Player Matchup

Susano
Susano
N-U-M-I-N-E-X
Susano
Level 122
God Stats
4W - 5L
1,593 SR
Queue Stats
402W - 363L
1,583 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NUMlNEX
Ah Muzen Cab
Level 18
God Stats
8W - 3L
1,674 SR
Queue Stats
35W - 26L
1,551 Elo+
Party 2
Serqet
Serqet
RVSRockett
Serqet
Level 85
God Stats
20W - 13L
1,519 SR
Queue Stats
697W - 613L
1,482 Elo+
Party 3
Izanami
Izanami
Reborn_Ratchet
Izanami
Level 28
God Stats
20W - 11L
1,512 SR
Queue Stats
397W - 326L
1,588 Elo+
Party 3
Sol
Sol
iuramet
Sol
Level 109
God Stats
3W - 1L
1,620 SR
Queue Stats
288W - 248L
1,546 Elo+
Party 2
Team Averages
Level 72
1,584 SR
1,550 Elo+

VS

Team Averages
Level 59
1,574 SR
1,566 Elo+
Achilles
Achilles
Dr NaturaL
Achilles
Level 108
God Stats
0W - 1L
1,629 SR
Queue Stats
63W - 44L
1,633 Elo+
Party 1
Bastet
Bastet
ELV Yogurt
Bastet
Level 103
God Stats
2W - 1L
1,644 SR
Queue Stats
42W - 29L
1,613 Elo+
Party 1
Ymir
Ymir
ImDevendra
Ymir
Level 17
God Stats
10W - 7L
1,715 SR
Queue Stats
12W - 7L
1,625 Elo+
Party 1
Eset
Eset
MagmaPengu
Eset
Level 40
God Stats
14W - 15L
1,340 SR
Queue Stats
387W - 422L
1,314 Elo+
Solo
Neith
Neith
XxHoran3xX
Neith
Level 27
God Stats
3W - 2L
1,539 SR
Queue Stats
16W - 10L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 1 / 2
6,285
629
3,852
4,266
1,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
NUMlNEX
Ah Muzen Cab
11
4 / 0 / 4
6,747
675
5,678
5,724
1,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
RVSRockett
Serqet
9
4 / 1 / 2
5,962
596
2,788
6,775
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 1 / 3
6,211
621
3,434
3,602
897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
11
0 / 1 / 1
6,300
630
3,572
4,788
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dr NaturaL
Achilles
10
2 / 1 / 0
5,400
540
1,543
5,701
3,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
ELV Yogurt
Bastet
7
1 / 2 / 2
4,576
458
5,317
5,680
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 1
4,262
426
1,438
6,476
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 6 / 2
5,016
502
2,494
7,042
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
6
0 / 4 / 3
4,084
408
3,216
5,895
1,157
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
4
4
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dr NaturaL
Achilles
2
1
0
2
L
Bastet
ELV Yogurt
Bastet
1
2
2
1
L
0
3
1
0.17
L
1
6
2
0.33
W
6
1
2
7
W
Ah Muzen Cab
NUMlNEX
Ah Muzen Cab
4
0
4
6
W
Serqet
RVSRockett
Serqet
4
1
2
5
W
2
1
3
3.5
L
Neith
0
4
3
0.38
W
Sol
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
14,008
25,155
Taken
30,794
8,699
Mitigated
12,032
7,971
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dr NaturaL
Achilles
1,543
76
0
1,651
5,701
3,489
0
2,745
2,956
0
18,241
L
Bastet
ELV Yogurt
Bastet
5,317
1,419
0
1,747
5,680
1,920
0
152
5,360
0
19,921
L
1,438
461
0
2,088
6,476
3,873
0
0
6,476
9,932
0
L
2,494
86
18
676
7,042
1,593
0
321
6,721
18,298
0
W
3,852
164
0
330
4,266
1,190
0
502
3,710
0
20,763
W
Ah Muzen Cab
NUMlNEX
Ah Muzen Cab
5,678
1,471
0
2,192
5,724
1,779
1,824
986
4,536
0
36,224
W
Serqet
RVSRockett
Serqet
2,788
367
0
2,308
6,775
3,091
177
1,350
5,387
0
9,844
W
3,434
2,013
0
855
3,602
897
620
418
3,184
0
39,560
L
Neith
3,216
2,230
0
1,986
5,895
1,157
24
0
5,745
0
14,067
W
Sol
3,572
1,367
0
2,286
4,788
1,742
2,904
312
4,406
30,933
4,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
23,338
302
Minions Killed
144
0
Camps Cleared
0
972,920
Distance Traveled
891,285
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,400
540
38
4
0
170,539
0
L
Bastet
4,576
458
30
3
0
198,800
1
L
Ymir
4,262
426
12
1
0
185,649
3
L
Eset
5,016
502
44
4
0
175,710
0
W
Susano
6,285
629
37
4
0
212,137
2
W
Ah Muzen Cab
6,747
675
81
8
0
193,288
3
W
Serqet
5,962
596
20
2
0
215,757
4
W
Izanami
6,211
621
91
9
0
194,446
2
L
Neith
4,084
408
20
2
0
160,587
1
W
Sol
6,300
630
73
7
0
157,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role