Player Matchup

Eset
Eset
Damshi juicy
Eset
Level 93
God Stats
2W - 1L
1,635 SR
Queue Stats
120W - 109L
1,441 Elo+
Solo
Awilix
Awilix
DeadMontonPool
Awilix
Level 62
God Stats
0W - 2L
1,259 SR
Queue Stats
3W - 2L
1,599 Elo+
Party 1
Ymir
Ymir
heartoftheswam
Ymir
Level 65
God Stats
0W - 3L
1,146 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 1
Chang'e
Chang'e
rayannabubbles
Chang'e
Level 145
God Stats
0W - 4L
1,370 SR
Queue Stats
18W - 18L
1,405 Elo+
Party 1
Rama
Rama
skillZzZ567
Rama
Level 125
God Stats
0W - 1L
1,512 SR
Queue Stats
14W - 13L
1,459 Elo+
Party 1
Team Averages
Level 98
1,384 SR
1,408 Elo+

VS

Team Averages
Level 78
1,474 SR
1,428 Elo+
Ullr
Ullr
Choppa_Walsh730
Ullr
Level 97
God Stats
4W - 6L
1,411 SR
Queue Stats
187W - 173L
1,424 Elo+
Solo
Achilles
Achilles
Eagle_of_Law
Achilles
Level 127
God Stats
30W - 28L
1,559 SR
Queue Stats
566W - 571L
1,457 Elo+
Party 2
Olorun
Olorun
KingKal--
Olorun
Level 66
God Stats
6W - 7L
1,446 SR
Queue Stats
66W - 67L
1,482 Elo+
Party 2
Cabrakan
Cabrakan
N3ZROC
Cabrakan
Level 60
God Stats
8W - 7L
1,485 SR
Queue Stats
133W - 157L
1,356 Elo+
Party 3
Arachne
Arachne
pirrata_De_Culo
Arachne
Level 42
God Stats
23W - 22L
1,468 SR
Queue Stats
222W - 230L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,576
515
83
621
96
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 2 / 0
2,809
562
236
2,249
449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 0 / 0
2,959
592
0
1,418
596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 2 / 0
3,250
650
1,696
2,817
776
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,100
620
97
2,123
476
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,090
618
800
1,366
315
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Eagle_of_Law
Achilles
7
3 / 0 / 0
4,274
855
2,348
3,724
1,692
Olorun
KingKal--
Olorun
7
0 / 0 / 0
3,795
759
329
646
198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
N3ZROC
Cabrakan
5
0 / 0 / 0
3,146
629
260
1,960
739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
1 / 0 / 0
3,399
680
223
1,744
544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
0
0
L
0
2
0
0
W
Achilles
Eagle_of_Law
Achilles
3
0
0
3
W
Olorun
KingKal--
Olorun
0
0
0
0
W
Cabrakan
N3ZROC
Cabrakan
0
0
0
0
L
0
0
0
0
W
1
0
0
1
L
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,112
Damage
3,960
9,228
Taken
9,440
2,393
Mitigated
3,488
3,642
Healing
3,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
800
79
0
211
1,366
315
162
0
1,366
0
12,622
L
83
0
0
250
621
96
0
111
510
1,710
0
L
236
170
0
540
2,249
449
0
0
2,249
0
4,333
W
Achilles
Eagle_of_Law
Achilles
2,348
464
0
1,872
3,724
1,692
0
1,696
2,028
0
13,975
W
Olorun
KingKal--
Olorun
329
0
0
162
646
198
847
43
563
16,370
1,697
W
Cabrakan
N3ZROC
Cabrakan
260
70
206
206
1,960
739
150
0
1,960
5,765
0
L
0
0
0
936
1,418
596
0
218
1,200
2,494
0
W
223
152
0
790
1,744
544
0
0
1,744
0
11,769
L
1,696
489
28
1,004
2,817
776
0
0
2,817
11,404
0
L
97
92
0
884
2,123
476
0
260
1,863
0
11,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,694
Gold Earned
17,704
76
Minions Killed
133
0
Camps Cleared
0
352,442
Distance Traveled
456,733
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,090
618
16
3
0
85,284
1
L
Eset
2,576
515
6
1
0
29,999
0
L
Awilix
2,809
562
14
3
0
68,041
0
W
Achilles
4,274
855
26
5
0
96,892
1
W
Olorun
3,795
759
42
8
0
88,539
2
W
Cabrakan
3,146
629
17
3
0
90,176
2
L
Ymir
2,959
592
6
1
0
91,881
2
W
Arachne
3,399
680
32
6
0
95,842
0
L
Chang'e
3,250
650
23
5
0
68,068
1
L
Rama
3,100
620
27
5
0
94,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role