Player Matchup

Geb
Geb
ActuallySteezing
Geb
Level 85
God Stats
5W - 11L
1,415 SR
Queue Stats
291W - 294L
1,427 Elo+
Party 1
King Arthur
King Arthur
FireMage0813
King Arthur
Level 107
God Stats
5W - 6L
1,571 SR
Queue Stats
141W - 127L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
fucoff03
Danzaburou
Level 14
God Stats
4W - 6L
1,431 SR
Queue Stats
24W - 23L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
magetrollpatrol
Ao Kuang
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 82L
1,472 Elo+
Party 2
Tiamat
Tiamat
xY0UR H3R0x
Tiamat
Level 16
God Stats
4W - 8L
1,366 SR
Queue Stats
8W - 15L
1,378 Elo+
Party 2
Team Averages
Level 59
1,456 SR
1,433 Elo+

VS

Team Averages
Level 81
1,633 SR
1,479 Elo+
Amaterasu
Amaterasu
AcridFiend905
Amaterasu
Level 49
God Stats
10W - 7L
1,507 SR
Queue Stats
31W - 34L
1,421 Elo+
Solo
Raijin
Raijin
DropDeadDante
Raijin
Level 39
God Stats
6W - 7L
1,596 SR
Queue Stats
91W - 102L
1,495 Elo+
Solo
Ares
Ares
JSA LPR 1123
Ares
Level 47
God Stats
4W - 2L
1,647 SR
Queue Stats
62W - 65L
1,476 Elo+
Party 3
Hou Yi
Hou Yi
bEaN5 0n T0AsT
Hou Yi
Level 151
God Stats
7W - 3L
1,656 SR
Queue Stats
555W - 496L
1,506 Elo+
Party 3
Osiris
Osiris
iSaintOfLucifer
Osiris
Level 120
God Stats
4W - 0L
1,758 SR
Queue Stats
237W - 218L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,545
444
4,083
13,256
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
FireMage0813
King Arthur
13
1 / 4 / 2
8,260
486
9,391
13,253
10,639
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
fucoff03
Danzaburou
12
0 / 5 / 0
7,122
419
3,881
11,040
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
15
4 / 5 / 0
9,111
536
9,201
13,649
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
11
0 / 5 / 0
6,981
411
3,418
7,791
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AcridFiend905
Amaterasu
15
4 / 3 / 4
9,036
532
11,060
18,401
12,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 1
9,648
568
4,208
6,261
2,349
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 8
8,301
488
7,786
7,985
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
6 / 0 / 1
9,855
580
12,145
8,139
3,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 0 / 5
9,876
581
6,649
12,953
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
20
20
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AcridFiend905
Amaterasu
4
3
4
2
L
0
1
0
0
W
3
2
1
1.75
L
King Arthur
FireMage0813
King Arthur
1
4
2
0.5
W
1
0
8
5
W
6
0
1
6.5
L
Danzaburou
fucoff03
Danzaburou
0
5
0
0
W
6
0
5
8.5
L
Ao Kuang
4
5
0
0.8
L
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
41,848
58,989
Taken
53,739
31,157
Mitigated
34,335
17,435
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AcridFiend905
Amaterasu
11,060
5,796
343
8,147
18,401
12,719
1,380
6,699
11,648
0
56,920
L
4,083
172
165
5,515
13,256
8,366
306
3,912
9,304
37,045
0
W
4,208
237
0
1,337
6,261
2,349
0
3,615
2,478
54,250
0
L
King Arthur
FireMage0813
King Arthur
9,391
850
0
1,908
13,253
10,639
104
873
12,380
5,068
48,714
W
7,786
448
462
1,784
7,985
8,630
0
2,527
5,378
21,277
0
W
12,145
6,334
0
3,828
8,139
3,721
686
2,167
5,972
0
91,235
L
Danzaburou
fucoff03
Danzaburou
3,881
1,647
346
3,216
11,040
3,583
0
1,694
9,346
0
43,320
W
6,649
3,384
0
4,213
12,953
6,916
0
2,317
10,538
0
76,631
L
Ao Kuang
9,201
1,877
0
5,108
13,649
5,854
0
2,707
10,874
53,854
7,345
L
Tiamat
3,418
731
0
1,177
7,791
2,715
0
2,503
5,091
26,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,019
Gold Earned
46,716
431
Minions Killed
560
0
Camps Cleared
0
1,503,333
Distance Traveled
1,652,363
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,036
532
112
7
0
324,113
1
L
Geb
7,545
444
63
4
0
328,669
1
W
Raijin
9,648
568
130
8
0
315,145
0
L
King Arthur
8,260
486
114
7
0
282,807
3
W
Ares
8,301
488
30
2
0
333,210
5
W
Hou Yi
9,855
580
169
10
0
322,202
9
L
Danzaburou
7,122
419
89
5
0
294,814
4
W
Osiris
9,876
581
119
7
0
357,693
4
L
Ao Kuang
9,111
536
107
6
0
325,622
0
L
Tiamat
6,981
411
58
3
0
271,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role