Player Matchup

Guan Yu
Guan Yu
AnitaBuerk
Guan Yu
Level 40
God Stats
37W - 46L
1,523 SR
Queue Stats
234W - 288L
1,365 Elo+
Party 1
Fenrir
Fenrir
CallMeBast
Fenrir
Level 14
God Stats
2W - 3L
1,547 SR
Queue Stats
13W - 17L
1,372 Elo+
Party 1
Agni
Agni
Roshiny
Agni
Level 13
God Stats
11W - 10L
1,615 SR
Queue Stats
17W - 17L
1,403 Elo+
Party 1
Apollo
Apollo
Twitch_Ciruzz
Apollo
Level 18
God Stats
6W - 2L
1,569 SR
Queue Stats
34W - 38L
1,386 Elo+
Party 2
Bakasura
Bakasura
xTheuz19_
Bakasura
Level 17
God Stats
9W - 7L
1,641 SR
Queue Stats
252W - 248L
1,381 Elo+
Party 2
Team Averages
Level 20
1,579 SR
1,381 Elo+

VS

Team Averages
Level 16
1,474 SR
1,382 Elo+
Bellona
Bellona
CheekyDonkWaffle
Bellona
Level 19
God Stats
5W - 2L
1,629 SR
Queue Stats
60W - 47L
1,412 Elo+
Solo
Khepri
Khepri
Chillz217
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,402 Elo+
Party 3
Guan Yu
Guan Yu
LehaNagibator
Guan Yu
Level 15
God Stats
6W - 4L
1,646 SR
Queue Stats
25W - 25L
1,363 Elo+
Party 3
Raijin
Raijin
Sysouls
Raijin
Level 17
God Stats
9W - 7L
1,093 SR
Queue Stats
30W - 23L
1,366 Elo+
Party 3
Nemesis
Nemesis
newstar237
Nemesis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 25L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnitaBuerk
Guan Yu
16
2 / 12 / 13
11,573
429
10,088
29,101
27,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
CallMeBast
Fenrir
17
15 / 11 / 7
12,909
478
21,221
29,775
17,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Roshiny
Agni
18
14 / 14 / 6
13,226
490
47,420
24,509
7,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 9 / 11
10,804
400
9,681
22,539
8,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
xTheuz19_
Bakasura
18
4 / 9 / 9
11,926
442
12,366
26,761
13,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 20
15,079
558
36,009
25,235
31,703
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
Chillz217
Khepri
16
1 / 8 / 27
11,694
433
7,928
27,994
30,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
17
5 / 10 / 32
12,599
467
13,984
22,999
22,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Sysouls
Raijin
20
18 / 8 / 18
14,855
550
31,971
25,426
11,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
newstar237
Nemesis
20
13 / 5 / 19
14,605
541
15,913
24,204
15,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
171
35
Kills
55
55
Deaths
35
46
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AnitaBuerk
Guan Yu
2
12
13
0.71
L
Fenrir
CallMeBast
Fenrir
15
11
7
1.68
W
18
4
20
7
W
Khepri
Chillz217
Khepri
1
8
27
1.81
W
Guan Yu
5
10
32
2.1
L
Agni
Roshiny
Agni
14
14
6
1.21
W
Raijin
Sysouls
Raijin
18
8
18
3.38
L
0
9
11
0.61
W
Nemesis
newstar237
Nemesis
13
5
19
4.5
L
Bakasura
xTheuz19_
Bakasura
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,776
Damage
105,805
132,685
Taken
125,858
74,457
Mitigated
112,506
19,706
Healing
30,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AnitaBuerk
Guan Yu
10,088
1,520
1,810
2,733
29,101
27,620
324
11,017
18,084
0
49,774
L
Fenrir
CallMeBast
Fenrir
21,221
4,517
0
1,299
29,775
17,749
0
5,450
24,325
1,021
70,216
W
36,009
14,551
0
7,995
25,235
31,703
1,832
5,742
18,383
953
100,251
W
Khepri
Chillz217
Khepri
7,928
1,858
0
890
27,994
30,715
393
11,784
14,816
28,155
0
W
Guan Yu
13,984
1,440
3,958
2,798
22,999
22,853
1,137
9,449
12,838
0
27,143
L
Agni
Roshiny
Agni
47,420
2,830
396
3,906
24,509
7,931
1,555
11,702
12,807
84,819
0
W
Raijin
Sysouls
Raijin
31,971
3,955
972
5,527
25,426
11,927
4,190
13,751
10,597
92,615
0
L
9,681
7,803
0
3,459
22,539
8,060
0
6,495
16,044
0
66,944
W
Nemesis
newstar237
Nemesis
15,913
6,745
0
8,686
24,204
15,308
942
5,206
18,676
0
95,966
L
Bakasura
xTheuz19_
Bakasura
12,366
8,048
0
6,103
26,761
13,097
290
5,607
21,154
0
53,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,438
Gold Earned
68,832
483
Minions Killed
412
0
Camps Cleared
0
2,304,555
Distance Traveled
2,701,274
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,573
429
87
3
0
430,014
0
L
Fenrir
12,909
478
84
3
0
493,110
2
W
Bellona
15,079
558
142
5
0
576,576
0
W
Khepri
11,694
433
33
1
0
509,647
1
W
Guan Yu
12,599
467
19
1
0
544,747
0
L
Agni
13,226
490
106
4
0
415,849
3
W
Raijin
14,855
550
119
4
0
488,938
0
L
Apollo
10,804
400
96
4
0
443,980
6
W
Nemesis
14,605
541
99
4
0
581,366
3
L
Bakasura
11,926
442
110
4
0
521,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role