Player Matchup

Da Ji
Da Ji
ChopoLaun
Da Ji
Level 84
God Stats
1W - 1L
1,761 SR
Queue Stats
159W - 126L
1,506 Elo+
Party 2
The Morrigan
The Morrigan
L4_TnT_
The Morrigan
Level 104
God Stats
3W - 6L
1,541 SR
Queue Stats
185W - 185L
1,482 Elo+
Solo
Ah Puch
Ah Puch
ORFC Rugger
Ah Puch
Level 152
God Stats
11W - 7L
1,679 SR
Queue Stats
304W - 282L
1,454 Elo+
Solo
Bakasura
Bakasura
TypicalTij
Bakasura
Level 83
God Stats
3W - 1L
1,896 SR
Queue Stats
168W - 142L
1,484 Elo+
Party 2
Apollo
Apollo
mathis972290
Apollo
Level 67
God Stats
1W - 5L
1,673 SR
Queue Stats
69W - 63L
1,464 Elo+
Solo
Team Averages
Level 98
1,710 SR
1,478 Elo+

VS

Team Averages
Level 114
1,505 SR
1,470 Elo+
Olorun
Olorun
HoffaCityTV
Olorun
Level 125
God Stats
2W - 3L
1,427 SR
Queue Stats
180W - 174L
1,444 Elo+
Party 1
Mulan
Mulan
LegoBoi96
Mulan
Level 143
God Stats
9W - 7L
1,588 SR
Queue Stats
725W - 682L
1,408 Elo+
Party 1
Scylla
Scylla
SaW IroN MaN
Scylla
Level 95
God Stats
14W - 7L
1,577 SR
Queue Stats
51W - 38L
1,508 Elo+
Solo
Fenrir
Fenrir
SeveralLizards
Fenrir
Level 126
God Stats
20W - 20L
1,488 SR
Queue Stats
466W - 442L
1,460 Elo+
Party 1
Odin
Odin
timbs_are_my_wor
Odin
Level 81
God Stats
5W - 6L
1,445 SR
Queue Stats
498W - 453L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ChopoLaun
Da Ji
7
1 / 6 / 1
5,332
381
3,625
6,680
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
L4_TnT_
The Morrigan
12
0 / 3 / 1
7,118
508
3,873
7,157
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
ORFC Rugger
Ah Puch
12
0 / 2 / 1
7,095
507
5,156
6,986
2,599
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
TypicalTij
Bakasura
11
3 / 3 / 0
6,946
496
6,096
10,076
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
10
1 / 3 / 3
6,184
442
4,793
8,476
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
8 / 3 / 1
8,457
604
9,321
9,278
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
LegoBoi96
Mulan
12
1 / 0 / 7
7,092
507
6,035
9,712
6,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
13
0 / 1 / 2
7,434
531
3,204
7,169
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 0 / 0
8,132
581
6,307
9,306
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 3
7,570
541
3,000
9,073
4,930
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
17
17
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ChopoLaun
Da Ji
1
6
1
0.25
W
Olorun
8
3
1
2.83
L
The Morrigan
L4_TnT_
The Morrigan
0
3
1
0.17
W
Mulan
LegoBoi96
Mulan
1
0
7
4.5
L
Ah Puch
ORFC Rugger
Ah Puch
0
2
1
0.25
W
Scylla
0
1
2
1
W
7
0
0
7
L
Bakasura
TypicalTij
Bakasura
3
3
0
1
L
Apollo
1
3
3
0.83
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,543
Damage
27,867
39,375
Taken
44,538
13,157
Mitigated
21,493
8,099
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ChopoLaun
Da Ji
3,625
686
0
769
6,680
2,171
0
3,371
3,274
0
14,710
W
Olorun
9,321
6,445
632
4,042
9,278
4,270
486
524
8,550
50,482
0
L
The Morrigan
L4_TnT_
The Morrigan
3,873
547
0
1,484
7,157
2,307
0
1,417
5,631
47,366
409
W
Mulan
LegoBoi96
Mulan
6,035
822
254
2,453
9,712
6,759
20
1,620
7,994
0
27,110
L
Ah Puch
ORFC Rugger
Ah Puch
5,156
315
0
2,509
6,986
2,599
0
804
6,182
42,842
0
W
Scylla
3,204
364
0
1,764
7,169
2,135
0
1,982
4,897
53,448
0
W
6,307
1,537
0
4,508
9,306
3,399
0
1,110
7,410
0
49,677
L
Bakasura
TypicalTij
Bakasura
6,096
3,757
0
1,910
10,076
3,814
0
3,097
6,931
0
36,978
L
Apollo
4,793
3,243
0
1,427
8,476
2,266
0
3,651
4,825
0
24,435
W
3,000
460
0
1,363
9,073
4,930
674
3,270
5,763
1,726
34,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,675
Gold Earned
38,685
325
Minions Killed
405
0
Camps Cleared
0
1,259,492
Distance Traveled
1,372,952
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,332
381
19
1
0
219,900
3
W
Olorun
8,457
604
95
7
0
217,418
1
L
The Morrigan
7,118
508
103
7
0
259,703
3
W
Mulan
7,092
507
27
2
0
296,385
6
L
Ah Puch
7,095
507
87
6
0
242,543
0
W
Scylla
7,434
531
102
7
0
269,214
3
W
Fenrir
8,132
581
92
7
0
324,369
5
L
Bakasura
6,946
496
77
6
0
288,242
0
L
Apollo
6,184
442
39
3
0
249,104
0
W
Odin
7,570
541
89
6
0
265,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role