Player Matchup

Artio
Artio
BruceHerbert
Artio
Level 160
God Stats
1W - 0L
1,270 SR
Queue Stats
8W - 4L
1,617 Elo+
Solo
Baba Yaga
Baba Yaga
Nursito
Baba Yaga
Level 125
God Stats
5W - 1L
1,609 SR
Queue Stats
115W - 108L
1,492 Elo+
Solo
Cupid
Cupid
akorne
Cupid
Level 108
God Stats
3W - 1L
1,780 SR
Queue Stats
275W - 195L
1,528 Elo+
Party 1
Fafnir
Fafnir
deadlystoney95
Fafnir
Level 156
God Stats
4W - 1L
1,661 SR
Queue Stats
317W - 268L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
jan katze
Cthulhu
Level 127
God Stats
11W - 5L
1,752 SR
Queue Stats
691W - 718L
1,483 Elo+
Solo
Team Averages
Level 135
1,614 SR
1,530 Elo+

VS

Team Averages
Level 132
1,380 SR
1,527 Elo+
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CRACKERZ 89
Odin
Level 156
God Stats
3W - 5L
1,213 SR
Queue Stats
576W - 586L
1,544 Elo+
Party 2
Izanami
Izanami
SDOTT 18
Izanami
Level 134
God Stats
1W - 3L
1,186 SR
Queue Stats
315W - 315L
1,541 Elo+
Party 2
Cupid
Cupid
Vdekja
Cupid
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 9
8,603
860
7,408
13,502
8,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baba Yaga
Nursito
Baba Yaga
16
7 / 1 / 10
9,576
958
10,732
8,291
4,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
akorne
Cupid
15
2 / 1 / 11
8,555
856
10,477
8,097
3,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 2 / 10
8,622
862
4,671
13,690
17,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
jan katze
Cthulhu
14
2 / 2 / 12
8,167
817
7,727
9,940
12,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 4 / 6
7,369
737
5,770
9,480
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
 
Scylla
11
1 / 4 / 3
6,994
699
6,765
6,832
2,652
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 5 / 6
7,881
788
3,438
11,759
12,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
SDOTT 18
Izanami
12
1 / 3 / 4
6,918
692
4,023
7,336
2,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Vdekja
Cupid
14
3 / 3 / 4
7,594
759
10,664
8,471
3,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
19
Kills
8
9
Deaths
19
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
6
1.25
L
Scylla
 
Scylla
1
4
3
0.63
W
4
3
9
2.83
L
1
5
6
0.8
W
Baba Yaga
Nursito
Baba Yaga
7
1
10
12
L
Izanami
SDOTT 18
Izanami
1
3
4
1
L
Cupid
Vdekja
Cupid
3
3
4
1.67
W
Cupid
akorne
Cupid
2
1
11
7.5
W
4
2
10
4.5
W
Cthulhu
jan katze
Cthulhu
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,015
Damage
30,660
53,520
Taken
43,878
46,266
Mitigated
25,050
20,465
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,770
2,202
954
1,437
9,480
3,644
646
7,580
1,618
0
8,878
L
Scylla
 
Scylla
6,765
210
225
546
6,832
2,652
462
5,418
1,284
17,386
0
W
7,408
823
947
5,066
13,502
8,323
320
1,097
12,405
14,425
0
L
3,438
397
454
2,359
11,759
12,575
196
4,471
7,202
105
9,037
W
Baba Yaga
Nursito
Baba Yaga
10,732
362
835
1,875
8,291
4,411
1,801
768
7,523
28,707
0
L
Izanami
SDOTT 18
Izanami
4,023
1,025
128
1,029
7,336
2,875
0
5,441
1,557
0
14,655
L
Cupid
Vdekja
Cupid
10,664
3,625
3,485
2,366
8,471
3,304
640
6,615
1,679
0
17,672
W
Cupid
akorne
Cupid
10,477
5,300
2,276
2,466
8,097
3,756
2,474
1,957
6,140
0
27,650
W
4,671
1,262
980
3,663
13,690
17,702
660
2,214
11,476
6,902
0
W
Cthulhu
jan katze
Cthulhu
7,727
131
494
1,863
9,940
12,074
261
834
9,106
13,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,523
Gold Earned
36,756
106
Minions Killed
86
0
Camps Cleared
0
988,347
Distance Traveled
744,652
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,369
737
5
1
0
128,058
2
L
Scylla
6,994
699
22
2
0
130,889
0
W
Artio
8,603
860
7
1
0
204,894
0
L
Odin
7,881
788
19
2
0
155,059
1
W
Baba Yaga
9,576
958
36
4
0
213,086
3
L
Izanami
6,918
692
27
3
0
162,873
0
L
Cupid
7,594
759
13
1
0
167,773
0
W
Cupid
8,555
856
48
5
0
199,859
1
W
Fafnir
8,622
862
3
0
0
193,388
3
W
Cthulhu
8,167
817
12
1
0
177,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role