Player Matchup

Bakasura
Bakasura
C4l3t05
Bakasura
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 167L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
FarWay elo
Jormungandr
Level 44
God Stats
13W - 14L
1,453 SR
Queue Stats
138W - 118L
1,548 Elo+
Party 1
Janus
Janus
Guigazgod
Janus
Level 158
God Stats
1W - 1L
1,226 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Tyr
Tyr
ICEZephyr
Tyr
Level 87
God Stats
2W - 2L
1,477 SR
Queue Stats
153W - 168L
1,459 Elo+
Solo
Ra
Ra
Professor Derpe
Ra
Level 80
God Stats
9W - 5L
1,614 SR
Queue Stats
96W - 94L
1,518 Elo+
Solo
Team Averages
Level 103
1,454 SR
1,528 Elo+

VS

Team Averages
Level 66
1,656 SR
1,516 Elo+
Da Ji
Da Ji
 
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Babygurk
Sol
Level 103
God Stats
8W - 2L
1,687 SR
Queue Stats
40W - 34L
1,565 Elo+
Party 2
Nu Wa
Nu Wa
LittleMisery
Nu Wa
Level 40
God Stats
1W - 0L
1,876 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Vashinator
Medusa
Level 79
God Stats
37W - 30L
1,637 SR
Queue Stats
148W - 126L
1,529 Elo+
Party 2
Amaterasu
Amaterasu
temp-444809
Amaterasu
Level 84
God Stats
1W - 1L
1,582 SR
Queue Stats
76W - 76L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
C4l3t05
Bakasura
15
1 / 5 / 8
9,067
648
6,850
16,060
7,307
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
FarWay elo
Jormungandr
16
2 / 4 / 6
8,937
638
8,741
17,321
21,824
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Guigazgod
Janus
16
3 / 5 / 3
9,677
691
10,960
9,647
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 5
8,382
599
9,974
17,198
14,334
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 4 / 5
9,829
702
6,477
8,000
3,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
12 / 4 / 7
12,753
911
11,570
11,020
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
3 / 1 / 12
10,729
766
14,169
9,496
3,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 1 / 9
9,092
649
4,110
8,160
2,766
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Vashinator
Medusa
20
7 / 1 / 8
12,405
886
22,381
10,755
4,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
temp-444809
Amaterasu
15
3 / 3 / 6
9,721
694
7,602
15,394
8,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
10
Kills
25
25
Deaths
10
27
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
4
7
3.88
W
3
1
12
9
L
Bakasura
C4l3t05
Bakasura
1
5
8
1
L
Jormungandr
FarWay elo
Jormungandr
2
4
6
1.25
L
Janus
Guigazgod
Janus
3
5
3
0.9
L
1
7
5
0.5
W
0
1
9
4.5
L
3
4
5
1.38
W
Medusa
Vashinator
Medusa
7
1
8
11
W
Amaterasu
temp-444809
Amaterasu
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,002
Damage
59,832
68,226
Taken
54,825
50,082
Mitigated
26,764
12,563
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,570
3,400
0
13
11,020
6,493
0
4,722
6,033
0
17,019
W
14,169
5,343
0
4,714
9,496
3,906
1,978
5,711
3,775
47,108
0
L
Bakasura
C4l3t05
Bakasura
6,850
4,980
0
4,551
16,060
7,307
186
3,951
12,109
0
17,215
L
Jormungandr
FarWay elo
Jormungandr
8,741
1,586
0
600
17,321
21,824
35
7,142
10,179
36,139
0
L
Janus
Guigazgod
Janus
10,960
266
0
10
9,647
3,373
1
2,737
6,910
47,391
0
L
9,974
848
0
1,285
17,198
14,334
0
3,794
13,404
0
23,324
W
4,110
2,047
0
0
8,160
2,766
404
6,561
1,529
26,205
0
L
6,477
689
3,860
2,257
8,000
3,244
79
1,126
6,874
36,396
0
W
Medusa
Vashinator
Medusa
22,381
12,895
0
2,555
10,755
4,626
493
3,081
7,557
0
75,997
W
Amaterasu
temp-444809
Amaterasu
7,602
2,757
0
3,176
15,394
8,973
0
6,454
8,654
0
24,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,892
Gold Earned
54,700
333
Minions Killed
358
6
Camps Cleared
9
1,294,736
Distance Traveled
1,307,023
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,753
911
13
1
0
235,687
1
W
Sol
10,729
766
91
7
4
245,197
3
L
Bakasura
9,067
648
47
3
4
264,632
0
L
Jormungandr
8,937
638
44
3
1
251,167
0
L
Janus
9,677
691
111
8
0
251,277
4
L
Tyr
8,382
599
47
3
0
250,433
3
W
Nu Wa
9,092
649
53
4
0
253,796
0
L
Ra
9,829
702
84
6
1
277,227
11
W
Medusa
12,405
886
154
11
1
282,836
2
W
Amaterasu
9,721
694
47
3
4
289,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role