Player Matchup

Athena
Athena
Gold IV
Haptics
Athena
Gold IV
Level 118
God Stats
14W - 9L
1,599 SR
Queue Stats
106W - 97L
1,469 MMR
Solo
Skadi
Skadi
Gold III
M4UR1C3
Skadi
Gold III
Level 146
God Stats
3W - 2L
1,672 SR
Queue Stats
305W - 313L
1,498 MMR
Solo
Thor
Thor
Gold IV
TSCrimson
Thor
Gold IV
Level 137
God Stats
2W - 0L
1,574 SR
Queue Stats
43W - 42L
1,473 MMR
Solo
Sol
Sol
Gold II
anthonio17
Sol
Gold II
Level 159
God Stats
5W - 3L
1,770 SR
Queue Stats
304W - 297L
1,442 MMR
Solo
Odin
Odin
Platinum IV
skullcrusher193
Odin
Platinum IV
Level 140
God Stats
1W - 2L
1,387 SR
Queue Stats
609W - 600L
1,429 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,600 SR
1,462 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,573 SR
1,461 MMR
Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
AChangedName432
Sylvanus
Silver I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 40L
1,433 MMR
Solo
Anubis
Anubis
Bronze III
Lknn
Anubis
Bronze III
Level 75
God Stats
0W - 1L
1,510 SR
Queue Stats
6W - 12L
1,500 MMR
Solo
Tyr
Tyr
Silver I
Perr4Sucia
Tyr
Silver I
Level 127
God Stats
1W - 1L
1,468 SR
Queue Stats
13W - 18L
1,452 MMR
Solo
Serqet
Serqet
Gold IV
rubinaniki
Serqet
Gold IV
Level 157
God Stats
3W - 1L
1,889 SR
Queue Stats
148W - 147L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Haptics
Athena
15
1 / 6 / 23
11,063
527
8,538
21,741
18,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
M4UR1C3
Skadi
19
3 / 8 / 6
12,397
590
10,936
16,461
5,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
20
10 / 3 / 12
13,820
658
13,530
14,937
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 2 / 10
13,760
655
19,301
16,835
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 1 / 9
13,396
638
15,612
14,724
15,817
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
PersephoneDanzaburouArtemisThanatosMorgan Le Fay

VS

Bans
LokiCthulhuOsirisBacchusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
9 / 5 / 9
11,984
571
20,696
20,509
7,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
14
4 / 7 / 8
9,433
449
10,535
17,186
17,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Lknn
Anubis
14
2 / 11 / 4
8,959
427
8,612
14,218
6,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 0
10,206
486
7,321
17,875
18,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
rubinaniki
Serqet
15
2 / 6 / 4
9,153
436
7,129
18,363
5,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
33
Kills
20
20
Deaths
33
60
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
9
5
9
2.7
L
Sylvanus
4
7
8
1.14
W
Athena
Haptics
Athena
1
6
23
2.08
L
Anubis
Lknn
Anubis
2
11
4
0.36
W
Skadi
M4UR1C3
Skadi
3
8
6
0.75
L
3
4
0
0.75
W
Thor
10
3
12
5.33
W
10
2
10
7.5
L
Serqet
rubinaniki
Serqet
2
6
4
0.67
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,917
Damage
54,293
84,698
Taken
88,151
53,596
Mitigated
56,191
22,318
Healing
26,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
20,696
13,955
0
6,582
20,509
7,797
436
5,439
15,070
0
73,371
L
Sylvanus
10,535
2,341
1,982
5,442
17,186
17,868
0
8,791
8,395
33,557
11,266
W
Athena
Haptics
Athena
8,538
3,058
0
1,886
21,741
18,375
76
6,881
14,184
24,773
0
L
Anubis
Lknn
Anubis
8,612
406
0
2,323
14,218
6,709
0
4,069
10,149
33,430
0
W
Skadi
M4UR1C3
Skadi
10,936
5,202
0
705
16,461
5,415
5,088
2,446
13,467
0
101,383
L
7,321
1,368
0
6,280
17,875
18,098
668
3,493
14,382
0
65,009
W
Thor
13,530
3,429
0
3,484
14,937
6,319
0
3,519
11,266
0
96,441
W
19,301
4,080
327
11,159
16,835
7,670
6,341
4,013
12,067
108,074
10,106
L
Serqet
rubinaniki
Serqet
7,129
1,358
0
3,908
18,363
5,719
0
5,719
12,644
0
56,208
W
15,612
3,988
0
4,757
14,724
15,817
70
3,956
10,151
199
72,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,436
Gold Earned
49,735
636
Minions Killed
474
0
Camps Cleared
0
2,019,062
Distance Traveled
1,780,405
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,984
571
109
5
0
359,794
1
L
Sylvanus
9,433
449
70
3
0
321,304
3
W
Athena
11,063
527
28
1
0
420,079
9
L
Anubis
8,959
427
59
3
0
296,771
5
W
Skadi
12,397
590
150
7
0
373,054
2
L
Tyr
10,206
486
138
7
0
383,835
3
W
Thor
13,820
658
163
8
0
393,811
0
W
Sol
13,760
655
170
8
0
394,141
4
L
Serqet
9,153
436
98
5
0
418,701
2
W
Odin
13,396
638
125
6
0
437,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role