Player Matchup

Da Ji
Da Ji
AjarIsland59256
Da Ji
Level 33
God Stats
24W - 20L
1,424 SR
Queue Stats
143W - 179L
1,291 Elo+
Party 1
Vamana
Vamana
Cammando Hippo
Vamana
Level 63
God Stats
2W - 4L
1,616 SR
Queue Stats
23W - 37L
1,280 Elo+
Party 1
Chernobog
Chernobog
ElementalPixie11
Chernobog
Level 29
God Stats
4W - 6L
1,436 SR
Queue Stats
64W - 107L
1,294 Elo+
Party 2
Athena
Athena
L0neW0lfx365x
Athena
Level 85
God Stats
3W - 5L
1,442 SR
Queue Stats
98W - 136L
1,339 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rev-_Deadly
Morgan Le Fay
Level 65
God Stats
1W - 2L
1,118 SR
Queue Stats
40W - 87L
1,209 Elo+
Party 2
Team Averages
Level 55
1,407 SR
1,283 Elo+

VS

Team Averages
Level 92
1,495 SR
1,307 Elo+
Tyr
Tyr
BboyLucas2016
Tyr
Level 102
God Stats
6W - 11L
1,423 SR
Queue Stats
102W - 136L
1,290 Elo+
Party 3
Medusa
Medusa
GranularFaun27
Medusa
Level 120
God Stats
62W - 84L
1,410 SR
Queue Stats
75W - 101L
1,280 Elo+
Solo
Mercury
Mercury
Raptor_Claw01
Mercury
Level 142
God Stats
7W - 4L
1,562 SR
Queue Stats
184W - 222L
1,281 Elo+
Solo
Athena
Athena
Saint Jerome33
Athena
Level 55
God Stats
6W - 4L
1,610 SR
Queue Stats
46W - 40L
1,390 Elo+
Solo
Zeus
Zeus
me-embole
Zeus
Level 39
God Stats
3W - 5L
1,467 SR
Queue Stats
118W - 161L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 2
7,568
541
6,621
9,619
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 4 / 1
6,773
484
6,706
12,501
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
11
0 / 5 / 3
6,823
487
2,306
7,787
2,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 4 / 3
5,994
428
2,384
11,455
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Rev-_Deadly
Morgan Le Fay
10
1 / 7 / 1
6,238
446
4,798
8,059
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,145
510
5,473
8,654
8,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
5 / 2 / 5
7,593
542
7,669
6,237
1,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
12
1 / 4 / 9
7,045
503
4,125
9,695
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 3 / 6
7,998
571
8,038
9,734
8,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
13
7 / 1 / 1
7,374
527
3,149
2,960
734
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
11
Kills
22
23
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
W
2
1
3
3.5
L
3
4
1
0.88
L
Chernobog
0
5
3
0.3
W
5
2
5
3.75
L
1
4
3
0.63
W
Mercury
1
4
9
1.38
L
Morgan Le Fay
Rev-_Deadly
Morgan Le Fay
1
7
1
0.21
W
7
3
6
3.33
W
Zeus
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,815
Damage
28,454
49,421
Taken
37,280
26,038
Mitigated
23,451
8,827
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,621
2,365
0
1,192
9,619
3,399
0
3,192
6,427
0
44,645
W
5,473
219
324
2,147
8,654
8,233
208
178
7,814
0
30,795
L
6,706
3,246
0
5,026
12,501
8,941
63
1,728
10,773
0
29,839
L
Chernobog
2,306
1,504
0
1,348
7,787
2,937
0
1,630
6,157
0
36,485
W
7,669
3,534
568
2,257
6,237
1,925
785
1,604
4,541
0
41,460
L
2,384
632
0
635
11,455
7,733
0
2,285
9,170
25,408
0
W
Mercury
4,125
1,886
10
1,758
9,695
3,789
620
2,344
7,036
0
34,557
L
Morgan Le Fay
Rev-_Deadly
Morgan Le Fay
4,798
272
0
626
8,059
3,028
0
2,352
5,707
29,041
0
W
8,038
1,818
0
687
9,734
8,770
295
1,735
7,759
23,259
0
W
Zeus
3,149
428
0
963
2,960
734
0
1,041
1,765
28,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
37,155
325
Minions Killed
278
0
Camps Cleared
0
1,253,538
Distance Traveled
1,367,145
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,568
541
79
6
0
275,788
0
W
Tyr
7,145
510
54
4
0
261,844
5
L
Vamana
6,773
484
58
4
0
247,981
0
L
Chernobog
6,823
487
90
6
0
234,663
1
W
Medusa
7,593
542
74
5
0
244,286
3
L
Athena
5,994
428
47
3
0
278,341
1
W
Mercury
7,045
503
63
5
0
298,630
0
L
Morgan Le Fay
6,238
446
51
4
0
216,765
0
W
Athena
7,998
571
30
2
0
316,765
0
W
Zeus
7,374
527
57
4
0
245,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role