Player Matchup

King Arthur
King Arthur
DeathToDie59
King Arthur
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
78W - 94L
1,432 Elo+
Party 1
Sol
Sol
Megarcanin
Sol
Level 60
God Stats
8W - 15L
1,404 SR
Queue Stats
225W - 245L
1,493 Elo+
Party 1
Xbalanque
Xbalanque
hatsune01
Xbalanque
Level 128
God Stats
2W - 2L
1,441 SR
Queue Stats
215W - 173L
1,585 Elo+
Party 1
Team Averages
Level 72
1,448 SR
1,504 Elo+

VS

Team Averages
Level 72
1,484 SR
1,503 Elo+
Charybdis
Charybdis
Clegane2
Charybdis
Level 146
God Stats
5W - 6L
1,595 SR
Queue Stats
47W - 50L
1,507 Elo+
Solo
Chaac
Chaac
LongBowMK1
Chaac
Level 65
God Stats
0W - 3L
1,356 SR
Queue Stats
7W - 9L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
Wildfire025
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeathToDie59
King Arthur
14
2 / 1 / 16
10,956
644
4,975
19,524
14,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
8 / 1 / 12
12,434
731
15,582
10,511
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
hatsune01
Xbalanque
16
11 / 2 / 9
12,368
728
27,854
13,858
4,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Clegane2
Charybdis
14
3 / 2 / 1
10,327
607
13,591
16,647
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
13
1 / 7 / 3
9,686
570
11,098
23,382
13,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Wildfire025
Kukulkan
10
0 / 12 / 1
8,539
502
2,181
13,062
4,139
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
4
4
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Clegane2
Charybdis
3
2
1
1.75
W
King Arthur
DeathToDie59
King Arthur
2
1
16
10
L
Chaac
1
7
3
0.36
W
8
1
12
14
L
Kukulkan
Wildfire025
Kukulkan
0
12
1
0.04
W
Xbalanque
hatsune01
Xbalanque
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,411
Damage
26,870
43,893
Taken
53,091
22,983
Mitigated
24,614
13,580
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Clegane2
Charybdis
13,591
6,462
0
2,549
16,647
7,112
0
4,753
11,562
0
40,506
W
King Arthur
DeathToDie59
King Arthur
4,975
342
0
7,200
19,524
14,529
35
2,217
17,307
0
31,968
L
Chaac
11,098
825
58
7,062
23,382
13,363
0
5,106
17,944
0
49,294
W
15,582
2,936
0
2,128
10,511
3,482
804
590
9,921
44,357
0
L
Kukulkan
Wildfire025
Kukulkan
2,181
289
0
0
13,062
4,139
0
5,512
7,240
5,842
0
W
Xbalanque
hatsune01
Xbalanque
27,854
17,889
0
4,252
13,858
4,972
1,817
159
13,699
0
73,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
28,552
217
Minions Killed
147
11
Camps Cleared
4
989,912
Distance Traveled
750,532
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,327
607
65
4
3
236,934
4
W
King Arthur
10,956
644
55
3
4
352,936
3
L
Chaac
9,686
570
73
4
1
333,790
5
W
Sol
12,434
731
72
4
3
334,845
2
L
Kukulkan
8,539
502
9
1
0
179,808
1
W
Xbalanque
12,368
728
90
5
4
302,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role