Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Feetpics_4sale
Sobek
Level 83
God Stats
1W - 2L
1,522 SR
Queue Stats
227W - 211L
1,382 Elo+
Solo
Bellona
Bellona
GFG-KrabS
Bellona
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
battossaii
Nox
Level 126
God Stats
2W - 3L
1,492 SR
Queue Stats
223W - 217L
1,373 Elo+
Party 1
Team Averages
Level 93
1,503 SR
1,451 Elo+

VS

Team Averages
Level 72
1,500 SR
1,399 Elo+
Terra
Terra
 
Terra
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DICE_ROCKS
Eset
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 95L
1,406 Elo+
Party 2
Ymir
Ymir
Dra Hook
Ymir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,353 Elo+
Solo
The Morrigan
The Morrigan
GratefulExpert1
The Morrigan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 93L
1,342 Elo+
Party 2
Medusa
Medusa
SHADOW_BEAST314
Medusa
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 144L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
9 / 8 / 3
9,053
696
10,526
12,274
6,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
 
Chang'e
13
1 / 3 / 8
7,848
604
6,347
8,971
4,814
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 6 / 10
8,155
627
7,082
20,229
24,035
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
GFG-KrabS
Bellona
14
3 / 5 / 5
8,477
652
5,415
11,867
8,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 3 / 9
9,214
709
10,146
10,711
5,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
2 / 3 / 14
9,908
762
4,009
17,274
15,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 4 / 15
10,272
790
12,388
8,701
3,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
17
3 / 2 / 16
9,613
739
10,902
12,748
15,245
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
GratefulExpert1
The Morrigan
17
5 / 4 / 14
10,035
772
6,172
7,160
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
11 / 1 / 13
11,136
857
21,305
10,819
5,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
97
14
Kills
25
25
Deaths
14
35
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
9
8
3
1.31
L
Chang'e
 
Chang'e
1
3
8
1.67
W
Terra
 
Terra
2
3
14
3
W
4
4
15
2.88
W
Ymir
3
2
16
5.5
L
0
6
10
0.83
L
Bellona
GFG-KrabS
Bellona
3
5
5
1.1
W
The Morrigan
GratefulExpert1
The Morrigan
5
4
14
3
W
11
1
13
17.5
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,516
Damage
54,776
64,052
Taken
56,702
48,452
Mitigated
41,782
20,475
Healing
23,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,526
2,029
759
725
12,274
6,115
0
6,922
5,352
0
13,769
L
Chang'e
 
Chang'e
6,347
1,126
5,434
3,709
8,971
4,814
180
3,020
5,951
16,947
0
W
Terra
 
Terra
4,009
741
4,980
6,125
17,274
15,524
504
7,059
10,215
7,796
0
W
12,388
1,216
2,328
1,478
8,701
3,058
457
2,714
5,987
36,430
0
W
Ymir
10,902
1,174
391
678
12,748
15,245
727
6,077
6,671
20,440
0
L
7,082
553
1,244
5,025
20,229
24,035
0
8,477
11,752
16,458
0
L
Bellona
GFG-KrabS
Bellona
5,415
1,013
0
399
11,867
8,080
0
8,044
3,823
0
14,357
W
The Morrigan
GratefulExpert1
The Morrigan
6,172
689
1,471
562
7,160
2,704
891
3,855
3,305
13,782
0
W
21,305
12,765
1,769
3,351
10,819
5,251
1,657
3,870
6,949
0
35,986
L
10,146
621
438
2,742
10,711
5,408
0
7,008
3,703
29,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,747
Gold Earned
50,964
117
Minions Killed
122
0
Camps Cleared
0
948,286
Distance Traveled
1,139,068
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,053
696
4
0
0
175,175
0
L
Chang'e
7,848
604
16
1
0
171,362
0
W
Terra
9,908
762
4
0
0
250,682
0
W
Eset
10,272
790
51
4
0
273,226
0
W
Ymir
9,613
739
19
1
0
138,367
2
L
Sobek
8,155
627
16
1
0
209,933
0
L
Bellona
8,477
652
18
1
0
179,157
0
W
The Morrigan
10,035
772
13
1
0
212,162
0
W
Medusa
11,136
857
35
3
0
264,631
0
L
Nox
9,214
709
63
5
0
212,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role