,461
0
L
Ullr
3,934
492
14
2
0
113,370
0
W
Artio
4,672
584
20
3
0
161,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role