Player Matchup

Kukulkan
Kukulkan
cocodrilo_flojo5
Kukulkan
Level 7
God Stats
0W - 2L
1,375 SR
Queue Stats
0W - 4L
1,105 Elo+
Solo
Nu Wa
Nu Wa
iccetr3
Nu Wa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 306L
1,410 Elo+
Solo
Ravana
Ravana
justin31400
Ravana
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,247 Elo+
Solo
Bakasura
Bakasura
owenb02
Bakasura
Level 17
God Stats
0W - 2L
1,311 SR
Queue Stats
8W - 4L
1,139 Elo+
Solo
Achilles
Achilles
reallytalldrawf
Achilles
Level 7
God Stats
3W - 4L
1,455 SR
Queue Stats
4W - 9L
1,325 Elo+
Solo
Team Averages
Level 14
1,428 SR
1,245 Elo+

VS

Team Averages
Level 20
1,385 SR
1,387 Elo+
Artemis
Artemis
EmperorSidious83
Artemis
Level 50
God Stats
12W - 29L
1,289 SR
Queue Stats
56W - 100L
1,211 Elo+
Party 1
Thanatos
Thanatos
LIFE_WASTE781
Thanatos
Level 18
God Stats
11W - 14L
1,382 SR
Queue Stats
20W - 37L
1,239 Elo+
Party 1
Tiamat
Tiamat
Tiamat Only4876
Tiamat
Level 7
God Stats
12W - 10L
1,451 SR
Queue Stats
17W - 12L
1,435 Elo+
Solo
Ymir
Ymir
mighyymouse
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
quad___713TD
Sun Wukong
Level 19
God Stats
2W - 3L
1,302 SR
Queue Stats
20W - 25L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
6,882
265
696
1,880
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
iccetr3
Nu Wa
14
4 / 15 / 3
9,078
349
14,772
23,559
7,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
17
1 / 2 / 1
10,164
391
5,168
21,573
19,243
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
owenb02
Bakasura
17
1 / 5 / 0
10,740
413
3,685
15,720
6,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
15
4 / 8 / 0
9,757
375
12,141
26,481
25,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 7
12,135
467
8,045
12,618
4,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
LIFE_WASTE781
Thanatos
20
5 / 2 / 0
14,086
542
5,108
22,132
11,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
23 / 0 / 1
16,597
638
47,483
19,607
14,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 6
12,397
477
4,195
15,621
20,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
quad___713TD
Sun Wukong
11
0 / 6 / 1
9,878
380
3,147
14,045
10,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
10
Kills
30
32
Deaths
12
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Thanatos
LIFE_WASTE781
Thanatos
5
2
0
2.5
W
23
0
1
23.5
L
0
2
1
0.25
L
Nu Wa
iccetr3
Nu Wa
4
15
3
0.37
L
Ravana
1
2
1
0.75
W
1
2
6
2
L
Bakasura
owenb02
Bakasura
1
5
0
0.2
W
Sun Wukong
quad___713TD
Sun Wukong
0
6
1
0.08
L
Achilles
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,462
Damage
67,978
89,213
Taken
84,023
58,901
Mitigated
62,326
13,220
Healing
45,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,045
4,311
780
3,426
12,618
4,998
6,394
4,807
7,809
0
65,058
W
Thanatos
LIFE_WASTE781
Thanatos
5,108
1,407
212
23,689
22,132
11,735
6,701
3,411
18,721
0
146,264
W
47,483
1,590
249
12,081
19,607
14,192
2,249
5,642
13,901
143,874
0
L
696
163
0
0
1,880
410
0
469
1,411
6,128
0
L
Nu Wa
iccetr3
Nu Wa
14,772
2,793
0
3,006
23,559
7,219
0
14,847
8,712
48,816
0
L
Ravana
5,168
1,220
0
3,136
21,573
19,243
1,013
16,134
5,439
0
64,930
W
4,195
911
0
3,459
15,621
20,931
1,070
3,847
11,772
31,303
0
L
Bakasura
owenb02
Bakasura
3,685
2,073
0
4,456
15,720
6,670
192
4,137
11,583
0
71,194
W
Sun Wukong
quad___713TD
Sun Wukong
3,147
730
0
1,869
14,045
10,470
343
3,005
11,040
55
24,825
L
Achilles
12,141
2,221
0
2,622
26,481
25,359
0
16,135
10,346
0
39,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,621
Gold Earned
65,093
379
Minions Killed
560
0
Camps Cleared
0
1,845,031
Distance Traveled
2,111,650
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,135
467
103
4
0
367,773
0
W
Thanatos
14,086
542
169
7
0
490,379
8
W
Tiamat
16,597
638
215
8
0
523,793
3
L
Kukulkan
6,882
265
12
0
0
95,529
0
L
Nu Wa
9,078
349
62
2
0
376,453
2
L
Ravana
10,164
391
115
4
0
490,256
1
W
Ymir
12,397
477
46
2
0
485,125
1
L
Bakasura
10,740
413
152
6
0
448,570
3
W
Sun Wukong
9,878
380
27
1
0
244,580
0
L
Achilles
9,757
375
38
1
0
434,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role