Player Matchup

Bacchus
Bacchus
Holyskullz666
Bacchus
Level 69
God Stats
7W - 16L
1,261 SR
Queue Stats
110W - 130L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LostSlime
Morgan Le Fay
Level 68
God Stats
1W - 3L
1,361 SR
Queue Stats
240W - 214L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
infantbeater
Danzaburou
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 228L
1,528 Elo+
Party 1
Team Averages
Level 73
1,374 SR
1,506 Elo+

VS

Team Averages
Level 93
1,435 SR
1,433 Elo+
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
FrickinCanada
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,411 Elo+
Party 2
Olorun
Olorun
LordFindus
Olorun
Level 81
God Stats
0W - 2L
1,305 SR
Queue Stats
54W - 84L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
4 / 2 / 8
8,156
741
6,321
7,099
4,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
LostSlime
Morgan Le Fay
13
7 / 1 / 6
8,807
801
9,936
7,567
2,582
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
infantbeater
Danzaburou
12
3 / 2 / 9
8,354
759
7,158
7,892
2,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 3 / 4
7,529
684
7,556
10,641
10,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
4 / 5 / 0
7,482
680
4,303
10,343
3,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
LordFindus
Olorun
10
0 / 6 / 2
6,652
605
4,806
8,855
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
5
5
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
4
1
L
4
5
0
0.8
W
Bacchus
4
2
8
4
L
Olorun
LordFindus
Olorun
0
6
2
0.17
W
Morgan Le Fay
LostSlime
Morgan Le Fay
7
1
6
10
W
Danzaburou
infantbeater
Danzaburou
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,415
Damage
16,665
22,558
Taken
29,839
9,907
Mitigated
18,064
5,852
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,556
679
1,405
1,287
10,641
10,855
0
4,877
5,764
19,382
0
L
4,303
1,329
0
0
10,343
3,736
672
5,905
4,438
0
9,691
W
Bacchus
6,321
540
0
1,429
7,099
4,725
0
3,370
3,729
17,777
0
L
Olorun
LordFindus
Olorun
4,806
2,272
181
632
8,855
3,473
1,046
5,676
3,179
18,661
1,918
W
Morgan Le Fay
LostSlime
Morgan Le Fay
9,936
1,235
0
1,592
7,567
2,582
63
3,868
3,699
33,780
0
W
Danzaburou
infantbeater
Danzaburou
7,158
2,011
0
2,831
7,892
2,600
663
4,851
3,041
0
25,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,317
Gold Earned
21,663
134
Minions Killed
87
8
Camps Cleared
2
637,387
Distance Traveled
615,566
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,529
684
31
3
1
236,983
8
L
Awilix
7,482
680
14
1
0
209,311
2
W
Bacchus
8,156
741
24
2
3
220,815
4
L
Olorun
6,652
605
42
4
1
169,272
1
W
Morgan Le Fay
8,807
801
59
5
2
205,010
2
W
Danzaburou
8,354
759
51
5
3
211,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role