Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CelDevice
Bellona
Level 142
God Stats
1W - 0L
1,445 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Bacchus
Bacchus
Jakefromthe8
Bacchus
Level 145
God Stats
4W - 2L
1,515 SR
Queue Stats
165W - 168L
1,520 Elo+
Solo
Hera
Hera
RamJet1
Hera
Level 159
God Stats
3W - 3L
1,445 SR
Queue Stats
136W - 142L
1,527 Elo+
Party 2
Rama
Rama
jiggerz
Rama
Level 149
God Stats
1W - 0L
1,395 SR
Queue Stats
52W - 36L
1,566 Elo+
Solo
Team Averages
Level 134
1,460 SR
1,523 Elo+

VS

Team Averages
Level 107
1,575 SR
1,498 Elo+
Sobek
Sobek
Memphii
Sobek
Level 111
God Stats
10W - 9L
1,491 SR
Queue Stats
845W - 808L
1,472 Elo+
Solo
Hun Batz
Hun Batz
TurribleToby
Hun Batz
Level 123
God Stats
4W - 3L
1,529 SR
Queue Stats
263W - 244L
1,530 Elo+
Solo
Amaterasu
Amaterasu
lg0tTheMunchies
Amaterasu
Level 108
God Stats
5W - 4L
1,588 SR
Queue Stats
622W - 637L
1,475 Elo+
Solo
Heimdallr
Heimdallr
type2dia
Heimdallr
Level 87
God Stats
1W - 2L
1,580 SR
Queue Stats
82W - 74L
1,507 Elo+
Party 1
Sol
Sol
xKurumiTokisaki
Sol
Level 108
God Stats
1W - 1L
1,687 SR
Queue Stats
85W - 76L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 3 / 16
9,323
932
10,278
15,952
18,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
CelDevice
Bellona
15
6 / 2 / 10
9,087
909
10,294
12,537
13,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Jakefromthe8
Bacchus
14
2 / 2 / 14
8,991
899
9,145
12,069
15,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
RamJet1
Hera
14
2 / 4 / 12
8,472
847
7,472
7,649
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
jiggerz
Rama
18
10 / 2 / 6
10,519
1,052
15,580
10,847
5,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Memphii
Sobek
13
1 / 5 / 8
8,204
820
8,967
15,306
21,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
TurribleToby
Hun Batz
13
2 / 6 / 9
8,238
824
8,562
11,840
6,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
lg0tTheMunchies
Amaterasu
13
2 / 5 / 9
8,090
809
7,032
16,671
10,104
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
type2dia
Heimdallr
15
3 / 3 / 10
8,776
878
11,537
9,130
4,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 3 / 6
8,915
892
12,028
9,750
3,944
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
55
22
Kills
13
13
Deaths
22
58
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
16
3.33
W
Bellona
CelDevice
Bellona
6
2
10
5.5
W
Bacchus
Jakefromthe8
Bacchus
2
2
14
4.5
L
Sobek
Memphii
Sobek
1
5
8
1
W
Hera
RamJet1
Hera
2
4
12
2
L
Hun Batz
TurribleToby
Hun Batz
2
6
9
1.08
W
Rama
jiggerz
Rama
10
2
6
6.5
L
Amaterasu
lg0tTheMunchies
Amaterasu
2
5
9
1.3
L
Heimdallr
type2dia
Heimdallr
3
3
10
2.67
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,769
Damage
48,126
59,054
Taken
62,697
55,878
Mitigated
46,343
21,048
Healing
23,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,278
2,487
972
3,818
15,952
18,247
634
7,179
8,773
0
19,316
W
Bellona
CelDevice
Bellona
10,294
3,494
1,279
2,621
12,537
13,565
702
5,132
7,405
1,738
13,237
W
Bacchus
Jakefromthe8
Bacchus
9,145
1,010
1,894
3,782
12,069
15,204
302
3,168
8,901
14,850
0
L
Sobek
Memphii
Sobek
8,967
710
1,326
3,912
15,306
21,296
410
4,691
10,615
11,702
0
W
Hera
RamJet1
Hera
7,472
2,014
1,568
1,027
7,649
3,669
594
2,492
5,157
20,032
0
L
Hun Batz
TurribleToby
Hun Batz
8,562
1,295
1,698
2,195
11,840
6,795
286
3,043
8,797
0
15,777
W
Rama
jiggerz
Rama
15,580
9,693
1,403
2,684
10,847
5,193
2,814
3,024
7,823
0
32,206
L
Amaterasu
lg0tTheMunchies
Amaterasu
7,032
1,460
920
5,010
16,671
10,104
486
4,021
12,650
0
13,969
L
Heimdallr
type2dia
Heimdallr
11,537
5,686
353
1,599
9,130
4,204
1,783
3,336
5,794
0
30,788
L
12,028
3,025
2,134
4,087
9,750
3,944
1,447
2,301
7,449
21,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
42,223
108
Minions Killed
109
0
Camps Cleared
0
1,033,036
Distance Traveled
873,431
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,323
932
15
2
0
214,871
2
W
Bellona
9,087
909
6
1
0
236,955
0
W
Bacchus
8,991
899
7
1
0
225,333
0
L
Sobek
8,204
820
12
1
0
171,916
0
W
Hera
8,472
847
23
2
0
185,407
2
L
Hun Batz
8,238
824
21
2
0
168,003
0
W
Rama
10,519
1,052
57
6
0
170,470
0
L
Amaterasu
8,090
809
8
1
0
204,058
2
L
Heimdallr
8,776
878
28
3
0
168,227
0
L
Sol
8,915
892
40
4
0
161,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role