Player Matchup

Zeus
Zeus
Marksman937
Zeus
Level 147
God Stats
17W - 14L
1,387 SR
Queue Stats
163W - 171L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UnrulyHippo
Tsukuyomi
Level 127
God Stats
0W - 3L
1,232 SR
Queue Stats
206W - 214L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
xpurpple
Danzaburou
Level 31
God Stats
98W - 75L
1,609 SR
Queue Stats
177W - 166L
1,551 Elo+
Party 1
Team Averages
Level 102
1,409 SR
1,537 Elo+

VS

Team Averages
Level 91
1,647 SR
1,578 Elo+
Nu Wa
Nu Wa
FosGold
Nu Wa
Level 78
God Stats
4W - 2L
1,718 SR
Queue Stats
75W - 74L
1,543 Elo+
Party 2
Odin
Odin
LiterallyNeith
Odin
Level 98
God Stats
60W - 58L
1,545 SR
Queue Stats
305W - 269L
1,593 Elo+
Party 2
Fenrir
Fenrir
WillTank4Food
Fenrir
Level 98
God Stats
5W - 3L
1,679 SR
Queue Stats
98W - 74L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
7,250
659
8,549
8,025
2,481
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
UnrulyHippo
Tsukuyomi
9
2 / 4 / 2
6,870
625
4,634
7,027
2,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
xpurpple
Danzaburou
10
0 / 2 / 4
6,906
628
1,938
6,112
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FosGold
Nu Wa
12
3 / 1 / 5
7,793
708
5,713
4,831
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 8
8,373
761
3,474
9,031
7,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
6 / 3 / 3
8,343
758
6,963
8,947
3,680
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
12
12
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
FosGold
Nu Wa
3
1
5
5.5
W
3
1
8
7
L
3
6
1
0.58
L
Tsukuyomi
UnrulyHippo
Tsukuyomi
2
4
2
0.75
W
6
3
3
2.5
L
Danzaburou
xpurpple
Danzaburou
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,121
Damage
16,150
21,164
Taken
22,809
7,001
Mitigated
12,548
2,808
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
FosGold
Nu Wa
5,713
1,187
0
1,518
4,831
1,406
748
2,898
1,933
28,792
0
W
3,474
326
295
4,395
9,031
7,462
84
4,180
4,851
0
20,306
L
8,549
339
0
465
8,025
2,481
62
1,141
6,776
25,335
0
L
Tsukuyomi
UnrulyHippo
Tsukuyomi
4,634
1,037
0
805
7,027
2,623
72
2,175
4,606
0
12,222
W
6,963
1,687
0
1,564
8,947
3,680
0
3,063
5,884
0
20,103
L
Danzaburou
xpurpple
Danzaburou
1,938
440
0
1,538
6,112
1,897
217
1,884
3,992
0
18,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,026
Gold Earned
24,509
97
Minions Killed
106
2
Camps Cleared
8
529,575
Distance Traveled
647,874
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,793
708
51
5
4
193,860
2
W
Odin
8,373
761
37
3
2
235,828
5
L
Zeus
7,250
659
44
4
2
169,000
3
L
Tsukuyomi
6,870
625
15
1
0
158,787
3
W
Fenrir
8,343
758
18
2
2
218,186
3
L
Danzaburou
6,906
628
38
3
0
201,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role