Player Matchup

Zeus
Zeus
BattierLime6558
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,832 Elo+
Solo
Da Ji
Da Ji
DustyPuppet7962
Da Ji
Level 29
God Stats
3W - 2L
1,610 SR
Queue Stats
113W - 92L
1,590 Elo+
Solo
Chiron
Chiron
Justgamin007
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,565 Elo+
Solo
Athena
Athena
erenluck7
Athena
Level 20
God Stats
8W - 10L
1,775 SR
Queue Stats
309W - 336L
1,639 Elo+
Solo
Erlang Shen
Erlang Shen
mekhij02
Erlang Shen
Level 18
God Stats
13W - 7L
1,756 SR
Queue Stats
100W - 93L
1,571 Elo+
Solo
Team Averages
Level 21
1,628 SR
1,639 Elo+

VS

Team Averages
Level 18
1,490 SR
1,622 Elo+
Hou Yi
Hou Yi
CMORE11984
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 18L
1,878 Elo+
Solo
Chaac
Chaac
Ih8beenrs3715
Chaac
Level 27
God Stats
7W - 4L
1,545 SR
Queue Stats
143W - 108L
1,633 Elo+
Solo
Poseidon
Poseidon
Kratos_aczn
Poseidon
Level 7
God Stats
3W - 12L
1,244 SR
Queue Stats
147W - 175L
1,423 Elo+
Solo
Thanatos
Thanatos
Sleepbru
Thanatos
Level 29
God Stats
4W - 6L
1,660 SR
Queue Stats
63W - 67L
1,545 Elo+
Solo
Ra
Ra
XLocalBotX
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,194
654
3,233
3,204
916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 1 / 2
7,684
699
7,271
7,015
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chiron
10
0 / 3 / 1
5,738
522
1,303
6,093
1,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
erenluck7
Athena
10
4 / 1 / 0
6,381
580
2,783
6,744
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
mekhij02
Erlang Shen
11
2 / 4 / 3
6,392
581
6,776
10,232
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CMORE11984
Hou Yi
10
4 / 3 / 1
5,856
532
7,003
6,850
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 2
6,606
601
8,010
11,328
9,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Kratos_aczn
Poseidon
9
1 / 3 / 1
5,457
496
2,204
5,403
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Sleepbru
Thanatos
9
1 / 3 / 3
5,788
526
3,506
6,417
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4
1 / 7 / 0
4,077
371
963
4,478
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
19
Kills
10
10
Deaths
19
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Hou Yi
CMORE11984
Hou Yi
4
3
1
1.5
W
7
1
2
8
L
3
3
2
1.33
W
Chiron
0
3
1
0.17
L
Poseidon
Kratos_aczn
Poseidon
1
3
1
0.5
L
Thanatos
Sleepbru
Thanatos
1
3
3
0.83
L
1
7
0
0.14
W
Athena
erenluck7
Athena
4
1
0
4
W
Erlang Shen
mekhij02
Erlang Shen
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,366
Damage
21,686
33,288
Taken
34,476
14,765
Mitigated
16,200
9,930
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,233
642
0
709
3,204
916
0
485
2,581
42,464
3,299
L
Hou Yi
CMORE11984
Hou Yi
7,003
3,625
0
1,595
6,850
1,890
399
1,737
5,113
0
30,483
W
7,271
2,058
0
1,794
7,015
2,789
0
546
6,381
0
43,136
L
8,010
1,037
0
4,500
11,328
9,865
0
1,372
9,956
9,542
25,325
W
Chiron
1,303
569
170
1,699
6,093
1,229
1,040
667
5,380
0
31,511
L
Poseidon
Kratos_aczn
Poseidon
2,204
357
0
916
5,403
1,152
0
932
4,471
25,656
0
L
Thanatos
Sleepbru
Thanatos
3,506
770
0
3,560
6,417
2,326
0
593
5,824
0
24,021
L
963
295
0
373
4,478
967
0
1,231
3,247
5,936
0
W
Athena
erenluck7
Athena
2,783
642
0
1,479
6,744
3,960
0
709
5,989
16,922
0
W
Erlang Shen
mekhij02
Erlang Shen
6,776
3,730
0
4,079
10,232
5,871
0
3,025
6,220
0
31,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
27,784
331
Minions Killed
238
0
Camps Cleared
0
1,038,271
Distance Traveled
910,438
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,194
654
96
9
0
203,842
2
L
Hou Yi
5,856
532
56
5
0
143,699
1
W
Da Ji
7,684
699
77
7
0
218,694
0
L
Chaac
6,606
601
69
6
0
197,683
3
W
Chiron
5,738
522
72
7
0
189,037
2
L
Poseidon
5,457
496
55
5
0
187,891
0
L
Thanatos
5,788
526
52
5
0
220,667
0
L
Ra
4,077
371
6
1
0
160,498
0
W
Athena
6,381
580
28
3
0
234,094
3
W
Erlang Shen
6,392
581
58
5
0
192,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role