Player Matchup

Ra
Ra
DayumBlue
Ra
Level 109
God Stats
2W - 2L
1,703 SR
Queue Stats
53W - 56L
1,535 Elo+
Party 1
Chaac
Chaac
Devlincost
Chaac
Level 22
God Stats
6W - 0L
1,489 SR
Queue Stats
29W - 15L
1,686 Elo+
Party 2
Fafnir
Fafnir
Gerraheim
Fafnir
Level 37
God Stats
1W - 0L
1,240 SR
Queue Stats
90W - 69L
1,611 Elo+
Solo
Thanatos
Thanatos
HappyAccidetns
Thanatos
Level 124
God Stats
10W - 8L
1,682 SR
Queue Stats
92W - 68L
1,638 Elo+
Party 2
Heimdallr
Heimdallr
SumJinWoo
Heimdallr
Level 29
God Stats
2W - 2L
1,679 SR
Queue Stats
94W - 93L
1,447 Elo+
Party 1
Team Averages
Level 64
1,559 SR
1,583 Elo+

VS

Team Averages
Level 77
1,532 SR
1,558 Elo+
Sylvanus
Sylvanus
BioOctopuss
Sylvanus
Level 34
God Stats
4W - 2L
1,917 SR
Queue Stats
208W - 193L
1,606 Elo+
Party 3
Erlang Shen
Erlang Shen
Cars7OnDvD
Erlang Shen
Level 18
God Stats
1W - 3L
1,276 SR
Queue Stats
27W - 21L
1,589 Elo+
Party 4
Raijin
Raijin
CosmicSalads
Raijin
Level 105
God Stats
4W - 6L
1,314 SR
Queue Stats
238W - 245L
1,490 Elo+
Solo
Apollo
Apollo
Kevin_Cordero316
Apollo
Level 143
God Stats
11W - 7L
1,621 SR
Queue Stats
336W - 311L
1,539 Elo+
Party 3
Awilix
Awilix
Monkey1308
Awilix
Level 87
God Stats
15W - 14L
1,533 SR
Queue Stats
238W - 226L
1,566 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,516
592
4,548
3,147
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
10
0 / 1 / 2
5,410
492
5,631
8,143
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
Gerraheim
Fafnir
7
0 / 2 / 1
4,597
418
1,818
6,450
3,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
10
3 / 1 / 0
5,830
530
3,769
6,346
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
SumJinWoo
Heimdallr
9
0 / 3 / 1
5,140
467
3,489
6,316
1,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BioOctopuss
Sylvanus
9
2 / 1 / 2
5,676
516
3,431
6,137
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Cars7OnDvD
Erlang Shen
11
1 / 1 / 0
6,324
575
4,312
8,105
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
10
1 / 2 / 1
5,592
508
3,618
5,393
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 2
6,608
601
4,738
5,456
1,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
Monkey1308
Awilix
10
0 / 1 / 1
5,523
502
925
5,317
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
7
7
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BioOctopuss
Sylvanus
2
1
2
3
L
Erlang Shen
Cars7OnDvD
Erlang Shen
1
1
0
1
L
Raijin
1
2
1
0.75
W
2
0
1
2.5
W
Chaac
0
1
2
1
W
Fafnir
Gerraheim
Fafnir
0
2
1
0.25
W
Thanatos
3
1
0
3
L
3
0
2
4
L
Awilix
Monkey1308
Awilix
0
1
1
0.5
W
Heimdallr
SumJinWoo
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
17,024
30,402
Taken
30,408
15,516
Mitigated
14,752
14,031
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BioOctopuss
Sylvanus
3,431
1,457
1,356
1,780
6,137
4,792
0
2,203
3,748
14,427
5,508
L
Erlang Shen
Cars7OnDvD
Erlang Shen
4,312
2,089
0
2,503
8,105
4,787
0
1,459
5,885
0
41,400
L
Raijin
3,618
342
0
1,370
5,393
1,740
0
2,884
2,341
35,471
0
W
4,548
61
178
1,497
3,147
1,122
0
1,899
1,248
45,984
0
W
Chaac
5,631
1,100
0
2,689
8,143
7,044
64
0
8,143
6,641
17,210
W
Fafnir
Gerraheim
Fafnir
1,818
207
90
857
6,450
3,722
0
3,252
3,198
7,025
0
W
Thanatos
3,769
700
0
7,075
6,346
1,829
0
157
6,189
0
25,274
L
4,738
2,344
0
1,962
5,456
1,742
243
604
4,852
0
43,726
L
Awilix
Monkey1308
Awilix
925
374
0
2,346
5,317
1,691
0
359
4,846
0
26,612
W
Heimdallr
SumJinWoo
Heimdallr
3,489
1,848
0
1,645
6,316
1,799
0
1,237
5,079
0
38,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,493
Gold Earned
29,723
288
Minions Killed
345
0
Camps Cleared
0
1,076,215
Distance Traveled
1,101,622
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,676
516
50
5
0
223,487
8
L
Erlang Shen
6,324
575
80
7
0
221,154
4
L
Raijin
5,592
508
79
7
0
208,556
3
W
Ra
6,516
592
98
9
0
227,898
3
W
Chaac
5,410
492
45
4
0
200,394
0
W
Fafnir
4,597
418
13
1
0
220,565
3
W
Thanatos
5,830
530
66
6
0
230,035
4
L
Apollo
6,608
601
68
6
0
238,310
4
L
Awilix
5,523
502
68
6
0
210,115
1
W
Heimdallr
5,140
467
66
6
0
197,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role