Player Matchup

Set
Set
 
Set
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dixinormouss
Kumbhakarna
Level 27
God Stats
5W - 1L
1,989 SR
Queue Stats
40W - 24L
1,774 Elo+
Solo
Odin
Odin
dỉckbutt69420
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 42L
1,657 Elo+
Party 2
Awilix
Awilix
xDonkeyxote
Awilix
Level 28
God Stats
8W - 5L
1,632 SR
Queue Stats
167W - 148L
1,652 Elo+
Solo
Team Averages
Level 24
1,624 SR
1,617 Elo+

VS

Team Averages
Level 18
1,455 SR
1,663 Elo+
Sun Wukong
Sun Wukong
ChefSalt
Sun Wukong
Level 22
God Stats
13W - 12L
1,377 SR
Queue Stats
238W - 166L
1,694 Elo+
Solo
Susano
Susano
DemonicReaper89
Susano
Level 27
God Stats
3W - 10L
1,320 SR
Queue Stats
85W - 75L
1,638 Elo+
Solo
Neith
Neith
DougDimmadomer
Neith
Level 18
God Stats
3W - 2L
1,808 SR
Queue Stats
44W - 35L
1,643 Elo+
Party 1
Sylvanus
Sylvanus
Taxer321
Sylvanus
Level 6
God Stats
0W - 2L
1,269 SR
Queue Stats
5W - 2L
1,735 Elo+
Party 1
Ra
Ra
UgandanChuckles
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
4 / 6 / 8
11,268
563
5,862
14,445
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
 
Chang'e
17
2 / 1 / 10
10,337
517
13,818
16,089
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
dixinormouss
Kumbhakarna
15
1 / 2 / 18
9,611
481
5,534
16,719
15,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 1 / 6
10,397
520
8,249
14,980
10,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
19
15 / 5 / 5
12,450
623
17,595
16,602
7,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChefSalt
Sun Wukong
16
0 / 3 / 5
10,209
510
13,236
15,776
11,628
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 7 / 4
10,378
519
11,336
16,335
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 6 / 4
11,137
557
14,481
13,953
5,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Taxer321
Sylvanus
13
3 / 5 / 7
8,979
449
8,564
13,728
14,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 7 / 6
9,190
460
5,686
12,617
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
28
Kills
15
15
Deaths
28
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
6
8
1.33
W
Chang'e
 
Chang'e
2
1
10
7
L
Sun Wukong
ChefSalt
Sun Wukong
0
3
5
0.83
L
6
7
4
1.14
L
4
6
4
1
L
Sylvanus
Taxer321
Sylvanus
3
5
7
1.3
L
2
7
6
0.71
W
Kumbhakarna
dixinormouss
Kumbhakarna
1
2
18
5
W
6
1
6
9
W
Awilix
15
5
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,058
Damage
53,303
78,835
Taken
72,409
45,050
Mitigated
41,537
25,799
Healing
17,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,862
2,633
0
3,651
14,445
5,468
928
2,091
12,311
0
90,365
W
Chang'e
 
Chang'e
13,818
1,596
2,543
8,235
16,089
6,361
0
1,738
14,249
88,656
0
L
Sun Wukong
ChefSalt
Sun Wukong
13,236
2,586
0
3,839
15,776
11,628
0
4,996
10,207
0
75,094
L
11,336
1,914
0
3,694
16,335
6,207
0
3,825
12,414
0
71,820
L
14,481
5,505
0
2,097
13,953
5,129
483
1,596
12,305
0
100,184
L
Sylvanus
Taxer321
Sylvanus
8,564
3,002
1,271
2,171
13,728
14,099
281
6,062
7,518
24,291
6,104
L
5,686
258
1,019
3,046
12,617
4,474
0
3,765
8,703
41,219
0
W
Kumbhakarna
dixinormouss
Kumbhakarna
5,534
895
0
5,059
16,719
15,122
330
4,755
11,761
23,518
0
W
8,249
826
0
4,463
14,980
10,370
186
1,600
13,280
5,639
52,519
W
Awilix
17,595
7,297
0
1,848
16,602
7,729
0
2,771
13,801
0
90,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,063
Gold Earned
49,893
579
Minions Killed
532
0
Camps Cleared
0
2,035,133
Distance Traveled
1,735,883
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,268
563
174
9
0
401,220
4
W
Chang'e
10,337
517
134
7
0
389,271
9
L
Sun Wukong
10,209
510
149
7
0
385,108
4
L
Susano
10,378
519
103
5
0
378,305
3
L
Neith
11,137
557
163
8
0
355,980
3
L
Sylvanus
8,979
449
47
2
0
294,632
5
L
Ra
9,190
460
70
4
0
321,858
5
W
Kumbhakarna
9,611
481
19
1
0
409,499
3
W
Odin
10,397
520
128
6
0
388,525
4
W
Awilix
12,450
623
124
6
0
446,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role