Player Matchup

Chang'e
Chang'e
Luis-Hunter92
Chang'e
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 97L
1,549 Elo+
Solo
Danzaburou
Danzaburou
Wh1Th3_Cr0w
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
XXd3struct0r031X
Cthulhu
Level 25
God Stats
8W - 2L
1,721 SR
Queue Stats
22W - 12L
1,496 Elo+
Party 1
Ra
Ra
rodri_penela
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
wichoty
Sylvanus
Level 89
God Stats
2W - 1L
1,692 SR
Queue Stats
30W - 22L
1,483 Elo+
Party 1
Team Averages
Level 31
1,582 SR
1,506 Elo+

VS

Team Averages
Level 18
1,544 SR
1,375 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChadByDesign
Ah Muzen Cab
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 55L
1,376 Elo+
Solo
Skadi
Skadi
J0hn Sticks
Skadi
Level 24
God Stats
4W - 3L
1,618 SR
Queue Stats
9W - 11L
1,470 Elo+
Solo
Olorun
Olorun
Jimii-K
Olorun
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 29L
1,109 Elo+
Party 2
Thoth
Thoth
Nioutou
Thoth
Level 21
God Stats
3W - 4L
1,382 SR
Queue Stats
59W - 82L
1,450 Elo+
Party 2
Nox
Nox
SanzettiHD
Nox
Level 17
God Stats
9W - 11L
1,720 SR
Queue Stats
212W - 211L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
1 / 5 / 0
7,411
529
7,870
9,577
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Wh1Th3_Cr0w
Danzaburou
10
1 / 2 / 2
5,958
426
3,794
5,984
2,296
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 0
6,984
499
3,179
11,466
11,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 7 / 1
5,845
418
1,299
7,540
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
wichoty
Sylvanus
11
2 / 1 / 2
7,006
500
4,304
8,263
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChadByDesign
Ah Muzen Cab
12
1 / 1 / 5
7,336
524
6,875
6,043
2,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
11 / 0 / 3
9,756
697
11,064
8,572
2,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Jimii-K
Olorun
11
0 / 2 / 4
6,377
456
2,204
7,921
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
Nioutou
Thoth
10
2 / 2 / 1
6,342
453
5,096
6,430
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 1
7,544
539
3,562
6,870
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
19
20
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChadByDesign
Ah Muzen Cab
1
1
5
3.5
W
11
0
3
12.5
W
Olorun
Jimii-K
Olorun
0
2
4
1
L
Chang'e
1
5
0
0.2
W
Thoth
Nioutou
Thoth
2
2
1
1.25
W
5
0
1
5.5
L
Danzaburou
Wh1Th3_Cr0w
Danzaburou
1
2
2
1
L
1
5
0
0.2
L
0
7
1
0.07
L
Sylvanus
wichoty
Sylvanus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,446
Damage
28,801
42,830
Taken
35,836
25,381
Mitigated
11,880
12,574
Healing
14,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChadByDesign
Ah Muzen Cab
6,875
2,095
0
1,647
6,043
2,054
1,576
3,195
2,816
0
32,896
W
11,064
6,903
0
3,744
8,572
2,812
2,662
2,920
5,488
0
66,886
W
Olorun
Jimii-K
Olorun
2,204
1,229
1,166
3,884
7,921
2,217
72
3,428
4,405
23,411
0
L
Chang'e
7,870
487
0
3,075
9,577
3,173
0
1,976
7,601
50,683
0
W
Thoth
Nioutou
Thoth
5,096
299
298
1,670
6,430
1,423
204
2,445
3,969
25,487
0
W
3,562
176
0
1,734
6,870
3,374
370
4,010
2,506
30,236
0
L
Danzaburou
Wh1Th3_Cr0w
Danzaburou
3,794
1,657
0
406
5,984
2,296
0
2,759
2,847
0
23,284
L
3,179
263
0
2,439
11,466
11,562
394
0
11,466
38,766
0
L
1,299
235
93
819
7,540
1,694
443
1,918
5,614
23,422
0
L
Sylvanus
wichoty
Sylvanus
4,304
1,942
1,649
4,093
8,263
6,656
0
3,598
4,245
28,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,204
Gold Earned
37,355
329
Minions Killed
348
0
Camps Cleared
0
1,166,947
Distance Traveled
1,266,263
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,336
524
61
4
0
261,482
0
W
Skadi
9,756
697
127
9
0
264,967
0
W
Olorun
6,377
456
37
3
0
205,552
0
L
Chang'e
7,411
529
94
7
0
251,863
5
W
Thoth
6,342
453
58
4
0
260,584
2
W
Nox
7,544
539
65
5
0
273,678
3
L
Danzaburou
5,958
426
54
4
0
224,547
0
L
Cthulhu
6,984
499
83
6
0
242,836
0
L
Ra
5,845
418
51
4
0
218,585
2
L
Sylvanus
7,006
500
47
3
0
229,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role